Player Matchup

Ne Zha
Ne Zha
Kalstahn
Ne Zha
Level 147
God Stats
3W - 4L
1,277 SR
Queue Stats
205W - 209L
1,491 Elo+
Solo
Ra
Ra
SunGodXl
Ra
Level 47
God Stats
5W - 5L
1,385 SR
Queue Stats
417W - 412L
1,550 Elo+
Solo
Jing Wei
Jing Wei
W0mblez
Jing Wei
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,513 Elo+
Solo
Raijin
Raijin
iPsAlv
Raijin
Level 125
God Stats
3W - 1L
1,650 SR
Queue Stats
105W - 119L
1,523 Elo+
Solo
Tiamat
Tiamat
yetislayer12
Tiamat
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,443 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,504 Elo+

VS

Team Averages
Level 102
1,456 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Duguinha
Heimdallr
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 16L
1,364 Elo+
Solo
Scylla
Scylla
NoeGamer07
Scylla
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 182L
1,574 Elo+
Solo
Horus
Horus
SicilianMick
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 245L
1,533 Elo+
Solo
Chernobog
Chernobog
TheRecklessThief
Chernobog
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 159L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kalstahn
Ne Zha
19
8 / 2 / 10
11,709
836
17,293
15,029
6,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 2 / 12
11,073
791
10,801
9,610
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
W0mblez
Jing Wei
18
3 / 2 / 17
10,491
749
11,549
9,136
3,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
iPsAlv
Raijin
17
4 / 4 / 10
10,932
781
6,147
8,574
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
5 / 1 / 11
11,694
835
12,145
9,394
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 7 / 2
8,896
635
6,901
20,259
13,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Duguinha
Heimdallr
16
2 / 8 / 4
9,004
643
11,771
15,926
6,021
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
NoeGamer07
Scylla
19
2 / 4 / 3
10,132
724
8,718
10,755
4,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

1
0 / 4 / 0
3,564
255
0
2,278
604
Chernobog
19
2 / 5 / 5
9,845
703
7,216
12,568
4,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
27
Kills
9
11
Deaths
28
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
7
2
0.57
L
Heimdallr
Duguinha
Heimdallr
2
8
4
0.5
W
Ne Zha
Kalstahn
Ne Zha
8
2
10
6.5
L
Scylla
NoeGamer07
Scylla
2
4
3
0.88
L
0
4
0
0
W
7
2
12
6.5
L
Chernobog
2
5
5
0.9
W
Jing Wei
W0mblez
Jing Wei
3
2
17
5.75
W
Raijin
iPsAlv
Raijin
4
4
10
2.25
W
Tiamat
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,935
Damage
34,606
51,743
Taken
61,786
25,358
Mitigated
29,284
27,042
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,901
367
975
3,707
20,259
13,386
0
7,775
11,872
3,291
18,215
L
Heimdallr
Duguinha
Heimdallr
11,771
4,570
621
2,128
15,926
6,021
0
7,156
8,156
0
23,111
W
Ne Zha
Kalstahn
Ne Zha
17,293
2,257
1,355
3,701
15,029
6,702
448
3,292
11,737
0
34,817
L
Scylla
NoeGamer07
Scylla
8,718
328
1,827
2,206
10,755
4,768
0
6,224
4,112
26,989
0
L
0
0
0
0
2,278
604
0
1,178
1,100
0
0
W
10,801
499
5,059
3,579
9,610
4,274
1,315
1,869
7,741
23,969
0
L
Chernobog
7,216
2,431
1,504
2,453
12,568
4,505
0
4,787
7,453
0
26,804
W
Jing Wei
W0mblez
Jing Wei
11,549
8,273
2,232
2,515
9,136
3,972
2,299
2,168
6,965
0
20,330
W
Raijin
iPsAlv
Raijin
6,147
383
1,076
1,116
8,574
4,069
1,120
1,194
7,380
28,512
0
W
Tiamat
12,145
166
2,006
4,403
9,394
6,341
1,137
1,563
7,831
28,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,899
Gold Earned
41,441
163
Minions Killed
132
0
Camps Cleared
0
1,400,814
Distance Traveled
869,611
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,896
635
22
2
0
160,956
2
L
Heimdallr
9,004
643
25
2
0
197,084
1
W
Ne Zha
11,709
836
28
2
0
275,969
0
L
Scylla
10,132
724
51
4
0
268,363
2
L
Horus
3,564
255
0
0
0
0
0
W
Ra
11,073
791
30
2
0
251,790
1
L
Chernobog
9,845
703
34
2
0
243,208
0
W
Jing Wei
10,491
749
11
1
0
331,747
0
W
Raijin
10,932
781
55
4
0
244,034
0
W
Tiamat
11,694
835
39
3
0
297,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role