Player Matchup

The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
 
Odin
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
EksDieSmurf
Tsukuyomi
Gold III
Level 67
God Stats
0W - 1L
1,399 SR
Queue Stats
49W - 51L
1,572 MMR
Solo
Chronos
Chronos
Gold III
JotaA4
Chronos
Gold III
Level 158
God Stats
5W - 10L
1,447 SR
Queue Stats
132W - 143L
1,544 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,469 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,575 SR
1,423 MMR
Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
FΛЯMΛGΣĐĐΩŇ
Cthulhu
Gold V
Level 160
God Stats
9W - 9L
1,582 SR
Queue Stats
863W - 866L
1,350 MMR
Solo
Ra
Ra
Silver I
Hidän
Ra
Silver I
Level 122
God Stats
4W - 1L
1,728 SR
Queue Stats
27W - 25L
1,448 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
MasterSENTRY
Sun Wukong
Gold III
Level 154
God Stats
78W - 78L
1,590 SR
Queue Stats
260W - 250L
1,448 MMR
Solo
Anhur
Anhur
Gold V
idontplaysupever
Anhur
Gold V
Level 101
God Stats
9W - 10L
1,473 SR
Queue Stats
69W - 64L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 4 / 0
4,643
464
2,209
5,487
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
 
Thoth
8
0 / 4 / 0
4,629
463
2,602
4,606
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
7
0 / 4 / 0
4,571
457
1,622
6,332
2,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
EksDieSmurf
Tsukuyomi
10
1 / 1 / 0
5,774
577
1,752
5,039
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
JotaA4
Chronos
8
0 / 5 / 1
4,820
482
1,692
5,178
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ArtioCamazotzLokiCliodhna

VS

Bans
AthenaGebMulanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 6
6,570
657
4,880
5,938
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 5
5,302
530
1,932
5,802
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
10
3 / 1 / 3
6,298
630
1,615
3,141
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MasterSENTRY
Sun Wukong
11
5 / 0 / 4
6,444
644
5,124
6,232
3,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 1 / 2
6,389
639
4,390
4,836
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
18
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
0
0.25
L
Thoth
 
Thoth
0
4
0
0
L
Odin
 
Odin
0
4
0
0
W
Fenrir
 
Fenrir
3
0
6
6
L
Tsukuyomi
EksDieSmurf
Tsukuyomi
1
1
0
1
W
2
0
5
4.5
W
Ra
3
1
3
4.5
L
Chronos
JotaA4
Chronos
0
5
1
0.1
W
Sun Wukong
MasterSENTRY
Sun Wukong
5
0
4
7
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
17,941
26,642
Taken
25,949
8,376
Mitigated
10,570
5,099
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,209
702
86
1,538
5,487
1,982
0
1,036
4,180
17,158
1,171
L
Thoth
 
Thoth
2,602
104
0
400
4,606
940
0
985
3,530
22,102
0
L
Odin
 
Odin
1,622
403
0
560
6,332
2,917
0
0
6,332
0
18,029
W
Fenrir
 
Fenrir
4,880
1,625
0
2,190
5,938
2,030
0
835
4,965
0
39,988
L
Tsukuyomi
EksDieSmurf
Tsukuyomi
1,752
287
0
2,065
5,039
1,841
0
891
3,992
0
30,979
W
1,932
97
0
813
5,802
2,839
193
551
5,209
19,076
0
W
Ra
1,615
281
542
721
3,141
984
0
584
2,477
37,472
0
L
Chronos
JotaA4
Chronos
1,692
598
0
450
5,178
696
0
80
5,061
17,244
2,382
W
Sun Wukong
MasterSENTRY
Sun Wukong
5,124
1,101
0
2,140
6,232
3,180
136
792
5,370
0
28,497
W
4,390
1,945
0
1,437
4,836
1,537
441
2,271
2,499
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
31,003
267
Minions Killed
301
0
Camps Cleared
0
943,379
Distance Traveled
1,035,427
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,643
464
27
3
0
190,281
7
L
Thoth
4,629
463
48
5
0
192,326
3
L
Odin
4,571
457
46
5
0
165,992
0
W
Fenrir
6,570
657
82
8
0
236,294
3
L
Tsukuyomi
5,774
577
91
9
0
233,657
0
W
Cthulhu
5,302
530
25
3
0
201,616
4
W
Ra
6,298
630
63
6
0
217,713
4
L
Chronos
4,820
482
55
6
0
161,123
0
W
Sun Wukong
6,444
644
58
6
0
198,173
1
W
Anhur
6,389
639
73
7
0
181,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role