Player Matchup

Chaac
Chaac
AlienFrom513219
Chaac
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 2
Loki
Loki
WingedHarbor10
Loki
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 2
Bakasura
Bakasura
Xx_Seba678_xX
Bakasura
Level 12
God Stats
0W - 3L
1,307 SR
Queue Stats
7W - 20L
1,198 Elo+
Party 1
Scylla
Scylla
joaquin1160
Scylla
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 22L
1,045 Elo+
Party 1
Fenrir
Fenrir
shepherd746funny
Fenrir
Level 23
God Stats
10W - 22L
1,295 SR
Queue Stats
37W - 49L
1,378 Elo+
Solo
Team Averages
Level 13
1,409 SR
1,200 Elo+

VS

Team Averages
Level 22
1,572 SR
1,366 Elo+
Jing Wei
Jing Wei
Juicebox228190
Jing Wei
Level 29
God Stats
10W - 11L
1,555 SR
Queue Stats
130W - 164L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Lllanes
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,337 Elo+
Solo
Scylla
Scylla
XxMeliodasxX569
Scylla
Level 29
God Stats
14W - 14L
1,408 SR
Queue Stats
18W - 23L
1,360 Elo+
Solo
Geb
Geb
deejay_fonem
Geb
Level 17
God Stats
5W - 1L
1,642 SR
Queue Stats
27W - 32L
1,368 Elo+
Solo
Neith
Neith
eTapIt
Neith
Level 28
God Stats
2W - 0L
1,753 SR
Queue Stats
39W - 39L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,015
335
362
2,841
742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 6 / 0
4,507
376
1,516
4,198
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
Xx_Seba678_xX
Bakasura
10
1 / 5 / 0
6,062
505
4,242
9,313
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
8
0 / 8 / 0
4,867
406
3,373
9,268
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,936
495
1,259
5,379
1,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 0 / 5
7,842
654
1,965
7,234
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Lllanes
Gilgamesh
11
4 / 2 / 2
6,924
577
5,030
8,388
6,939
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
9 / 0 / 3
7,594
633
5,453
3,082
754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 6
7,231
603
2,301
8,003
3,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
eTapIt
Neith
10
4 / 1 / 1
6,954
580
2,449
5,507
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
23
23
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jing Wei
4
0
5
6.5
W
Gilgamesh
Lllanes
Gilgamesh
4
2
2
2.5
L
1
6
0
0.17
W
9
0
3
10.5
L
Bakasura
Xx_Seba678_xX
Bakasura
1
5
0
0.2
W
2
1
6
5
W
Neith
eTapIt
Neith
4
1
1
4.5
L
Scylla
0
8
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,752
Damage
17,198
30,999
Taken
32,214
9,467
Mitigated
15,158
3,374
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
362
362
0
160
2,841
742
0
1,190
1,651
0
1,654
W
Jing Wei
1,965
1,441
34
3,190
7,234
2,317
1,994
496
6,534
0
48,962
W
Gilgamesh
Lllanes
Gilgamesh
5,030
997
37
1,417
8,388
6,939
1,125
0
8,013
0
27,068
L
1,516
366
0
0
4,198
950
0
2,366
1,832
0
4,853
W
5,453
1,240
0
1,049
3,082
754
3,205
51
3,031
27,840
0
L
Bakasura
Xx_Seba678_xX
Bakasura
4,242
2,511
0
1,852
9,313
4,084
0
694
8,619
0
24,046
W
2,301
613
1,614
2,561
8,003
3,565
224
1,217
6,544
21,304
0
W
Neith
eTapIt
Neith
2,449
1,431
0
1,269
5,507
1,583
1,889
1,363
3,962
0
28,142
L
Scylla
3,373
986
0
750
9,268
2,004
0
2,711
6,557
16,300
0
L
1,259
486
0
612
5,379
1,687
0
793
4,586
0
29,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
36,545
157
Minions Killed
302
0
Camps Cleared
0
957,436
Distance Traveled
1,123,745
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,015
335
3
0
0
74,731
1
W
Jing Wei
7,842
654
117
10
0
229,861
0
W
Gilgamesh
6,924
577
39
3
0
250,896
1
L
Loki
4,507
376
4
0
0
179,769
0
W
Scylla
7,594
633
52
4
0
204,784
0
L
Bakasura
6,062
505
61
5
0
257,832
1
W
Geb
7,231
603
36
3
0
233,339
2
W
Neith
6,954
580
58
5
0
204,865
0
L
Scylla
4,867
406
31
3
0
182,472
0
L
Fenrir
5,936
495
58
5
0
262,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role