Player Matchup

Cliodhna
Cliodhna
BussySlayer23
Cliodhna
Level 34
God Stats
6W - 5L
1,326 SR
Queue Stats
118W - 143L
1,413 Elo+
Party 1
Geb
Geb
DadSexxxer420
Geb
Level 127
God Stats
9W - 6L
1,693 SR
Queue Stats
204W - 229L
1,513 Elo+
Party 1
Artio
Artio
EligiusI
Artio
Level 129
God Stats
6W - 5L
1,553 SR
Queue Stats
231W - 262L
1,403 Elo+
Party 1
Ra
Ra
ItWasMeCatty
Ra
Level 94
God Stats
1W - 3L
1,112 SR
Queue Stats
241W - 309L
1,338 Elo+
Party 1
Neith
Neith
imbadsrry
Neith
Level 28
God Stats
23W - 15L
1,523 SR
Queue Stats
120W - 132L
1,373 Elo+
Party 1
Team Averages
Level 82
1,441 SR
1,408 Elo+

VS

Team Averages
Level 63
1,463 SR
1,374 Elo+
Scylla
Scylla
MrPurple998
Scylla
Level 29
God Stats
7W - 16L
1,315 SR
Queue Stats
59W - 83L
1,388 Elo+
Party 2
Geb
Geb
TheDylan_MuTe
Geb
Level 82
God Stats
4W - 7L
1,621 SR
Queue Stats
138W - 198L
1,391 Elo+
Party 2
Heimdallr
Heimdallr
fossid
Heimdallr
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 179L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
sebaless19
Cthulhu
Level 45
God Stats
28W - 47L
1,402 SR
Queue Stats
57W - 91L
1,321 Elo+
Party 2
Cliodhna
Cliodhna
x_xChuchix_x
Cliodhna
Level 103
God Stats
9W - 13L
1,476 SR
Queue Stats
142W - 203L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BussySlayer23
Cliodhna
12
5 / 1 / 2
7,242
557
5,593
8,131
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 4 / 1
7,868
605
6,489
9,517
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
EligiusI
Artio
10
2 / 1 / 4
6,644
511
5,605
10,190
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 3
7,275
560
5,380
6,626
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
imbadsrry
Neith
11
3 / 3 / 4
6,814
524
9,941
9,602
3,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 3 / 1
5,794
446
4,231
8,104
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,843
449
4,804
11,790
5,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
fossid
Heimdallr
9
3 / 4 / 0
5,618
432
6,969
10,253
2,505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
sebaless19
Cthulhu
10
0 / 4 / 3
5,964
459
4,201
9,101
5,665
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
x_xChuchix_x
Cliodhna
11
5 / 3 / 0
6,881
529
6,635
8,893
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
10
10
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BussySlayer23
Cliodhna
5
1
2
6
W
4
4
1
1.13
W
Artio
EligiusI
Artio
2
1
4
4
W
1
1
3
2.5
L
Scylla
1
3
1
0.5
L
1
1
1
1.5
L
Heimdallr
fossid
Heimdallr
3
4
0
0.75
W
Neith
imbadsrry
Neith
3
3
4
1.67
L
Cthulhu
sebaless19
Cthulhu
0
4
3
0.38
L
Cliodhna
x_xChuchix_x
Cliodhna
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
26,840
44,066
Taken
48,141
23,818
Mitigated
18,043
16,611
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BussySlayer23
Cliodhna
5,593
470
0
2,088
8,131
2,877
977
1,796
6,249
0
34,775
W
6,489
1,063
0
3,000
9,517
7,373
103
3,681
5,836
43,182
0
W
Artio
EligiusI
Artio
5,605
533
614
2,781
10,190
8,251
208
2,468
7,722
16,439
0
W
5,380
761
1,418
2,916
6,626
2,094
38
3,258
3,024
48,203
0
L
Scylla
4,231
541
0
2,743
8,104
2,260
387
4,553
3,211
28,115
0
L
4,804
468
1,731
3,834
11,790
5,060
23
2,721
9,009
17,453
0
L
Heimdallr
fossid
Heimdallr
6,969
3,276
307
2,133
10,253
2,505
216
2,609
7,644
0
29,454
W
Neith
imbadsrry
Neith
9,941
6,742
0
3,794
9,602
3,223
274
1,603
7,999
0
35,201
L
Cthulhu
sebaless19
Cthulhu
4,201
1,130
264
1,610
9,101
5,665
84
4,711
3,605
22,344
0
L
Cliodhna
x_xChuchix_x
Cliodhna
6,635
972
0
3,503
8,893
2,553
0
1,582
7,198
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
30,100
343
Minions Killed
237
0
Camps Cleared
0
1,283,124
Distance Traveled
1,159,716
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,242
557
68
5
0
271,937
3
W
Geb
7,868
605
89
7
0
216,572
0
W
Artio
6,644
511
22
2
0
315,821
2
W
Ra
7,275
560
103
8
0
275,127
4
L
Scylla
5,794
446
54
4
0
228,668
1
L
Geb
5,843
449
21
2
0
248,980
1
L
Heimdallr
5,618
432
50
4
0
199,264
1
W
Neith
6,814
524
61
5
0
203,667
0
L
Cthulhu
5,964
459
43
3
0
221,444
1
L
Cliodhna
6,881
529
69
5
0
261,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role