Player Matchup

Sun Wukong
Sun Wukong
Alpha male3241
Sun Wukong
Level 105
God Stats
0W - 3L
1,170 SR
Queue Stats
74W - 98L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
FoxHunter420
Kuzenbo
Level 114
God Stats
2W - 4L
1,246 SR
Queue Stats
271W - 281L
1,358 Elo+
Solo
Persephone
Persephone
Nutysquirrel906
Persephone
Level 102
God Stats
2W - 3L
1,432 SR
Queue Stats
264W - 307L
1,308 Elo+
Solo
Bellona
Bellona
ebi9477
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,370 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rehinhard1
Kumbhakarna
Level 25
God Stats
0W - 1L
1,243 SR
Queue Stats
6W - 18L
1,140 Elo+
Solo
Team Averages
Level 74
1,318 SR
1,319 Elo+

VS

Team Averages
Level 114
1,593 SR
1,350 Elo+
Geb
Geb
JAG7368
Geb
Level 135
God Stats
14W - 13L
1,495 SR
Queue Stats
1,150W - 1,256L
1,339 Elo+
Solo
Janus
Janus
MrCheese424
Janus
Level 86
God Stats
3W - 1L
1,380 SR
Queue Stats
64W - 54L
1,377 Elo+
Solo
Mulan
Mulan
SpeedySlothKing
Mulan
Level 118
God Stats
3W - 1L
1,617 SR
Queue Stats
67W - 75L
1,374 Elo+
Solo
Thanatos
Thanatos
The97thAn0moly
Thanatos
Level 107
God Stats
4W - 0L
1,852 SR
Queue Stats
163W - 156L
1,345 Elo+
Solo
Vulcan
Vulcan
danny_fluff
Vulcan
Level 126
God Stats
16W - 9L
1,620 SR
Queue Stats
558W - 564L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alpha male3241
Sun Wukong
16
5 / 9 / 7
10,619
759
13,759
22,890
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
FoxHunter420
Kuzenbo
17
5 / 9 / 6
11,099
793
13,132
23,274
32,075
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Nutysquirrel906
Persephone
17
5 / 9 / 5
10,469
748
10,552
15,807
5,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
ebi9477
Bellona
17
4 / 7 / 8
9,904
707
7,341
21,472
22,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
rehinhard1
Kumbhakarna
15
1 / 9 / 8
9,301
664
4,821
20,936
14,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
0 / 5 / 30
10,665
762
10,045
19,871
19,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 21
12,748
911
19,143
8,818
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 5 / 25
11,493
821
21,525
18,715
17,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
20
14 / 4 / 20
12,477
891
18,249
12,281
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
18
9 / 4 / 19
11,993
857
22,274
8,997
4,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
159
20
Kills
44
43
Deaths
20
34
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alpha male3241
Sun Wukong
5
9
7
0.94
L
Kuzenbo
FoxHunter420
Kuzenbo
5
9
6
0.89
W
Geb
0
5
30
3
W
14
2
21
12.25
L
Persephone
Nutysquirrel906
Persephone
5
9
5
0.83
W
7
5
25
3.9
W
Thanatos
14
4
20
6
W
Vulcan
9
4
19
4.63
L
Bellona
ebi9477
Bellona
4
7
8
1.14
L
Kumbhakarna
rehinhard1
Kumbhakarna
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,605
Damage
91,236
104,379
Taken
68,682
94,475
Mitigated
50,234
19,961
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alpha male3241
Sun Wukong
13,759
1,089
849
6,808
22,890
18,876
0
12,086
10,804
7,673
20,135
L
Kuzenbo
FoxHunter420
Kuzenbo
13,132
3,608
2,023
4,183
23,274
32,075
0
12,786
10,488
25,884
0
W
Geb
10,045
1,437
735
5,048
19,871
19,792
588
8,029
11,707
19,625
0
W
19,143
1,651
2,221
4,188
8,818
3,516
645
3,655
4,887
38,973
0
L
Persephone
Nutysquirrel906
Persephone
10,552
1,758
427
1,262
15,807
5,702
0
7,045
8,753
26,395
0
W
21,525
2,972
82
7,174
18,715
17,128
697
8,201
9,887
135
36,543
W
Thanatos
18,249
8,153
1,178
8,484
12,281
5,552
3,190
5,817
6,332
0
29,749
W
Vulcan
22,274
12,713
465
1,238
8,997
4,246
1,033
5,113
3,743
43,492
0
L
Bellona
ebi9477
Bellona
7,341
820
1,456
2,953
21,472
22,872
0
10,957
10,515
0
13,566
L
Kumbhakarna
rehinhard1
Kumbhakarna
4,821
1,024
0
0
20,936
14,950
0
8,686
12,250
11,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
59,376
84
Minions Killed
169
0
Camps Cleared
0
1,028,491
Distance Traveled
1,305,895
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,619
759
18
1
0
223,686
0
L
Kuzenbo
11,099
793
11
1
0
198,073
0
W
Geb
10,665
762
20
1
0
264,527
0
W
Janus
12,748
911
52
4
0
301,583
0
L
Persephone
10,469
748
28
2
0
196,660
0
W
Mulan
11,493
821
25
2
0
252,947
0
W
Thanatos
12,477
891
23
2
0
243,622
0
W
Vulcan
11,993
857
49
4
0
243,216
0
L
Bellona
9,904
707
13
1
0
235,601
0
L
Kumbhakarna
9,301
664
14
1
0
174,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role