Player Matchup

Artemis
Artemis
Bnut2471
Artemis
Level 11
God Stats
2W - 4L
1,346 SR
Queue Stats
48W - 41L
1,622 Elo+
Party 1
Mercury
Mercury
Stand-Back-Tony
Mercury
Level 18
God Stats
5W - 6L
1,490 SR
Queue Stats
25W - 22L
1,520 Elo+
Solo
Anubis
Anubis
TheGreenwood123
Anubis
Level 27
God Stats
16W - 8L
1,502 SR
Queue Stats
40W - 38L
1,402 Elo+
Party 1
King Arthur
King Arthur
WIHTE-_DEVIL
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,763 Elo+
Party 2
Loki
Loki
X-OnO-X-_-
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,539 Elo+
Party 2
Team Averages
Level 17
1,468 SR
1,569 Elo+

VS

Team Averages
Level 18
1,457 SR
1,510 Elo+
Loki
Loki
CaptainOldbear
Loki
Level 19
God Stats
8W - 7L
1,547 SR
Queue Stats
38W - 22L
1,572 Elo+
Solo
Ne Zha
Ne Zha
GoofyRapped
Ne Zha
Level 12
God Stats
31W - 37L
1,494 SR
Queue Stats
100W - 118L
1,444 Elo+
Solo
Charybdis
Charybdis
Kang Yeseo
Charybdis
Level 17
God Stats
3W - 4L
1,343 SR
Queue Stats
54W - 31L
1,551 Elo+
Solo
Neith
Neith
Najimi_Ajimuu
Neith
Level 27
God Stats
3W - 6L
1,399 SR
Queue Stats
83W - 91L
1,490 Elo+
Solo
Bacchus
Bacchus
Siboy16
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bnut2471
Artemis
17
9 / 3 / 5
10,773
567
14,711
11,452
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 4
12,014
632
12,112
13,999
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 0
7,624
401
3,784
7,793
2,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
WIHTE-_DEVIL
King Arthur
16
2 / 5 / 7
9,663
509
5,491
16,151
11,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 9 / 3
8,078
425
5,687
13,116
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
8,288
436
4,561
6,128
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
14
4 / 6 / 4
9,110
479
10,597
17,103
5,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Kang Yeseo
Charybdis
18
11 / 5 / 1
11,720
617
12,075
12,398
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 5
10,111
532
9,459
12,527
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Siboy16
Bacchus
12
3 / 2 / 1
8,286
436
4,765
9,341
4,089
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
21
Kills
24
25
Deaths
21
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bnut2471
Artemis
9
3
5
3.83
L
3
2
5
2.75
L
Ne Zha
4
6
4
1
L
Charybdis
Kang Yeseo
Charybdis
11
5
1
2.3
L
3
6
5
0.92
L
Bacchus
Siboy16
Bacchus
3
2
1
1.75
W
8
3
4
3.33
W
1
5
0
0.2
W
King Arthur
WIHTE-_DEVIL
King Arthur
2
5
7
1.1
W
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
41,457
62,511
Taken
57,497
30,906
Mitigated
20,817
13,857
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bnut2471
Artemis
14,711
5,271
0
2,284
11,452
3,530
0
0
11,452
0
63,731
L
4,561
1,428
0
2,090
6,128
2,082
0
542
5,390
0
32,148
L
Ne Zha
10,597
3,097
0
5,207
17,103
5,426
86
382
16,410
0
53,520
L
Charybdis
Kang Yeseo
Charybdis
12,075
6,307
0
3,262
12,398
5,119
152
1,802
10,507
0
83,579
L
9,459
1,956
0
1,463
12,527
4,101
0
417
11,798
0
63,621
L
Bacchus
Siboy16
Bacchus
4,765
226
0
1,699
9,341
4,089
0
1,282
7,642
30,611
0
W
12,112
6,891
0
5,398
13,999
5,695
0
762
13,237
0
83,023
W
3,784
108
0
2,395
7,793
2,590
986
0
7,793
39,195
0
W
King Arthur
WIHTE-_DEVIL
King Arthur
5,491
1,436
0
1,620
16,151
11,573
132
0
16,151
178
43,677
W
5,687
958
0
2,160
13,116
7,518
383
4,003
9,113
3,634
16,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
47,515
411
Minions Killed
480
0
Camps Cleared
0
1,641,426
Distance Traveled
1,506,513
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,773
567
104
5
0
336,819
4
L
Loki
8,288
436
59
3
0
238,476
0
L
Ne Zha
9,110
479
66
3
0
367,388
5
L
Charybdis
11,720
617
157
8
0
321,007
0
L
Neith
10,111
532
132
7
0
305,728
1
L
Bacchus
8,286
436
66
3
0
273,914
8
W
Mercury
12,014
632
127
7
0
415,461
2
W
Anubis
7,624
401
63
3
0
194,584
3
W
King Arthur
9,663
509
75
4
0
368,088
4
W
Loki
8,078
425
42
2
0
326,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role