Player Matchup

Merlin
Merlin
HarnessedDust2
Merlin
Level 15
God Stats
2W - 4L
1,307 SR
Queue Stats
31W - 37L
1,396 Elo+
Solo
Nike
Nike
J03_1z_Aw3s0m3
Nike
Level 29
God Stats
30W - 28L
1,554 SR
Queue Stats
81W - 74L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WasabiDevil
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,700 SR
Queue Stats
18W - 15L
1,375 Elo+
Solo
Ymir
Ymir
hvierge92
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,408 Elo+
Party 1
Artemis
Artemis
supositorioXxL
Artemis
Level 5
God Stats
4W - 3L
1,503 SR
Queue Stats
5W - 6L
1,291 Elo+
Party 1
Team Averages
Level 15
1,513 SR
1,386 Elo+

VS

Team Averages
Level 17
1,469 SR
1,443 Elo+
Kukulkan
Kukulkan
BGK HIPHOP
Kukulkan
Level 18
God Stats
11W - 19L
1,357 SR
Queue Stats
20W - 27L
1,365 Elo+
Solo
Bacchus
Bacchus
Kablooey1987
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Hades
Hades
Luiz090805
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Solo
Mercury
Mercury
Rosmula
Mercury
Level 28
God Stats
6W - 7L
1,727 SR
Queue Stats
53W - 42L
1,709 Elo+
Solo
King Arthur
King Arthur
r_uansinnott
King Arthur
Level 6
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 8L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 20
11,972
1,088
17,258
15,362
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 15
12,922
1,175
13,771
15,696
11,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
WasabiDevil
Ah Muzen Cab
19
8 / 5 / 18
12,678
1,153
26,245
12,454
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
18
1 / 4 / 19
10,577
962
6,763
16,463
7,428
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 4 / 16
11,961
1,087
13,660
10,013
3,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

165

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BGK HIPHOP
Kukulkan
19
5 / 3 / 12
12,355
1,123
26,175
13,843
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kablooey1987
Bacchus
19
4 / 3 / 15
13,387
1,217
18,002
21,214
38,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
18
5 / 12 / 8
11,582
1,053
10,093
20,088
11,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Rosmula
Mercury
18
6 / 2 / 9
12,581
1,144
9,364
14,004
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
r_uansinnott
King Arthur
16
0 / 10 / 3
9,261
842
911
13,869
5,658

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
67
30
Kills
20
20
Deaths
30
88
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BGK HIPHOP
Kukulkan
5
3
12
3.67
W
6
4
20
4
W
8
3
15
5.17
L
Bacchus
Kablooey1987
Bacchus
4
3
15
3.83
L
Hades
5
12
8
0.75
L
Mercury
Rosmula
Mercury
6
2
9
5.25
W
Ah Muzen Cab
WasabiDevil
Ah Muzen Cab
8
5
18
3.4
W
Ymir
1
4
19
2.63
L
King Arthur
r_uansinnott
King Arthur
0
10
3
0.15
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,697
Damage
64,545
69,988
Taken
83,018
33,758
Mitigated
67,804
3,832
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BGK HIPHOP
Kukulkan
26,175
1,605
159
562
13,843
6,183
0
3,830
10,013
54,603
0
W
17,258
2,404
885
1,419
15,362
5,826
0
12,144
3,218
43,321
0
W
13,771
3,530
0
64
15,696
11,935
0
10,756
4,940
0
29,740
L
Bacchus
Kablooey1987
Bacchus
18,002
523
0
1,466
21,214
38,877
0
6,514
14,700
25,301
0
L
Hades
10,093
1,636
293
1,845
20,088
11,095
0
6,703
13,385
24,147
0
L
Mercury
Rosmula
Mercury
9,364
3,268
272
801
14,004
5,991
0
3,847
10,157
0
31,506
W
Ah Muzen Cab
WasabiDevil
Ah Muzen Cab
26,245
14,306
0
672
12,454
4,682
0
10,041
2,413
0
46,005
W
Ymir
6,763
1,941
103
689
16,463
7,428
0
12,679
3,555
9,200
0
L
King Arthur
r_uansinnott
King Arthur
911
143
0
0
13,869
5,658
0
3,127
10,742
0
4,436
W
13,660
7,179
0
0
10,013
3,887
0
8,257
1,592
0
33,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,110
Gold Earned
59,166
206
Minions Killed
198
7
Camps Cleared
5
850,666
Distance Traveled
962,072
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,355
1,123
89
8
0
217,399
0
W
Merlin
11,972
1,088
63
6
1
183,549
0
W
Nike
12,922
1,175
36
3
4
206,089
1
L
Bacchus
13,387
1,217
16
1
1
226,680
0
L
Hades
11,582
1,053
39
4
1
150,072
1
L
Mercury
12,581
1,144
49
4
3
241,552
1
W
Ah Muzen Cab
12,678
1,153
55
5
2
153,514
2
W
Ymir
10,577
962
7
1
0
150,181
2
L
King Arthur
9,261
842
5
0
0
126,369
1
W
Artemis
11,961
1,087
45
4
0
157,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role