Player Matchup

Olorun
Olorun
FELIPAO_R1
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Jediwing01
Geb
Level 101
God Stats
3W - 2L
1,327 SR
Queue Stats
46W - 49L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
PapaDopple
Xbalanque
Level 26
God Stats
10W - 11L
1,517 SR
Queue Stats
37W - 34L
1,473 Elo+
Party 1
Bellona
Bellona
TNguy7799
Bellona
Level 16
God Stats
7W - 10L
1,264 SR
Queue Stats
10W - 15L
1,243 Elo+
Party 1
Achilles
Achilles
TTVJunkgem
Achilles
Level 30
God Stats
8W - 10L
1,339 SR
Queue Stats
161W - 153L
1,355 Elo+
Solo
Team Averages
Level 35
1,390 SR
1,396 Elo+

VS

Team Averages
Level 14
1,342 SR
1,267 Elo+
Scylla
Scylla
Andresin507650
Scylla
Level 8
God Stats
25W - 33L
1,184 SR
Queue Stats
37W - 45L
1,194 Elo+
Solo
Cu Chulainn
Cu Chulainn
GdoubleU8450
Cu Chulainn
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
NESFEDER3
King Arthur
Level 22
God Stats
0W - 4L
1,120 SR
Queue Stats
45W - 62L
1,265 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 28
God Stats
101W - 122L
1,404 SR
Queue Stats
422W - 504L
1,280 Elo+
Solo
Susano
Susano
Nightstar2352
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FELIPAO_R1
Olorun
7
2 / 6 / 1
8,908
387
3,096
5,551
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 12
11,655
507
9,381
23,709
16,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
PapaDopple
Xbalanque
19
10 / 0 / 5
12,909
561
16,032
13,119
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
TNguy7799
Bellona
16
4 / 5 / 8
11,498
500
9,506
16,415
14,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
TTVJunkgem
Achilles
20
20 / 2 / 8
14,937
649
19,959
20,652
17,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
10,670
464
8,892
17,522
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GdoubleU8450
Cu Chulainn
16
5 / 8 / 2
10,304
448
7,629
19,289
13,986
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
NESFEDER3
King Arthur
16
0 / 7 / 2
8,971
390
3,506
17,143
13,237
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
1 / 9 / 1
9,484
412
4,898
14,933
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 11 / 2
9,622
418
6,928
17,813
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
40
Kills
12
13
Deaths
41
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Olorun
FELIPAO_R1
Olorun
2
6
1
0.42
L
Cu Chulainn
GdoubleU8450
Cu Chulainn
5
8
2
0.75
W
4
0
12
10
L
King Arthur
NESFEDER3
King Arthur
0
7
2
0.14
L
Neith
1
9
1
0.17
L
2
11
2
0.27
W
Xbalanque
PapaDopple
Xbalanque
10
0
5
12.5
W
Bellona
TNguy7799
Bellona
4
5
8
1.6
W
Achilles
TTVJunkgem
Achilles
20
2
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,974
Damage
31,853
79,446
Taken
86,700
55,371
Mitigated
44,379
32,184
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,892
1,288
160
2,496
17,522
4,998
276
2,520
15,002
52,401
0
W
Olorun
FELIPAO_R1
Olorun
3,096
1,973
0
713
5,551
1,943
0
456
5,095
11,823
2,410
L
Cu Chulainn
GdoubleU8450
Cu Chulainn
7,629
2,902
0
1,140
19,289
13,986
642
3,589
15,700
0
55,026
W
9,381
1,055
894
12,678
23,709
16,314
2,987
5,949
17,760
48,243
0
L
King Arthur
NESFEDER3
King Arthur
3,506
909
210
899
17,143
13,237
485
3,442
13,701
0
41,996
L
Neith
4,898
1,789
0
1,963
14,933
6,416
0
1,634
13,299
0
49,116
L
6,928
1,552
0
2,136
17,813
5,742
1,406
3,349
14,464
0
46,163
W
Xbalanque
PapaDopple
Xbalanque
16,032
8,571
0
6,395
13,119
5,201
7,905
2,707
10,412
0
105,173
W
Bellona
TNguy7799
Bellona
9,506
1,673
0
336
16,415
14,409
737
3,391
12,124
10,217
38,931
W
Achilles
TTVJunkgem
Achilles
19,959
6,651
0
11,168
20,652
17,504
1,559
2,371
18,281
0
111,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
49,051
484
Minions Killed
401
0
Camps Cleared
0
1,861,052
Distance Traveled
1,733,473
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,670
464
91
4
0
372,814
2
W
Olorun
8,908
387
19
1
0
152,900
1
L
Cu Chulainn
10,304
448
82
4
0
339,825
1
W
Geb
11,655
507
65
3
0
446,192
1
L
King Arthur
8,971
390
59
3
0
427,200
1
L
Neith
9,484
412
77
3
0
241,654
3
L
Susano
9,622
418
92
4
0
351,980
0
W
Xbalanque
12,909
561
153
7
0
382,534
5
W
Bellona
11,498
500
86
4
0
390,102
0
W
Achilles
14,937
649
161
7
0
489,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role