Player Matchup

Bastet
Bastet
Banissampanis79
Bastet
Level 29
God Stats
1W - 5L
1,347 SR
Queue Stats
33W - 51L
1,325 Elo+
Solo
Artemis
Artemis
LR93
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,255 Elo+
Solo
Nu Wa
Nu Wa
NakedPunch
Nu Wa
Level 21
God Stats
2W - 9L
1,212 SR
Queue Stats
98W - 113L
1,298 Elo+
Solo
Yemoja
Yemoja
Rafuelita
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,236 Elo+
Solo
Sun Wukong
Sun Wukong
axcess1
Sun Wukong
Level 24
God Stats
3W - 4L
1,452 SR
Queue Stats
54W - 59L
1,406 Elo+
Solo
Team Averages
Level 19
1,402 SR
1,304 Elo+

VS

Team Averages
Level 24
1,527 SR
1,365 Elo+
Thanatos
Thanatos
Dzestis
Thanatos
Level 29
God Stats
50W - 53L
1,462 SR
Queue Stats
164W - 182L
1,360 Elo+
Solo
Jing Wei
Jing Wei
MirnyyGertsog
Jing Wei
Level 17
God Stats
5W - 0L
1,835 SR
Queue Stats
16W - 17L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Northenhoof
Kukulkan
Level 20
God Stats
4W - 0L
1,804 SR
Queue Stats
52W - 56L
1,349 Elo+
Party 1
Sol
Sol
Omaninfr
Sol
Level 26
God Stats
9W - 15L
1,416 SR
Queue Stats
86W - 107L
1,337 Elo+
Solo
Ares
Ares
ViktoriusSS
Ares
Level 27
God Stats
6W - 9L
1,120 SR
Queue Stats
69W - 73L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 3
13,418
497
12,680
26,443
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LR93
Artemis
18
3 / 7 / 8
11,770
436
13,954
18,055
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
19
3 / 9 / 8
12,212
452
22,599
19,770
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Rafuelita
Yemoja
18
0 / 10 / 8
11,432
423
6,965
25,978
30,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
axcess1
Sun Wukong
20
7 / 6 / 2
13,658
506
10,827
25,961
23,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dzestis
Thanatos
20
17 / 2 / 5
16,973
629
21,021
17,239
11,440
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
MirnyyGertsog
Jing Wei
20
13 / 4 / 8
15,790
585
19,198
21,857
8,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Northenhoof
Kukulkan
19
3 / 7 / 4
14,002
519
9,681
15,215
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 6
14,896
552
15,005
18,238
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 16
14,581
540
22,027
24,608
31,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
20
Kills
40
40
Deaths
20
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
W
Thanatos
Dzestis
Thanatos
17
2
5
9.75
L
Artemis
LR93
Artemis
3
7
8
1
W
Jing Wei
MirnyyGertsog
Jing Wei
13
4
8
4.25
L
Nu Wa
3
9
8
0.78
W
Kukulkan
Northenhoof
Kukulkan
3
7
4
0.71
W
1
3
6
1.33
L
Yemoja
Rafuelita
Yemoja
0
10
8
0.4
W
6
4
16
3.5
L
Sun Wukong
axcess1
Sun Wukong
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,025
Damage
86,932
116,207
Taken
97,157
76,893
Mitigated
66,223
27,746
Healing
43,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,680
3,896
0
7,603
26,443
9,529
0
8,552
17,891
0
76,498
W
Thanatos
Dzestis
Thanatos
21,021
5,968
0
20,573
17,239
11,440
2,083
3,193
14,046
0
160,077
L
Artemis
LR93
Artemis
13,954
8,326
0
4,453
18,055
7,082
0
8,036
10,019
0
74,681
W
Jing Wei
MirnyyGertsog
Jing Wei
19,198
16,171
0
8,494
21,857
8,948
5,918
5,425
16,432
0
107,172
L
Nu Wa
22,599
5,843
55
4,070
19,770
7,002
240
7,215
12,555
86,689
0
W
Kukulkan
Northenhoof
Kukulkan
9,681
857
0
1,470
15,215
6,528
981
9,870
5,345
82,122
0
W
15,005
7,194
146
9,448
18,238
8,154
2,372
4,314
13,924
108,784
8,567
L
Yemoja
Rafuelita
Yemoja
6,965
2,538
829
1,108
25,978
30,212
1,040
9,724
16,254
48,912
0
W
22,027
1,291
0
3,585
24,608
31,153
693
7,264
17,344
51,329
0
L
Sun Wukong
axcess1
Sun Wukong
10,827
2,067
0
9,628
25,961
23,068
402
11,493
14,468
0
87,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,490
Gold Earned
76,242
561
Minions Killed
754
0
Camps Cleared
0
2,064,821
Distance Traveled
2,448,613
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,418
497
115
4
0
465,628
0
W
Thanatos
16,973
629
189
7
0
555,574
0
L
Artemis
11,770
436
103
4
0
366,940
0
W
Jing Wei
15,790
585
167
6
0
513,903
0
L
Nu Wa
12,212
452
116
4
0
390,331
0
W
Kukulkan
14,002
519
162
6
0
431,549
4
W
Sol
14,896
552
189
7
0
475,164
7
L
Yemoja
11,432
423
70
3
0
384,302
1
W
Ares
14,581
540
47
2
0
472,423
4
L
Sun Wukong
13,658
506
157
6
0
457,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role