Player Matchup

Anubis
Anubis
Karlitator
Anubis
Level 109
God Stats
3W - 4L
1,481 SR
Queue Stats
31W - 27L
1,521 Elo+
Solo
Chaac
Chaac
Rocky Misfit
Chaac
Level 128
God Stats
0W - 3L
1,320 SR
Queue Stats
136W - 154L
1,505 Elo+
Solo
Danzaburou
Danzaburou
sara_0703
Danzaburou
Level 128
God Stats
35W - 32L
1,649 SR
Queue Stats
183W - 224L
1,508 Elo+
Solo
Team Averages
Level 122
1,484 SR
1,511 Elo+

VS

Team Averages
Level 65
1,658 SR
1,547 Elo+
Olorun
Olorun
AdvanceScarab16
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BENITO 8ODOQUE
Kukulkan
Level 145
God Stats
9W - 4L
1,701 SR
Queue Stats
152W - 127L
1,636 Elo+
Solo
Fenrir
Fenrir
EmptyArtist9429
Fenrir
Level 47
God Stats
15W - 4L
1,774 SR
Queue Stats
376W - 368L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Karlitator
Anubis
14
1 / 6 / 1
10,608
558
8,623
12,345
6,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
9,761
514
9,971
16,988
21,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
sara_0703
Danzaburou
13
0 / 4 / 0
9,953
524
6,497
8,771
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
11,165
588
7,278
11,754
3,908
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
17
5 / 0 / 8
12,706
669
12,921
8,148
3,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 0 / 7
12,957
682
11,796
11,340
10,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
16
16
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Kukulkan
5
0
8
9
W
9
0
7
12.5
L
Anubis
Karlitator
Anubis
1
6
1
0.25
L
1
6
1
0.25
L
Danzaburou
sara_0703
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
31,995
38,104
Taken
31,242
31,738
Mitigated
18,085
9,320
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,278
2,465
1,460
5,347
11,754
3,908
930
4,928
6,826
24,065
0
W
Kukulkan
12,921
538
0
770
8,148
3,207
1,142
1,914
6,234
82,518
0
W
11,796
1,894
0
3,409
11,340
10,970
396
2,592
8,748
0
41,453
L
Anubis
Karlitator
Anubis
8,623
178
0
3,273
12,345
6,473
175
8,681
3,664
54,551
0
L
9,971
1,486
0
4,684
16,988
21,735
42
8,204
8,784
0
23,527
L
Danzaburou
sara_0703
Danzaburou
6,497
1,352
0
1,363
8,771
3,530
0
3,650
5,121
0
32,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
36,828
206
Minions Killed
248
7
Camps Cleared
9
833,016
Distance Traveled
948,770
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,165
588
27
1
0
213,517
1
W
Kukulkan
12,706
669
165
9
6
364,438
0
W
Fenrir
12,957
682
56
3
3
370,815
4
L
Anubis
10,608
558
104
5
1
286,520
5
L
Chaac
9,761
514
32
2
1
230,795
5
L
Danzaburou
9,953
524
70
4
5
315,701
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role