Player Matchup

Morgan Le Fay
Morgan Le Fay
IoanSvetli
Morgan Le Fay
Level 62
God Stats
5W - 10L
1,562 SR
Queue Stats
78W - 94L
1,447 Elo+
Solo
Tyr
Tyr
NAJLEPSZYPLAJA
Tyr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,466 Elo+
Solo
Bacchus
Bacchus
fled2090
Bacchus
Level 48
God Stats
2W - 3L
1,461 SR
Queue Stats
21W - 46L
1,289 Elo+
Party 1
Cernunnos
Cernunnos
kirito01922
Cernunnos
Level 29
God Stats
1W - 2L
1,352 SR
Queue Stats
42W - 64L
1,389 Elo+
Party 1
Loki
Loki
tiomap
Loki
Level 141
God Stats
30W - 21L
1,538 SR
Queue Stats
278W - 298L
1,396 Elo+
Solo
Team Averages
Level 79
1,483 SR
1,397 Elo+

VS

Team Averages
Level 60
1,585 SR
1,379 Elo+
Charybdis
Charybdis
Hige33
Charybdis
Level 65
God Stats
12W - 5L
1,699 SR
Queue Stats
29W - 30L
1,368 Elo+
Solo
Geb
Geb
MaruZabi
Geb
Level 45
God Stats
35W - 32L
1,577 SR
Queue Stats
232W - 296L
1,384 Elo+
Party 2
Thanatos
Thanatos
NeroEris
Thanatos
Level 47
God Stats
39W - 41L
1,366 SR
Queue Stats
233W - 324L
1,331 Elo+
Party 2
Achilles
Achilles
TibsVA
Achilles
Level 59
God Stats
18W - 8L
1,647 SR
Queue Stats
41W - 29L
1,488 Elo+
Solo
Kukulkan
Kukulkan
ziul666
Kukulkan
Level 82
God Stats
3W - 4L
1,640 SR
Queue Stats
246W - 365L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IoanSvetli
Morgan Le Fay
16
6 / 5 / 2
10,961
498
16,460
17,414
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 2
10,354
471
8,953
14,379
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
fled2090
Bacchus
13
1 / 9 / 2
8,530
388
6,051
20,746
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
kirito01922
Cernunnos
15
2 / 7 / 2
9,397
427
13,274
17,841
5,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
tiomap
Loki
20
3 / 3 / 2
11,756
534
7,976
18,308
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hige33
Charybdis
17
8 / 4 / 7
11,148
507
17,197
20,007
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 14
10,310
469
10,546
14,248
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
NeroEris
Thanatos
19
9 / 5 / 7
12,071
549
14,552
21,572
10,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TibsVA
Achilles
19
3 / 3 / 1
11,439
520
10,257
13,392
17,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ziul666
Kukulkan
16
3 / 6 / 7
10,815
492
9,799
12,425
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
19
Kills
26
26
Deaths
19
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Hige33
Charybdis
8
4
7
2.88
L
Morgan Le Fay
IoanSvetli
Morgan Le Fay
6
5
2
1.4
W
3
1
14
10
L
7
2
2
4
W
Thanatos
NeroEris
Thanatos
9
5
7
2.5
W
Achilles
TibsVA
Achilles
3
3
1
1.17
L
Bacchus
fled2090
Bacchus
1
9
2
0.22
L
Cernunnos
kirito01922
Cernunnos
2
7
2
0.43
L
Loki
tiomap
Loki
3
3
2
1.33
W
Kukulkan
ziul666
Kukulkan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
62,351
88,688
Taken
81,644
53,208
Mitigated
53,918
27,639
Healing
34,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Hige33
Charybdis
17,197
9,830
0
7,192
20,007
6,526
1,534
6,967
12,947
0
76,157
L
Morgan Le Fay
IoanSvetli
Morgan Le Fay
16,460
2,665
263
5,126
17,414
5,763
539
3,985
13,429
66,022
0
W
10,546
1,476
1,178
4,864
14,248
13,975
50
4,220
9,938
28,940
0
L
8,953
1,310
0
5,686
14,379
15,103
0
5,195
9,184
0
37,146
W
Thanatos
NeroEris
Thanatos
14,552
4,781
0
16,971
21,572
10,746
0
6,422
15,023
0
96,606
W
Achilles
TibsVA
Achilles
10,257
3,440
0
1,324
13,392
17,897
665
0
12,730
17,651
52,310
L
Bacchus
fled2090
Bacchus
6,051
523
265
2,595
20,746
18,940
0
5,845
14,901
18,699
0
L
Cernunnos
kirito01922
Cernunnos
13,274
7,712
0
5,958
17,841
5,718
0
4,729
13,112
0
83,606
L
Loki
tiomap
Loki
7,976
3,204
0
7,746
18,308
7,684
0
3,848
14,460
0
89,879
W
Kukulkan
ziul666
Kukulkan
9,799
1,379
0
3,251
12,425
4,774
392
4,902
7,334
72,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
55,783
445
Minions Killed
514
0
Camps Cleared
0
1,918,247
Distance Traveled
1,992,781
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,148
507
129
6
0
366,721
0
L
Morgan Le Fay
10,961
498
106
5
0
409,797
3
W
Geb
10,310
469
18
1
0
459,852
1
L
Tyr
10,354
471
63
3
0
312,921
0
W
Thanatos
12,071
549
110
5
0
424,906
1
W
Achilles
11,439
520
143
7
0
382,120
8
L
Bacchus
8,530
388
10
0
0
388,816
0
L
Cernunnos
9,397
427
103
5
0
361,643
0
L
Loki
11,756
534
163
7
0
445,070
5
W
Kukulkan
10,815
492
114
5
0
359,182
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role