Player Matchup

Hades
Hades
GarryPjotter
Hades
Level 17
God Stats
11W - 21L
1,374 SR
Queue Stats
91W - 107L
1,393 Elo+
Party 1
Bakasura
Bakasura
HappySurve
Bakasura
Level 15
God Stats
9W - 10L
1,444 SR
Queue Stats
23W - 33L
1,297 Elo+
Party 1
Tiamat
Tiamat
Thestalker21
Tiamat
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
blazerip
Sun Wukong
Level 3
God Stats
7W - 17L
1,267 SR
Queue Stats
17W - 32L
1,384 Elo+
Party 4
Cthulhu
Cthulhu
eltiodelsotano
Cthulhu
Level 4
God Stats
12W - 15L
1,592 SR
Queue Stats
30W - 36L
1,502 Elo+
Party 4
Team Averages
Level 8
1,435 SR
1,415 Elo+

VS

Team Averages
Level 22
1,511 SR
1,396 Elo+
Serqet
Serqet
Cheloxxx
Serqet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Grynvar
Charybdis
Level 29
God Stats
4W - 0L
1,723 SR
Queue Stats
24W - 24L
1,407 Elo+
Party 2
Bacchus
Bacchus
Tynal
Bacchus
Level 26
God Stats
2W - 2L
1,370 SR
Queue Stats
19W - 19L
1,407 Elo+
Party 2
Freya
Freya
Uezik1992
Freya
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 135L
1,326 Elo+
Party 3
Sol
Sol
khalisi233
Sol
Level 21
God Stats
19W - 18L
1,460 SR
Queue Stats
200W - 231L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
3,956
396
1,590
7,993
2,154
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
HappySurve
Bakasura
8
1 / 6 / 0
5,245
525
1,940
8,758
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
7
0 / 8 / 0
4,280
428
2,338
6,167
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
blazerip
Sun Wukong
7
1 / 8 / 1
4,650
465
3,182
9,589
5,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 6 / 0
3,987
399
2,139
7,202
2,543
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cheloxxx
Serqet
11
7 / 0 / 2
7,050
705
5,110
6,693
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Grynvar
Charybdis
11
10 / 0 / 6
7,134
713
7,962
4,714
1,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Tynal
Bacchus
9
3 / 0 / 11
6,316
632
4,072
6,329
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Uezik1992
Freya
11
9 / 0 / 5
7,165
717
6,377
6,193
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 2 / 0
7,203
720
5,791
6,082
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
2
Kills
36
36
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
Cheloxxx
Serqet
7
0
2
8
L
0
8
0
0
W
Charybdis
Grynvar
Charybdis
10
0
6
13
L
Bakasura
HappySurve
Bakasura
1
6
0
0.17
L
Tiamat
0
8
0
0
W
Bacchus
Tynal
Bacchus
3
0
11
8.5
W
Freya
Uezik1992
Freya
9
0
5
11.5
L
Sun Wukong
blazerip
Sun Wukong
1
8
1
0.19
L
0
6
0
0
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,189
Damage
29,312
39,709
Taken
30,011
13,974
Mitigated
12,190
3,090
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Cheloxxx
Serqet
5,110
1,589
0
2,469
6,693
2,097
0
756
5,804
0
36,560
L
1,590
518
0
786
7,993
2,154
0
3,035
4,958
11,030
0
W
Charybdis
Grynvar
Charybdis
7,962
4,931
0
1,693
4,714
1,424
1,256
1,357
3,202
0
37,531
L
Bakasura
HappySurve
Bakasura
1,940
1,679
0
1,668
8,758
2,097
0
2,394
6,282
0
19,606
L
Tiamat
2,338
707
0
294
6,167
1,920
0
3,802
2,365
12,013
0
W
Bacchus
Tynal
Bacchus
4,072
703
0
1,944
6,329
4,399
833
1,358
4,813
11,456
0
W
Freya
Uezik1992
Freya
6,377
2,992
0
4,226
6,193
2,030
2,768
2,129
3,857
28,846
0
L
Sun Wukong
blazerip
Sun Wukong
3,182
1,013
0
68
9,589
5,260
0
4,537
4,958
0
15,203
L
2,139
649
0
274
7,202
2,543
0
2,039
5,062
8,926
0
W
5,791
1,963
0
3,338
6,082
2,240
3,196
0
6,007
31,317
3,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
34,868
136
Minions Killed
301
0
Camps Cleared
0
885,915
Distance Traveled
939,221
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,050
705
84
8
0
204,628
0
L
Hades
3,956
396
24
2
0
166,336
0
W
Charybdis
7,134
713
78
8
0
171,302
0
L
Bakasura
5,245
525
51
5
0
167,565
0
L
Tiamat
4,280
428
26
3
0
164,652
0
W
Bacchus
6,316
632
7
1
0
192,964
0
W
Freya
7,165
717
57
6
0
189,234
1
L
Sun Wukong
4,650
465
17
2
0
199,383
0
L
Cthulhu
3,987
399
18
2
0
187,979
0
W
Sol
7,203
720
75
8
0
181,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role