Player Matchup

Jormungandr
Jormungandr
KilluaSelect
Jormungandr
Level 118
God Stats
2W - 0L
1,400 SR
Queue Stats
212W - 230L
1,420 Elo+
Party 1
Hades
Hades
Mark Hawk CWB
Hades
Level 68
God Stats
8W - 4L
1,549 SR
Queue Stats
201W - 173L
1,558 Elo+
Solo
Hachiman
Hachiman
Steel46
Hachiman
Level 105
God Stats
8W - 8L
1,490 SR
Queue Stats
430W - 407L
1,497 Elo+
Solo
Bellona
Bellona
TTV-DeadRod_
Bellona
Level 120
God Stats
11W - 6L
1,535 SR
Queue Stats
266W - 260L
1,447 Elo+
Solo
Hun Batz
Hun Batz
TheKnightBR2818
Hun Batz
Level 88
God Stats
3W - 4L
1,325 SR
Queue Stats
541W - 577L
1,440 Elo+
Party 1
Team Averages
Level 100
1,460 SR
1,472 Elo+

VS

Team Averages
Level 75
1,530 SR
1,460 Elo+
Bakasura
Bakasura
GoldenB_sack
Bakasura
Level 39
God Stats
8W - 7L
1,647 SR
Queue Stats
281W - 321L
1,401 Elo+
Solo
Geb
Geb
Im ReaIIy Black
Geb
Level 24
God Stats
11W - 16L
1,524 SR
Queue Stats
73W - 93L
1,547 Elo+
Party 2
Raijin
Raijin
NThirtySix
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 237L
1,494 Elo+
Solo
Zeus
Zeus
Phoarisd
Zeus
Level 148
God Stats
1W - 3L
1,495 SR
Queue Stats
79W - 88L
1,495 Elo+
Solo
Neith
Neith
TAGyouritLOLlol
Neith
Level 61
God Stats
31W - 39L
1,482 SR
Queue Stats
150W - 167L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KilluaSelect
Jormungandr
8
1 / 1 / 1
5,458
546
985
5,386
3,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 2
5,952
595
4,257
8,080
3,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Steel46
Hachiman
10
2 / 0 / 0
5,748
575
5,784
4,144
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TTV-DeadRod_
Bellona
12
5 / 0 / 0
6,775
678
2,802
4,420
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
10
4 / 1 / 2
6,198
620
3,419
5,086
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GoldenB_sack
Bakasura
10
1 / 3 / 3
5,672
567
4,487
7,340
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,417
442
1,470
4,899
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
NThirtySix
Raijin
11
4 / 2 / 1
6,210
621
3,660
4,847
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
8
0 / 6 / 2
4,972
497
3,296
6,098
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,276
428
881
3,952
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
13
Kills
5
5
Deaths
13
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GoldenB_sack
Bakasura
1
3
3
0.83
L
0
0
0
0
W
Jormungandr
KilluaSelect
Jormungandr
1
1
1
1.5
W
1
3
2
0.67
L
Raijin
NThirtySix
Raijin
4
2
1
2.25
L
Zeus
0
6
2
0.17
W
Hachiman
Steel46
Hachiman
2
0
0
2
L
0
2
0
0
W
Bellona
TTV-DeadRod_
Bellona
5
0
0
5
W
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
13,794
27,116
Taken
27,136
11,130
Mitigated
8,552
12,238
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GoldenB_sack
Bakasura
4,487
2,636
0
2,361
7,340
2,976
0
1,859
5,481
0
28,779
L
1,470
366
0
1,270
4,899
1,773
192
394
4,505
10,452
0
W
Jormungandr
KilluaSelect
Jormungandr
985
210
1,164
1,145
5,386
3,026
290
770
4,413
19,077
0
W
4,257
327
208
3,819
8,080
3,328
1,002
2,471
4,803
33,016
0
L
Raijin
NThirtySix
Raijin
3,660
273
0
1,330
4,847
1,488
0
2,956
1,891
34,167
0
L
Zeus
3,296
109
0
1,000
6,098
1,251
0
0
6,098
23,950
0
W
Hachiman
Steel46
Hachiman
5,784
2,500
0
1,535
4,144
1,128
0
1,478
2,666
0
37,592
L
881
132
0
510
3,952
1,064
279
33
3,919
0
17,469
W
Bellona
TTV-DeadRod_
Bellona
2,802
909
0
2,357
4,420
2,344
300
1,926
2,494
0
34,103
W
Hun Batz
3,419
1,180
0
2,010
5,086
1,304
0
1,317
3,495
0
26,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
25,547
326
Minions Killed
241
0
Camps Cleared
0
961,574
Distance Traveled
910,408
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,672
567
78
8
0
208,018
3
L
Geb
4,417
442
15
2
0
179,699
0
W
Jormungandr
5,458
546
29
3
0
162,453
1
W
Hades
5,952
595
80
8
0
167,733
10
L
Raijin
6,210
621
60
6
0
182,960
2
L
Zeus
4,972
497
51
5
0
150,322
2
W
Hachiman
5,748
575
76
8
0
186,594
0
L
Neith
4,276
428
37
4
0
189,409
0
W
Bellona
6,775
678
90
9
0
220,894
3
W
Hun Batz
6,198
620
51
5
0
223,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role