Player Matchup

Thor
Thor
RunMan911
Thor
Level 11
God Stats
0W - 2L
1,195 SR
Queue Stats
12W - 26L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
helili
Cthulhu
Level 24
God Stats
3W - 2L
1,712 SR
Queue Stats
15W - 13L
1,643 Elo+
Solo
Jing Wei
Jing Wei
ratfields
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,546 Elo+
Solo
Thoth
Thoth
susubi
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,438 Elo+
Party 2
Loki
Loki
xCakeDog
Loki
Level 29
God Stats
4W - 1L
1,753 SR
Queue Stats
295W - 266L
1,551 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,511 Elo+

VS

Team Averages
Level 26
1,594 SR
1,538 Elo+
Thanatos
Thanatos
CEMENb
Thanatos
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
16W - 12L
1,493 Elo+
Solo
Rama
Rama
EhLemOw
Rama
Level 27
God Stats
17W - 13L
1,530 SR
Queue Stats
95W - 66L
1,617 Elo+
Party 1
Hel
Hel
JadedRabbitOwO
Hel
Level 33
God Stats
17W - 7L
1,765 SR
Queue Stats
197W - 151L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
NotMartyr
Cthulhu
Level 18
God Stats
11W - 15L
1,304 SR
Queue Stats
51W - 69L
1,375 Elo+
Solo
Anubis
Anubis
TheWearyExile
Anubis
Level 25
God Stats
30W - 21L
1,670 SR
Queue Stats
119W - 116L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
10 / 16 / 11
14,921
1,148
23,745
31,456
11,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
helili
Cthulhu
19
3 / 7 / 14
13,214
1,016
19,458
40,351
54,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
ratfields
Jing Wei
20
3 / 11 / 17
13,468
1,036
22,926
27,810
9,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
susubi
Thoth
19
0 / 14 / 11
11,428
879
12,471
23,037
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
10 / 9 / 10
15,418
1,186
21,865
27,633
7,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CEMENb
Thanatos
20
18 / 5 / 21
16,681
1,283
31,618
16,553
7,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
EhLemOw
Rama
20
24 / 6 / 20
16,380
1,260
60,852
30,492
16,908
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 25
13,007
1,001
11,634
19,525
17,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NotMartyr
Cthulhu
20
2 / 3 / 29
14,267
1,097
10,594
22,701
32,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 7 / 23
14,154
1,089
27,914
19,965
12,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
175
26
Kills
57
57
Deaths
26
63
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CEMENb
Thanatos
18
5
21
5.7
W
Rama
EhLemOw
Rama
24
6
20
5.67
W
3
5
25
3.1
W
Cthulhu
NotMartyr
Cthulhu
2
3
29
5.5
L
Thor
10
16
11
0.97
W
10
7
23
3.07
L
Cthulhu
helili
Cthulhu
3
7
14
1.43
L
Jing Wei
ratfields
Jing Wei
3
11
17
1.05
L
Thoth
susubi
Thoth
0
14
11
0.39
L
Loki
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,465
Damage
142,612
150,287
Taken
109,236
90,459
Mitigated
87,439
5,775
Healing
50,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CEMENb
Thanatos
31,618
9,102
0
10,096
16,553
7,995
0
4,850
11,703
0
44,776
W
Rama
EhLemOw
Rama
60,852
57,349
0
13,201
30,492
16,908
0
11,990
18,502
0
79,998
W
11,634
356
8,669
8,037
19,525
17,189
0
6,429
13,096
23,598
0
W
Cthulhu
NotMartyr
Cthulhu
10,594
1,313
669
3,060
22,701
32,822
0
6,086
16,615
28,338
0
L
Thor
23,745
2,012
0
0
31,456
11,289
0
7,335
23,893
0
44,894
W
27,914
1,302
0
6,792
19,965
12,525
0
2,574
17,391
42,276
0
L
Cthulhu
helili
Cthulhu
19,458
2,170
549
3,023
40,351
54,044
0
11,507
28,487
43,802
0
L
Jing Wei
ratfields
Jing Wei
22,926
13,945
0
1,330
27,810
9,514
0
9,139
18,573
0
31,807
L
Thoth
susubi
Thoth
12,471
1,029
0
362
23,037
7,855
0
6,659
16,334
22,695
0
L
Loki
21,865
7,410
0
511
27,633
7,757
0
14,580
12,858
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,449
Gold Earned
74,489
159
Minions Killed
176
5
Camps Cleared
8
1,291,053
Distance Traveled
1,189,080
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,681
1,283
33
3
3
267,389
3
W
Rama
16,380
1,260
53
4
2
209,346
0
W
Hel
13,007
1,001
28
2
2
251,090
0
W
Cthulhu
14,267
1,097
34
3
0
258,325
1
L
Thor
14,921
1,148
37
3
0
225,206
0
W
Anubis
14,154
1,089
28
2
1
202,930
0
L
Cthulhu
13,214
1,016
58
4
1
271,712
0
L
Jing Wei
13,468
1,036
16
1
1
289,580
0
L
Thoth
11,428
879
21
2
1
206,156
0
L
Loki
15,418
1,186
27
2
2
298,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role