Player Matchup

Olorun
Olorun
B1GANDY1
Olorun
Level 121
God Stats
12W - 6L
1,701 SR
Queue Stats
501W - 434L
1,604 Elo+
Party 3
Fafnir
Fafnir
CGeezy_10
Fafnir
Level 129
God Stats
10W - 10L
1,571 SR
Queue Stats
578W - 498L
1,633 Elo+
Party 3
Gilgamesh
Gilgamesh
Schlasch
Gilgamesh
Level 158
God Stats
2W - 2L
1,541 SR
Queue Stats
357W - 328L
1,590 Elo+
Solo
Mercury
Mercury
U1338010871
Mercury
Level 147
God Stats
13W - 16L
1,518 SR
Queue Stats
649W - 643L
1,644 Elo+
Solo
Neith
Neith
jayhadan
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,601 Elo+
Solo
Team Averages
Level 139
1,566 SR
1,615 Elo+

VS

Team Averages
Level 152
1,607 SR
1,587 Elo+
Medusa
Medusa
Rechols2369
Medusa
Level 153
God Stats
19W - 21L
1,550 SR
Queue Stats
156W - 140L
1,545 Elo+
Party 2
Scylla
Scylla
The_Carster
Scylla
Level 137
God Stats
19W - 20L
1,595 SR
Queue Stats
196W - 197L
1,550 Elo+
Party 1
Arachne
Arachne
Toci_hn
Arachne
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 366L
1,615 Elo+
Party 1
Khepri
Khepri
Vendetta-Hn
Khepri
Level 152
God Stats
8W - 4L
1,751 SR
Queue Stats
1,014W - 877L
1,625 Elo+
Party 1
Achilles
Achilles
Vulture Nest
Achilles
Level 159
God Stats
6W - 4L
1,637 SR
Queue Stats
269W - 254L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B1GANDY1
Olorun
20
7 / 7 / 6
13,938
516
22,032
20,896
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
CGeezy_10
Fafnir
18
3 / 1 / 13
12,922
479
12,774
31,976
48,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Schlasch
Gilgamesh
20
1 / 6 / 4
12,965
480
15,581
31,130
15,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
U1338010871
Mercury
20
7 / 6 / 13
14,834
549
23,143
24,164
11,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
jayhadan
Neith
20
8 / 6 / 7
14,754
546
20,721
20,852
8,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 7 / 3
13,993
518
17,774
18,835
9,777
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
8 / 4 / 11
14,376
532
31,838
13,549
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Toci_hn
Arachne
20
4 / 8 / 8
13,086
485
15,094
29,165
16,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Khepri
17
3 / 4 / 10
12,046
446
9,158
29,531
44,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Achilles
Vulture Nest
Achilles
20
5 / 3 / 4
13,192
489
22,668
26,592
34,218
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
62
26
Kills
26
26
Deaths
26
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
B1GANDY1
Olorun
7
7
6
1.43
W
Fafnir
CGeezy_10
Fafnir
3
1
13
9.5
L
Medusa
6
7
3
1.07
W
Gilgamesh
Schlasch
Gilgamesh
1
6
4
0.5
L
Scylla
8
4
11
3.38
L
Arachne
Toci_hn
Arachne
4
8
8
1
W
Mercury
U1338010871
Mercury
7
6
13
2.25
L
Khepri
3
4
10
2
L
Achilles
Vulture Nest
Achilles
5
3
4
2.33
W
Neith
jayhadan
Neith
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,251
Damage
96,532
129,018
Taken
117,672
94,564
Mitigated
111,321
46,140
Healing
28,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
B1GANDY1
Olorun
22,032
11,412
1,357
7,226
20,896
10,661
507
8,023
12,635
92,597
8,991
W
Fafnir
CGeezy_10
Fafnir
12,774
3,668
1,443
10,248
31,976
48,102
177
12,964
18,288
33,754
0
L
Medusa
17,774
6,371
0
5,488
18,835
9,777
390
3,649
15,186
0
134,022
W
Gilgamesh
Schlasch
Gilgamesh
15,581
5,064
0
12,340
31,130
15,491
1,260
5,980
25,034
0
102,181
L
Scylla
31,838
2,219
0
643
13,549
6,383
0
5,385
8,164
104,049
0
L
Arachne
Toci_hn
Arachne
15,094
7,528
0
12,679
29,165
16,646
8
6,964
22,201
0
121,154
W
Mercury
U1338010871
Mercury
23,143
12,142
0
6,086
24,164
11,787
1,795
6,288
17,744
0
124,279
L
Khepri
9,158
778
0
2,398
29,531
44,297
0
9,058
20,473
19,809
0
L
Achilles
Vulture Nest
Achilles
22,668
4,914
0
7,748
26,592
34,218
0
7,572
19,020
0
84,399
W
Neith
jayhadan
Neith
20,721
11,074
0
7,440
20,852
8,523
1,635
6,946
13,702
0
111,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,413
Gold Earned
66,693
723
Minions Killed
627
0
Camps Cleared
0
2,619,486
Distance Traveled
2,581,318
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,938
516
166
6
0
486,758
7
W
Fafnir
12,922
479
29
1
0
545,523
2
L
Medusa
13,993
518
196
7
0
478,612
7
W
Gilgamesh
12,965
480
166
6
0
537,191
12
L
Scylla
14,376
532
148
5
0
500,052
9
L
Arachne
13,086
485
141
5
0
566,702
10
W
Mercury
14,834
549
189
7
0
595,325
3
L
Khepri
12,046
446
15
1
0
514,748
9
L
Achilles
13,192
489
127
5
0
521,204
5
W
Neith
14,754
546
173
6
0
454,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role