Player Matchup

Morgan Le Fay
Morgan Le Fay
Chief_Alonne
Morgan Le Fay
Level 71
God Stats
10W - 10L
1,473 SR
Queue Stats
266W - 304L
1,480 Elo+
Party 3
Nemesis
Nemesis
Krovec
Nemesis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 229L
1,516 Elo+
Party 3
Artio
Artio
Noivvek
Artio
Level 149
God Stats
5W - 14L
1,379 SR
Queue Stats
198W - 211L
1,529 Elo+
Party 3
Gilgamesh
Gilgamesh
Trvpplees
Gilgamesh
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 70L
1,667 Elo+
Solo
Xbalanque
Xbalanque
streetrod107
Xbalanque
Level 140
God Stats
19W - 24L
1,557 SR
Queue Stats
442W - 430L
1,533 Elo+
Party 3
Team Averages
Level 127
1,482 SR
1,545 Elo+

VS

Team Averages
Level 109
1,565 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RandomMugger
Thanatos
Level 108
God Stats
19W - 11L
1,662 SR
Queue Stats
24W - 18L
1,502 Elo+
Party 2
Xing Tian
Xing Tian
S_C_U_M_B_A_G_G
Xing Tian
Level 69
God Stats
2W - 6L
1,391 SR
Queue Stats
96W - 84L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
Supremesavage017
Danzaburou
Level 74
God Stats
35W - 32L
1,558 SR
Queue Stats
325W - 308L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
magnetism30
Amaterasu
Level 149
God Stats
8W - 6L
1,714 SR
Queue Stats
637W - 616L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chief_Alonne
Morgan Le Fay
16
4 / 9 / 11
10,256
570
11,745
16,597
6,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Krovec
Nemesis
17
9 / 3 / 5
10,948
608
14,806
14,102
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Noivvek
Artio
16
5 / 2 / 10
10,249
569
13,068
17,459
14,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Trvpplees
Gilgamesh
14
1 / 3 / 15
9,190
511
8,089
19,432
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
streetrod107
Xbalanque
17
10 / 5 / 6
11,481
638
14,545
10,744
3,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 5 / 2
10,470
582
20,277
14,475
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
RandomMugger
Thanatos
16
11 / 8 / 3
10,357
575
10,721
17,233
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
S_C_U_M_B_A_G_G
Xing Tian
12
1 / 5 / 10
7,941
441
8,155
19,129
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Supremesavage017
Danzaburou
13
2 / 8 / 2
8,402
467
5,826
13,812
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
magnetism30
Amaterasu
17
0 / 3 / 4
9,842
547
6,589
16,307
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
29
Kills
21
22
Deaths
29
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
5
2
1.6
W
Morgan Le Fay
Chief_Alonne
Morgan Le Fay
4
9
11
1.06
W
Nemesis
Krovec
Nemesis
9
3
5
3.83
W
Artio
Noivvek
Artio
5
2
10
5
L
Thanatos
RandomMugger
Thanatos
11
8
3
1.56
L
Xing Tian
S_C_U_M_B_A_G_G
Xing Tian
1
5
10
1.2
L
Danzaburou
Supremesavage017
Danzaburou
2
8
2
0.38
W
Gilgamesh
Trvpplees
Gilgamesh
1
3
15
2.83
L
Amaterasu
magnetism30
Amaterasu
0
3
4
0.67
W
Xbalanque
streetrod107
Xbalanque
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,253
Damage
51,568
78,334
Taken
80,956
49,522
Mitigated
39,596
20,676
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,277
9,545
0
5,041
14,475
5,321
1,040
5,109
9,366
84,738
8,845
W
Morgan Le Fay
Chief_Alonne
Morgan Le Fay
11,745
1,147
1,210
4,615
16,597
6,057
480
7,667
8,883
61,733
0
W
Nemesis
Krovec
Nemesis
14,806
5,793
0
4,358
14,102
5,576
2,910
3,740
10,166
0
60,926
W
Artio
Noivvek
Artio
13,068
2,314
503
6,025
17,459
14,414
803
4,132
12,735
54,258
0
L
Thanatos
RandomMugger
Thanatos
10,721
3,658
0
11,707
17,233
5,436
0
4,834
12,399
0
57,841
L
Xing Tian
S_C_U_M_B_A_G_G
Xing Tian
8,155
1,048
0
4,006
19,129
15,869
24
6,664
12,465
17,620
0
L
Danzaburou
Supremesavage017
Danzaburou
5,826
1,921
0
2,815
13,812
2,855
0
1,415
12,397
0
51,148
W
Gilgamesh
Trvpplees
Gilgamesh
8,089
1,412
494
3,277
19,432
19,768
259
6,359
13,073
0
34,581
L
Amaterasu
magnetism30
Amaterasu
6,589
2,483
0
5,045
16,307
10,115
0
6,791
9,516
1,858
73,951
W
Xbalanque
streetrod107
Xbalanque
14,545
3,358
0
194
10,744
3,707
2,888
4,601
6,143
0
64,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,124
Gold Earned
47,012
471
Minions Killed
537
0
Camps Cleared
0
1,796,997
Distance Traveled
1,740,849
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,470
582
160
9
0
307,847
3
W
Morgan Le Fay
10,256
570
107
6
0
303,301
5
W
Nemesis
10,948
608
98
5
0
417,566
1
W
Artio
10,249
569
102
6
0
348,997
2
L
Thanatos
10,357
575
99
6
0
355,598
1
L
Xing Tian
7,941
441
16
1
0
371,184
6
L
Danzaburou
8,402
467
102
6
0
319,532
3
W
Gilgamesh
9,190
511
46
3
0
373,899
6
L
Amaterasu
9,842
547
160
9
0
386,688
2
W
Xbalanque
11,481
638
118
7
0
353,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role