Player Matchup

Fenrir
Fenrir
NutsAndBoldtz
Fenrir
Level 21
God Stats
17W - 6L
1,857 SR
Queue Stats
141W - 60L
1,592 Elo+
Party 1
Zeus
Zeus
RootZepplin
Zeus
Level 146
God Stats
10W - 8L
1,698 SR
Queue Stats
236W - 173L
1,643 Elo+
Party 1
Amaterasu
Amaterasu
Spellweaver14
Amaterasu
Level 156
God Stats
19W - 11L
1,578 SR
Queue Stats
411W - 324L
1,630 Elo+
Party 1
Team Averages
Level 108
1,711 SR
1,622 Elo+

VS

Team Averages
Level 20
1,445 SR
1,292 Elo+
Skadi
Skadi
Akela2013
Skadi
Level 27
God Stats
11W - 23L
1,316 SR
Queue Stats
29W - 46L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Excalent
Danzaburou
Level 28
God Stats
3W - 2L
1,689 SR
Queue Stats
59W - 81L
1,314 Elo+
Solo
Ymir
Ymir
jigglyjulian
Ymir
Level 6
God Stats
0W - 2L
1,330 SR
Queue Stats
15W - 23L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 16
9,261
842
13,262
12,476
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
8 / 1 / 11
9,723
884
14,578
6,804
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Spellweaver14
Amaterasu
13
8 / 1 / 13
9,127
830
6,009
11,295
9,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akela2013
Skadi
11
2 / 11 / 0
7,667
697
4,953
12,903
4,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Excalent
Danzaburou
10
0 / 7 / 2
6,707
610
4,221
9,176
3,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 6 / 0
7,764
706
6,115
15,260
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
4
4
Deaths
24
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Akela2013
Skadi
2
11
0
0.18
L
Danzaburou
Excalent
Danzaburou
0
7
2
0.14
W
8
2
16
8
W
8
1
11
13.5
W
Amaterasu
Spellweaver14
Amaterasu
8
1
13
14.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
15,289
30,575
Taken
37,339
24,768
Mitigated
20,790
8,828
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Akela2013
Skadi
4,953
1,777
27
325
12,903
4,342
0
4,897
7,660
0
11,592
L
Danzaburou
Excalent
Danzaburou
4,221
1,391
0
339
9,176
3,277
0
2,579
6,350
0
17,738
W
13,262
3,949
206
2,952
12,476
12,089
358
2,662
9,814
0
20,404
W
14,578
4,282
0
1,446
6,804
2,687
1,535
2,061
4,743
51,344
0
W
Amaterasu
Spellweaver14
Amaterasu
6,009
1,755
0
4,224
11,295
9,992
718
1,885
9,410
0
17,793
L
6,115
1,342
0
2,234
15,260
13,171
0
7,270
7,681
14,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
22,138
129
Minions Killed
70
8
Camps Cleared
1
618,089
Distance Traveled
510,831
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,667
697
17
2
1
153,827
0
L
Danzaburou
6,707
610
33
3
0
152,804
3
W
Fenrir
9,261
842
8
1
0
210,692
2
W
Zeus
9,723
884
93
8
4
181,083
1
W
Amaterasu
9,127
830
28
3
4
226,314
1
L
Ymir
7,764
706
20
2
0
204,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role