Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
RandomMugger
Ymir
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Achilles
Achilles
Platinum V
ShadowCzar
Achilles
Platinum V
Level 160
God Stats
62W - 52L
1,590 SR
Queue Stats
403W - 408L
1,643 MMR
Solo
Mercury
Mercury
Platinum V
Shoriwebo
Mercury
Platinum V
Level 125
God Stats
23W - 28L
1,561 SR
Queue Stats
630W - 620L
1,602 MMR
Solo
Poseidon
Poseidon
Platinum I
bryin
Poseidon
Platinum I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 297L
1,653 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,530 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,623 SR
1,585 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
CorpseBlender
Baron Samedi
Silver I
Level 145
God Stats
0W - 1L
1,793 SR
Queue Stats
9W - 11L
1,574 MMR
Solo
King Arthur
King Arthur
Gold II
SlamDiego
King Arthur
Gold II
Level 154
God Stats
8W - 14L
1,514 SR
Queue Stats
998W - 988L
1,646 MMR
Solo
Loki
Loki
Gold III
beastmode098
Loki
Gold III
Level 84
God Stats
11W - 10L
1,657 SR
Queue Stats
62W - 70L
1,659 MMR
Solo
Sobek
Sobek
Silver I
rincs
Sobek
Silver I
Level 63
God Stats
7W - 4L
1,649 SR
Queue Stats
13W - 11L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 3 / 4
14,058
639
16,825
14,386
6,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 0 / 11
12,581
572
10,003
18,487
25,396
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ShadowCzar
Achilles
20
7 / 1 / 9
13,565
617
12,152
24,631
25,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Shoriwebo
Mercury
20
7 / 1 / 11
13,482
613
11,703
15,987
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
bryin
Poseidon
20
3 / 3 / 11
13,525
615
22,269
15,423
10,143
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MulanUllrGilgameshGeb

VS

Bans
CliodhnaOdinMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 4 / 0
10,009
455
8,686
15,187
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
CorpseBlender
Baron Samedi
14
0 / 6 / 3
9,023
410
12,147
15,490
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SlamDiego
King Arthur
18
2 / 3 / 1
11,529
524
17,349
21,580
18,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 3
9,966
453
7,800
17,009
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
rincs
Sobek
12
0 / 7 / 5
8,488
386
5,578
23,750
21,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
26
Kills
8
8
Deaths
26
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
4
2.33
L
Hou Yi
 
Hou Yi
4
4
0
1
L
Baron Samedi
CorpseBlender
Baron Samedi
0
6
3
0.25
W
4
0
11
9.5
W
Achilles
ShadowCzar
Achilles
7
1
9
11.5
W
Mercury
Shoriwebo
Mercury
7
1
11
12.5
L
King Arthur
SlamDiego
King Arthur
2
3
1
0.83
L
2
6
3
0.58
W
Poseidon
bryin
Poseidon
3
3
11
2.83
L
Sobek
rincs
Sobek
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,952
Damage
51,560
88,914
Taken
93,016
73,605
Mitigated
58,786
46,761
Healing
26,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,825
10,840
0
6,800
14,386
6,137
6,310
4,253
10,133
0
154,275
L
Hou Yi
 
Hou Yi
8,686
3,780
0
4,731
15,187
5,107
0
4,918
10,236
0
59,468
L
Baron Samedi
CorpseBlender
Baron Samedi
12,147
439
2,257
5,833
15,490
8,927
0
6,213
9,037
69,467
0
W
10,003
1,497
613
6,612
18,487
25,396
481
5,941
12,546
37,968
0
W
Achilles
ShadowCzar
Achilles
12,152
3,451
754
17,837
24,631
25,089
147
3,607
21,024
0
80,447
W
Mercury
Shoriwebo
Mercury
11,703
4,076
0
7,440
15,987
6,840
0
3,618
12,369
0
102,182
L
King Arthur
SlamDiego
King Arthur
17,349
1,218
0
5,465
21,580
18,101
0
5,588
15,788
12,747
77,052
L
7,800
1,583
0
3,077
17,009
5,460
0
5,889
10,980
0
67,140
W
Poseidon
bryin
Poseidon
22,269
3,290
0
6,705
15,423
10,143
811
5,776
9,647
126,548
0
L
Sobek
rincs
Sobek
5,578
320
521
4,749
23,750
21,191
0
8,959
14,217
14,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,211
Gold Earned
49,015
791
Minions Killed
574
0
Camps Cleared
0
2,333,308
Distance Traveled
2,119,776
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,058
639
242
11
0
425,557
9
L
Hou Yi
10,009
455
133
6
0
415,579
13
L
Baron Samedi
9,023
410
121
6
0
401,635
7
W
Ymir
12,581
572
52
2
0
461,944
2
W
Achilles
13,565
617
156
7
0
447,245
5
W
Mercury
13,482
613
137
6
0
545,431
7
L
King Arthur
11,529
524
193
9
0
433,503
14
L
Loki
9,966
453
118
5
0
432,347
0
W
Poseidon
13,525
615
204
9
0
453,131
8
L
Sobek
8,488
386
9
0
0
436,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role