Player Matchup

Zhong Kui
Zhong Kui
Bryan111111
Zhong Kui
Level 95
God Stats
9W - 2L
1,795 SR
Queue Stats
649W - 625L
1,515 Elo+
Party 3
Thor
Thor
Midbro15
Thor
Level 88
God Stats
3W - 6L
1,440 SR
Queue Stats
530W - 518L
1,519 Elo+
Party 3
Zeus
Zeus
Sweetcalfxx
Zeus
Level 56
God Stats
0W - 1L
1,698 SR
Queue Stats
49W - 45L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
lnsaneDr
Danzaburou
Level 125
God Stats
5W - 4L
1,660 SR
Queue Stats
592W - 567L
1,508 Elo+
Party 1
Geb
Geb
streakingpickle
Geb
Level 116
God Stats
9W - 11L
1,536 SR
Queue Stats
283W - 253L
1,483 Elo+
Party 1
Team Averages
Level 96
1,626 SR
1,511 Elo+

VS

Team Averages
Level 94
1,669 SR
1,596 Elo+
Bastet
Bastet
AnitaHanJaaab
Bastet
Level 8
God Stats
5W - 3L
1,702 SR
Queue Stats
20W - 13L
1,716 Elo+
Party 2
Izanami
Izanami
Quez ThaBoy
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 310L
1,567 Elo+
Party 2
Hades
Hades
Sup3rjesus
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
595W - 591L
1,558 Elo+
Party 2
Nox
Nox
cuffie 07
Nox
Level 148
God Stats
24W - 10L
1,811 SR
Queue Stats
390W - 369L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
quagmirr
Nu Wa
Level 103
God Stats
31W - 20L
1,831 SR
Queue Stats
269W - 268L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bryan111111
Zhong Kui
9
0 / 6 / 2
5,350
486
6,184
12,391
6,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Thor
10
1 / 2 / 1
5,540
504
1,879
6,979
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
5,828
530
3,066
3,341
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lnsaneDr
Danzaburou
9
1 / 3 / 0
5,366
488
3,395
7,601
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,973
543
4,009
7,510
3,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,409
674
12,255
8,866
3,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Quez ThaBoy
Izanami
11
1 / 0 / 4
6,250
568
3,436
5,374
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
12
4 / 1 / 1
6,651
605
3,113
7,026
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 5
5,966
542
2,877
5,624
3,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
quagmirr
Nu Wa
11
0 / 0 / 5
6,440
585
4,311
3,024
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
13
13
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Zhong Kui
Bryan111111
Zhong Kui
0
6
2
0.17
L
Thor
1
2
1
0.75
W
Izanami
Quez ThaBoy
Izanami
1
0
4
3
W
Hades
4
1
1
4.5
L
0
1
1
0.5
W
2
2
5
2.25
L
Danzaburou
lnsaneDr
Danzaburou
1
3
0
0.33
W
Nu Wa
quagmirr
Nu Wa
0
0
5
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
25,992
37,822
Taken
29,914
15,017
Mitigated
11,987
12,658
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,255
3,022
0
5,075
8,866
3,081
0
5,399
3,437
0
43,707
L
Zhong Kui
Bryan111111
Zhong Kui
6,184
870
0
4,235
12,391
6,503
0
1,664
10,583
31,416
0
L
Thor
1,879
452
0
2,363
6,979
2,485
0
1,869
4,920
0
27,348
W
Izanami
Quez ThaBoy
Izanami
3,436
2,475
0
1,141
5,374
1,204
91
1,464
3,910
0
39,933
W
Hades
3,113
104
152
4,306
7,026
3,580
0
2,380
4,524
30,767
7,762
L
3,066
191
0
434
3,341
821
0
1,585
1,606
40,418
0
W
2,877
533
135
2,171
5,624
3,157
0
2,115
3,504
15,033
0
L
Danzaburou
lnsaneDr
Danzaburou
3,395
1,060
0
1,808
7,601
1,665
0
1,798
5,697
0
31,107
W
Nu Wa
quagmirr
Nu Wa
4,311
623
0
895
3,024
965
7
1,782
1,128
36,944
0
L
4,009
655
1,822
1,996
7,510
3,543
0
2,533
4,763
14,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
32,716
303
Minions Killed
378
0
Camps Cleared
0
1,068,444
Distance Traveled
1,055,060
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,409
674
85
8
0
227,054
3
L
Zhong Kui
5,350
486
58
5
0
184,621
2
L
Thor
5,540
504
63
6
0
222,569
3
W
Izanami
6,250
568
98
9
0
216,102
1
W
Hades
6,651
605
84
8
0
204,122
3
L
Zeus
5,828
530
94
9
0
205,295
4
W
Nox
5,966
542
19
2
0
208,970
2
L
Danzaburou
5,366
488
72
7
0
212,419
3
W
Nu Wa
6,440
585
92
8
0
198,812
6
L
Geb
5,973
543
16
1
0
243,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role