Player Matchup

Ra
Ra
MLG Shrek5791
Ra
Level 30
God Stats
2W - 1L
1,503 SR
Queue Stats
21W - 36L
1,219 Elo+
Solo
Sobek
Sobek
MRxHILLxBILLY
Sobek
Level 82
God Stats
2W - 2L
1,186 SR
Queue Stats
64W - 147L
1,170 Elo+
Solo
Danzaburou
Danzaburou
Tony2Strokes
Danzaburou
Level 79
God Stats
7W - 9L
1,288 SR
Queue Stats
16W - 20L
1,290 Elo+
Solo
Team Averages
Level 64
1,326 SR
1,226 Elo+

VS

Team Averages
Level 32
1,362 SR
1,297 Elo+
Merlin
Merlin
Afromane26
Merlin
Level 66
God Stats
2W - 4L
1,454 SR
Queue Stats
41W - 56L
1,300 Elo+
Solo
Sobek
Sobek
Lionxjuniah
Sobek
Level 14
God Stats
0W - 3L
1,131 SR
Queue Stats
14W - 17L
1,426 Elo+
Solo
Cliodhna
Cliodhna
afmau
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
11,828
623
11,150
11,737
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 7
12,236
644
8,101
18,337
20,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tony2Strokes
Danzaburou
17
8 / 2 / 6
13,543
713
15,784
15,113
5,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Afromane26
Merlin
16
1 / 3 / 2
11,175
588
21,291
10,844
4,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 1
11,208
590
5,806
20,301
24,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
afmau
Cliodhna
11
0 / 9 / 1
9,543
502
4,003
13,023
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Afromane26
Merlin
1
3
2
0.67
L
2
3
1
0.83
W
3
2
9
3.75
W
4
0
7
7.5
W
Danzaburou
Tony2Strokes
Danzaburou
8
2
6
5.5
L
Cliodhna
afmau
Cliodhna
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
31,100
45,187
Taken
44,168
30,280
Mitigated
34,871
14,312
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Afromane26
Merlin
21,291
85
0
148
10,844
4,423
0
3,345
7,499
63,119
0
L
5,806
527
0
3,507
20,301
24,792
350
10,619
9,682
14,267
0
W
11,150
3,040
2,427
5,791
11,737
4,451
92
7,308
4,429
51,732
0
W
8,101
1,089
0
2,636
18,337
20,023
224
11,583
6,754
26,817
0
W
Danzaburou
Tony2Strokes
Danzaburou
15,784
8,813
150
3,308
15,113
5,806
1,813
9,767
5,346
0
60,037
L
Cliodhna
afmau
Cliodhna
4,003
160
0
0
13,023
5,656
504
5,495
7,528
0
16,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
31,926
213
Minions Killed
136
9
Camps Cleared
4
1,034,279
Distance Traveled
799,409
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,175
588
88
5
3
340,938
2
L
Sobek
11,208
590
14
1
0
269,963
2
W
Ra
11,828
623
87
5
5
322,514
0
W
Sobek
12,236
644
34
2
1
385,729
0
W
Danzaburou
13,543
713
92
5
3
326,036
1
L
Cliodhna
9,543
502
34
2
1
188,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role