Player Matchup

Nu Wa
Nu Wa
Bubblegum_krisis
Nu Wa
Level 41
God Stats
5W - 3L
1,837 SR
Queue Stats
275W - 257L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
J dog61477
Tsukuyomi
Level 49
God Stats
59W - 72L
1,371 SR
Queue Stats
225W - 276L
1,408 Elo+
Solo
Ra
Ra
StarsanStripe13
Ra
Level 29
God Stats
4W - 3L
1,458 SR
Queue Stats
8W - 11L
1,341 Elo+
Party 2
Geb
Geb
TAHKOgotzTALENT
Geb
Level 45
God Stats
5W - 4L
1,627 SR
Queue Stats
119W - 145L
1,380 Elo+
Solo
Da Ji
Da Ji
The_OUTKAST_92
Da Ji
Level 127
God Stats
183W - 143L
1,629 SR
Queue Stats
613W - 618L
1,501 Elo+
Party 2
Team Averages
Level 58
1,584 SR
1,437 Elo+

VS

Team Averages
Level 58
1,481 SR
1,556 Elo+
Nu Wa
Nu Wa
Ayrrhart
Nu Wa
Level 81
God Stats
85W - 45L
1,643 SR
Queue Stats
447W - 247L
1,617 Elo+
Party 1
Fenrir
Fenrir
ImTurtling_Bro20
Fenrir
Level 43
God Stats
11W - 7L
1,417 SR
Queue Stats
130W - 149L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Nick_The_Thiccc
Cthulhu
Level 61
God Stats
14W - 14L
1,532 SR
Queue Stats
564W - 352L
1,608 Elo+
Party 1
Zeus
Zeus
aljubori
Zeus
Level 41
God Stats
41W - 17L
1,565 SR
Queue Stats
441W - 245L
1,606 Elo+
Party 1
Nike
Nike
trivium2223
Nike
Level 64
God Stats
1W - 2L
1,250 SR
Queue Stats
658W - 427L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 15
12,416
1,129
22,343
21,155
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
J dog61477
Tsukuyomi
17
2 / 9 / 10
10,407
946
7,375
18,047
5,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 8 / 10
9,926
902
5,302
16,621
4,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 8 / 8
9,502
864
7,990
25,259
8,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
14 / 9 / 6
13,862
1,260
16,860
21,991
6,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

85

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ayrrhart
Nu Wa
19
6 / 3 / 22
12,491
1,136
19,744
8,821
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 8 / 14
11,262
1,024
6,686
13,762
9,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 23
11,876
1,080
22,085
18,468
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
20
17 / 3 / 13
14,096
1,281
34,545
10,710
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 23
12,001
1,091
13,722
17,699
18,168
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
133
22
Kills
38
38
Deaths
22
49
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ayrrhart
Nu Wa
6
3
22
5.67
L
5
4
15
3.13
W
6
8
14
1.63
L
Tsukuyomi
J dog61477
Tsukuyomi
2
9
10
0.78
W
4
3
23
5.17
L
0
8
10
0.63
L
1
8
8
0.63
L
14
9
6
1.89
W
Zeus
17
3
13
7.83
W
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,870
Damage
96,782
103,073
Taken
69,460
31,648
Mitigated
54,963
6,133
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ayrrhart
Nu Wa
19,744
4,378
0
1,395
8,821
3,243
0
3,819
5,002
42,076
0
L
22,343
4,059
356
1,448
21,155
6,628
0
14,628
5,881
56,763
0
W
6,686
1,507
0
764
13,762
9,807
0
6,692
6,280
0
22,924
L
Tsukuyomi
J dog61477
Tsukuyomi
7,375
1,958
108
755
18,047
5,661
0
13,532
3,992
0
20,754
W
22,085
939
328
1,143
18,468
20,276
0
11,339
7,129
46,893
0
L
5,302
673
1,099
1,136
16,621
4,999
0
11,373
4,873
27,894
0
L
7,990
943
0
624
25,259
8,134
0
19,451
5,232
14,700
0
L
16,860
6,057
0
607
21,991
6,226
0
14,783
6,721
0
26,878
W
Zeus
34,545
2,083
0
1,059
10,710
3,469
0
6,163
4,547
53,144
0
W
13,722
2,040
0
0
17,699
18,168
0
7,622
9,307
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
61,726
184
Minions Killed
203
5
Camps Cleared
8
921,577
Distance Traveled
1,024,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,491
1,136
41
4
2
195,127
0
L
Nu Wa
12,416
1,129
73
7
1
192,523
0
W
Fenrir
11,262
1,024
41
4
1
216,891
0
L
Tsukuyomi
10,407
946
33
3
1
160,468
0
W
Cthulhu
11,876
1,080
48
4
1
201,270
0
L
Ra
9,926
902
46
4
0
179,812
0
L
Geb
9,502
864
9
1
1
198,200
0
L
Da Ji
13,862
1,260
23
2
2
190,574
0
W
Zeus
14,096
1,281
50
5
1
194,029
0
W
Nike
12,001
1,091
23
2
3
217,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role