Player Matchup

Morgan Le Fay
Morgan Le Fay
RassFalt
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,450 Elo+
Solo
Skadi
Skadi
UnikWeezy
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 2
Chaac
Chaac
kingbartolo_26
Chaac
Level 15
God Stats
2W - 6L
1,353 SR
Queue Stats
13W - 21L
1,482 Elo+
Solo
Bacchus
Bacchus
lafrappe95120
Bacchus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 2
Nemesis
Nemesis
saltyunicorn-__-
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,435 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,446 Elo+

VS

Team Averages
Level 18
1,522 SR
1,418 Elo+
Mulan
Mulan
Abbas_blal
Mulan
Level 18
God Stats
9W - 6L
1,586 SR
Queue Stats
54W - 46L
1,471 Elo+
Solo
Loki
Loki
KiritoKurokami
Loki
Level 35
God Stats
6W - 5L
1,443 SR
Queue Stats
236W - 295L
1,438 Elo+
Party 1
Tyr
Tyr
SergioDeBruyne11
Tyr
Level 20
God Stats
6W - 7L
1,440 SR
Queue Stats
147W - 203L
1,371 Elo+
Party 1
Skadi
Skadi
danielglagoa
Skadi
Level 14
God Stats
24W - 19L
1,639 SR
Queue Stats
33W - 27L
1,560 Elo+
Solo
Ra
Ra
edgar_hun
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RassFalt
Morgan Le Fay
9
1 / 2 / 0
4,976
498
3,305
4,246
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
UnikWeezy
Skadi
7
0 / 3 / 0
4,302
430
952
3,167
598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
5,322
532
4,416
7,457
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bacchus
6
0 / 2 / 0
4,253
425
1,322
6,923
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,375
338
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
5 / 0 / 0
6,153
615
4,196
5,481
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 3
5,495
550
3,177
5,945
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,834
483
1,325
5,869
4,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 3
6,489
649
3,569
3,472
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
4,638
464
1,001
2,213
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
0
0
5
W
1
1
3
2.5
L
Morgan Le Fay
RassFalt
Morgan Le Fay
1
2
0
0.5
W
0
1
1
0.5
L
Skadi
UnikWeezy
Skadi
0
3
0
0
W
2
0
3
3.5
W
0
0
1
0.5
L
1
1
1
1.5
L
Bacchus
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,995
Damage
13,268
21,793
Taken
22,980
8,803
Mitigated
10,173
6,171
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,196
1,130
136
3,084
5,481
2,646
454
1,920
3,379
0
30,773
W
3,177
930
0
2,600
5,945
1,702
286
1,530
4,186
0
29,711
L
Morgan Le Fay
RassFalt
Morgan Le Fay
3,305
285
0
668
4,246
1,286
681
0
4,082
20,301
0
W
1,325
291
0
175
5,869
4,333
403
0
5,403
0
17,145
L
Skadi
UnikWeezy
Skadi
952
208
0
102
3,167
598
0
0
3,086
0
11,570
W
3,569
2,216
0
1,118
3,472
974
210
728
2,744
0
37,441
W
1,001
275
255
872
2,213
518
0
97
1,935
18,122
0
L
4,416
413
0
4,711
7,457
3,108
56
799
6,456
0
28,541
L
Bacchus
1,322
270
0
690
6,923
3,811
0
0
6,850
10,311
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
27,609
144
Minions Killed
263
0
Camps Cleared
0
738,396
Distance Traveled
952,887
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,153
615
62
6
0
193,544
3
W
Loki
5,495
550
54
5
0
216,893
3
L
Morgan Le Fay
4,976
498
40
4
0
183,872
4
W
Tyr
4,834
483
35
4
0
177,145
0
L
Skadi
4,302
430
21
2
0
167,733
1
W
Skadi
6,489
649
77
8
0
180,790
2
W
Ra
4,638
464
35
4
0
184,515
4
L
Chaac
5,322
532
62
6
0
195,726
3
L
Bacchus
4,253
425
21
2
0
183,389
2
L
Nemesis
3,375
338
0
0
0
7,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role