Player Matchup

Merlin
Merlin
CeramicPlato
Merlin
Level 125
God Stats
12W - 9L
1,620 SR
Queue Stats
487W - 430L
1,570 Elo+
Solo
Geb
Geb
DarkParanoia
Geb
Level 96
God Stats
78W - 78L
1,524 SR
Queue Stats
316W - 258L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
JCKILLA69
Heimdallr
Level 127
God Stats
67W - 58L
1,615 SR
Queue Stats
575W - 502L
1,563 Elo+
Party 1
Bastet
Bastet
PandaComic975
Bastet
Level 107
God Stats
2W - 2L
1,171 SR
Queue Stats
514W - 436L
1,572 Elo+
Solo
Mulan
Mulan
bloodomen56
Mulan
Level 125
God Stats
9W - 8L
1,594 SR
Queue Stats
489W - 454L
1,516 Elo+
Party 1
Team Averages
Level 116
1,505 SR
1,559 Elo+

VS

Team Averages
Level 127
1,574 SR
1,577 Elo+
Thor
Thor
BandC2328
Thor
Level 140
God Stats
2W - 3L
1,584 SR
Queue Stats
326W - 304L
1,584 Elo+
Party 2
Tiamat
Tiamat
Lucid-HSOM
Tiamat
Level 148
God Stats
23W - 20L
1,619 SR
Queue Stats
1,362W - 1,375L
1,611 Elo+
Solo
Sobek
Sobek
TheRidgest
Sobek
Level 67
God Stats
2W - 2L
1,499 SR
Queue Stats
33W - 38L
1,495 Elo+
Party 2
Nike
Nike
XxDaPoopScoopxX
Nike
Level 122
God Stats
1W - 1L
1,723 SR
Queue Stats
236W - 240L
1,607 Elo+
Party 2
Charybdis
Charybdis
iiTz Animal
Charybdis
Level 156
God Stats
8W - 16L
1,446 SR
Queue Stats
264W - 252L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 3 / 9
10,802
600
12,535
8,635
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 15
10,091
561
8,217
16,821
18,682
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
JCKILLA69
Heimdallr
17
9 / 1 / 6
11,088
616
17,701
14,008
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 5
10,937
608
8,489
15,041
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 2
10,758
598
11,678
17,441
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
8 / 5 / 1
10,859
603
11,604
15,285
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Lucid-HSOM
Tiamat
12
1 / 10 / 0
7,664
426
5,505
13,579
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
11
0 / 6 / 5
7,721
429
4,438
20,182
14,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 2
9,011
501
11,212
15,859
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
iiTz Animal
Charybdis
15
1 / 5 / 3
9,114
506
10,008
12,471
3,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
29
Kills
11
11
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
8
5
1
1.7
W
Merlin
5
3
9
3.17
W
2
2
15
4.75
W
Heimdallr
JCKILLA69
Heimdallr
9
1
6
12
L
Tiamat
Lucid-HSOM
Tiamat
1
10
0
0.1
W
8
1
5
10.5
L
Sobek
0
6
5
0.42
L
1
3
2
0.67
W
5
4
2
1.5
L
Charybdis
iiTz Animal
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
42,767
71,946
Taken
77,376
47,708
Mitigated
43,888
20,761
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,604
1,982
0
3,481
15,285
5,851
0
6,144
8,786
0
60,570
W
Merlin
12,535
1,057
0
591
8,635
5,490
80
3,673
4,644
64,449
0
W
8,217
2,237
0
2,029
16,821
18,682
33
2,937
13,724
33,632
0
W
Heimdallr
JCKILLA69
Heimdallr
17,701
8,644
0
6,824
14,008
5,480
2,551
2,584
11,260
0
75,956
L
Tiamat
Lucid-HSOM
Tiamat
5,505
660
0
2,870
13,579
7,897
0
5,213
7,865
46,627
0
W
8,489
3,088
0
6,744
15,041
5,130
1,067
980
13,935
0
78,173
L
Sobek
4,438
414
1,119
4,937
20,182
14,347
0
6,668
13,238
17,588
0
L
11,212
778
0
4,302
15,859
12,297
0
1,126
13,802
11,223
47,339
W
11,678
1,051
0
4,573
17,441
12,926
960
1,659
14,501
5,448
55,760
L
Charybdis
iiTz Animal
Charybdis
10,008
5,860
0
2,851
12,471
3,496
0
2,205
10,254
0
61,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
44,369
546
Minions Killed
444
0
Camps Cleared
0
1,748,904
Distance Traveled
1,765,275
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,859
603
116
6
0
355,085
3
W
Merlin
10,802
600
142
8
0
332,839
2
W
Geb
10,091
561
50
3
0
383,187
2
W
Heimdallr
11,088
616
118
7
0
341,658
4
L
Tiamat
7,664
426
79
4
0
298,063
1
W
Bastet
10,937
608
107
6
0
400,027
4
L
Sobek
7,721
429
25
1
0
404,542
0
L
Nike
9,011
501
113
6
0
361,016
3
W
Mulan
10,758
598
129
7
0
291,193
2
L
Charybdis
9,114
506
111
6
0
346,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role