Player Matchup

Ra
Ra
GrandArch21
Ra
Level 131
God Stats
6W - 4L
1,664 SR
Queue Stats
377W - 368L
1,462 Elo+
Solo
Skadi
Skadi
SHAGGY-696
Skadi
Level 58
God Stats
2W - 0L
1,405 SR
Queue Stats
135W - 134L
1,422 Elo+
Solo
Bastet
Bastet
ThyPandaKing
Bastet
Level 97
God Stats
7W - 11L
1,395 SR
Queue Stats
331W - 355L
1,448 Elo+
Party 2
Chronos
Chronos
b_rad12021
Chronos
Level 101
God Stats
6W - 3L
1,717 SR
Queue Stats
567W - 572L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
bigg_saint5
Sylvanus
Level 67
God Stats
14W - 7L
1,583 SR
Queue Stats
327W - 318L
1,467 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,454 Elo+

VS

Team Averages
Level 115
1,631 SR
1,449 Elo+
Ra
Ra
BDBgoon22
Ra
Level 145
God Stats
2W - 1L
1,764 SR
Queue Stats
219W - 212L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Iris_The_Goblin
Cthulhu
Level 54
God Stats
50W - 22L
1,542 SR
Queue Stats
202W - 206L
1,455 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JOEB0Y7GUNDAM7
Tsukuyomi
Level 140
God Stats
6W - 4L
1,644 SR
Queue Stats
264W - 292L
1,428 Elo+
Party 3
Medusa
Medusa
KaKa Kleric
Medusa
Level 107
God Stats
4W - 3L
1,546 SR
Queue Stats
110W - 96L
1,473 Elo+
Party 1
Geb
Geb
Poot Genie
Geb
Level 129
God Stats
10W - 10L
1,657 SR
Queue Stats
240W - 234L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,584
658
5,394
5,247
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
7
0 / 1 / 1
4,663
466
1,564
4,134
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
6 / 0 / 2
6,586
659
7,454
6,108
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
b_rad12021
Chronos
10
2 / 1 / 6
5,968
597
4,861
6,263
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
bigg_saint5
Sylvanus
9
2 / 0 / 2
5,260
526
3,177
4,972
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,792
479
2,163
6,042
2,121
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
1 / 5 / 0
4,915
492
4,182
9,165
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JOEB0Y7GUNDAM7
Tsukuyomi
6
0 / 4 / 1
4,413
441
2,507
4,990
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
1 / 1 / 0
4,907
491
2,929
3,263
760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,190
419
2,513
8,397
2,829
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
0
3
L
1
5
0
0.2
L
Tsukuyomi
JOEB0Y7GUNDAM7
Tsukuyomi
0
4
1
0.13
L
Medusa
1
1
0
1
L
0
1
0
0
W
Skadi
0
1
1
0.5
W
Bastet
6
0
2
7
W
Chronos
b_rad12021
Chronos
2
1
6
5
W
Sylvanus
bigg_saint5
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
14,294
26,724
Taken
31,857
10,524
Mitigated
11,911
15,304
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,163
324
0
2,690
6,042
2,121
0
4,317
1,443
25,690
0
W
5,394
1,096
58
3,882
5,247
1,806
178
2,163
3,084
45,488
0
L
4,182
759
367
2,176
9,165
4,564
0
3,480
5,685
23,738
0
L
Tsukuyomi
JOEB0Y7GUNDAM7
Tsukuyomi
2,507
682
145
940
4,990
1,637
0
1,651
3,296
0
15,376
L
Medusa
2,929
575
0
705
3,263
760
0
926
2,337
0
30,943
L
2,513
396
0
708
8,397
2,829
0
2,389
6,008
12,153
0
W
Skadi
1,564
311
0
1,348
4,134
900
34
489
3,645
0
19,108
W
Bastet
7,454
1,647
0
4,284
6,108
1,834
380
1,911
4,197
0
35,540
W
Chronos
b_rad12021
Chronos
4,861
2,366
0
2,479
6,263
2,016
390
3,744
2,519
25,628
0
W
Sylvanus
bigg_saint5
Sylvanus
3,177
855
765
2,488
4,972
3,968
36
860
4,112
17,555
5,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
23,217
301
Minions Killed
214
0
Camps Cleared
0
904,296
Distance Traveled
912,837
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,792
479
58
6
0
178,410
0
W
Ra
6,584
658
91
9
0
187,945
3
L
Cthulhu
4,915
492
40
4
0
185,122
2
L
Tsukuyomi
4,413
441
34
3
0
163,422
2
L
Medusa
4,907
491
51
5
0
196,795
2
L
Geb
4,190
419
31
3
0
189,088
0
W
Skadi
4,663
466
38
4
0
174,724
3
W
Bastet
6,586
659
75
8
0
200,767
0
W
Chronos
5,968
597
48
5
0
181,282
0
W
Sylvanus
5,260
526
49
5
0
159,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role