Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Callum9113
Neith
Level 68
God Stats
1W - 2L
1,128 SR
Queue Stats
7W - 10L
1,550 Elo+
Party 1
Thanatos
Thanatos
MoyBoy279
Thanatos
Level 36
God Stats
2W - 1L
1,658 SR
Queue Stats
16W - 19L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
VokneZ
Guan Yu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,523 Elo+
Solo
Team Averages
Level 48
1,457 SR
1,532 Elo+

VS

Team Averages
Level 66
1,552 SR
1,488 Elo+
Cliodhna
Cliodhna
Barryshini
Cliodhna
Level 87
God Stats
14W - 6L
1,548 SR
Queue Stats
121W - 125L
1,482 Elo+
Party 2
Zeus
Zeus
Jad0401
Zeus
Level 132
God Stats
1W - 3L
1,482 SR
Queue Stats
88W - 73L
1,528 Elo+
Party 2
Izanami
Izanami
JzAlive
Izanami
Level 35
God Stats
36W - 20L
1,695 SR
Queue Stats
44W - 44L
1,464 Elo+
Solo
Cerberus
Cerberus
MAKAKVIC
Cerberus
Level 42
God Stats
5W - 6L
1,537 SR
Queue Stats
179W - 194L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
bishh99
Kumbhakarna
Level 35
God Stats
1W - 2L
1,497 SR
Queue Stats
24W - 33L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 3
3,724
745
2,389
2,748
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
 
Olorun
6
0 / 0 / 0
3,422
684
1,534
1,991
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
6
4 / 0 / 0
3,955
791
3,429
2,091
454
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MoyBoy279
Thanatos
5
1 / 1 / 0
3,483
697
1,500
3,259
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
VokneZ
Guan Yu
6
1 / 1 / 1
3,860
772
1,550
3,345
1,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Barryshini
Cliodhna
5
0 / 1 / 0
3,058
612
1,570
3,857
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Jad0401
Zeus
7
1 / 0 / 0
3,947
789
2,182
3,027
910
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JzAlive
Izanami
1
0 / 0 / 0
972
194
0
0
0
Cerberus
MAKAKVIC
Cerberus
6
1 / 2 / 0
3,547
709
1,622
4,687
1,676
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
bishh99
Kumbhakarna
4
0 / 3 / 0
2,954
591
854
4,655
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
3
1.5
W
Olorun
 
Olorun
0
0
0
0
L
Cliodhna
Barryshini
Cliodhna
0
1
0
0
W
Neith
4
0
0
4
L
Zeus
Jad0401
Zeus
1
0
0
1
L
Izanami
JzAlive
Izanami
0
0
0
0
L
Cerberus
MAKAKVIC
Cerberus
1
2
0
0.5
W
Thanatos
MoyBoy279
Thanatos
1
1
0
1
W
Guan Yu
VokneZ
Guan Yu
1
1
1
1.5
L
Kumbhakarna
bishh99
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,402
Damage
6,228
13,434
Taken
16,226
4,498
Mitigated
5,163
6,204
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,389
512
84
958
2,748
1,058
0
589
2,159
8,614
0
W
Olorun
 
Olorun
1,534
680
0
341
1,991
650
0
1,415
576
14,360
2,374
L
Cliodhna
Barryshini
Cliodhna
1,570
351
0
1,749
3,857
945
0
1,488
2,369
0
11,319
W
Neith
3,429
1,875
0
1,064
2,091
454
32
265
1,826
0
12,203
L
Zeus
Jad0401
Zeus
2,182
539
0
1,340
3,027
910
0
1,290
1,737
21,873
0
L
Izanami
JzAlive
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
MAKAKVIC
Cerberus
1,622
97
0
2,123
4,687
1,676
0
0
4,687
12,147
0
W
Thanatos
MoyBoy279
Thanatos
1,500
836
0
2,356
3,259
836
0
1,208
2,051
0
8,550
W
Guan Yu
VokneZ
Guan Yu
1,550
331
102
1,299
3,345
1,500
31
1,181
2,164
0
11,205
L
Kumbhakarna
bishh99
Kumbhakarna
854
328
0
1,000
4,655
1,632
0
901
3,754
4,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,444
Gold Earned
14,478
119
Minions Killed
118
0
Camps Cleared
0
490,134
Distance Traveled
424,207
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,724
745
14
3
0
91,715
0
W
Olorun
3,422
684
33
7
0
99,913
1
L
Cliodhna
3,058
612
23
5
0
116,527
1
W
Neith
3,955
791
15
3
0
94,727
0
L
Zeus
3,947
789
46
9
0
103,240
2
L
Izanami
972
194
0
0
0
0
0
L
Cerberus
3,547
709
42
8
0
99,252
1
W
Thanatos
3,483
697
23
5
0
101,806
0
W
Guan Yu
3,860
772
34
7
0
101,973
1
L
Kumbhakarna
2,954
591
7
1
0
105,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role