Player Matchup

Athena
Athena
 
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Curtac1
Chaac
Level 28
God Stats
2W - 2L
1,716 SR
Queue Stats
32W - 20L
1,521 Elo+
Solo
Izanami
Izanami
Suicura
Izanami
Level 24
God Stats
6W - 2L
1,854 SR
Queue Stats
30W - 22L
1,422 Elo+
Solo
Bakasura
Bakasura
Volorflex
Bakasura
Level 25
God Stats
20W - 17L
1,545 SR
Queue Stats
32W - 24L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
thisisnonsense
Kukulkan
Level 26
God Stats
2W - 0L
1,562 SR
Queue Stats
54W - 33L
1,590 Elo+
Party 2
Team Averages
Level 25
1,635 SR
1,512 Elo+

VS

Team Averages
Level 17
1,555 SR
1,518 Elo+
Danzaburou
Danzaburou
ARSHIAAJ
Danzaburou
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 1
Anubis
Anubis
GreenUltraAcid
Anubis
Level 29
God Stats
11W - 9L
1,463 SR
Queue Stats
66W - 93L
1,503 Elo+
Solo
Cliodhna
Cliodhna
IllERICA
Cliodhna
Level 15
God Stats
3W - 5L
1,596 SR
Queue Stats
28W - 38L
1,476 Elo+
Solo
Thanatos
Thanatos
Spblackwolf
Thanatos
Level 27
God Stats
1W - 4L
1,524 SR
Queue Stats
15W - 12L
1,464 Elo+
Party 1
Thor
Thor
Thaorkan
Thor
Level 3
God Stats
2W - 3L
1,691 SR
Queue Stats
3W - 6L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 7
8,571
504
6,253
13,050
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Curtac1
Chaac
16
11 / 1 / 2
10,547
620
12,327
12,125
7,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Suicura
Izanami
13
3 / 3 / 2
7,973
469
8,015
9,099
2,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Volorflex
Bakasura
17
8 / 5 / 7
10,083
593
11,796
13,800
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
18
8 / 3 / 3
10,633
625
10,055
11,175
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARSHIAAJ
Danzaburou
12
0 / 7 / 4
7,717
454
6,231
10,053
3,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 4 / 2
9,791
576
7,983
12,607
7,970
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
IllERICA
Cliodhna
13
2 / 8 / 1
8,131
478
8,607
16,476
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Spblackwolf
Thanatos
13
7 / 5 / 0
8,575
504
8,774
14,908
5,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
13
1 / 9 / 1
8,157
480
6,096
12,030
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
32
Kills
12
13
Deaths
33
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
7
5.5
L
Danzaburou
ARSHIAAJ
Danzaburou
0
7
4
0.29
W
Chaac
Curtac1
Chaac
11
1
2
12
L
2
4
2
0.75
L
Cliodhna
IllERICA
Cliodhna
2
8
1
0.31
L
Thanatos
Spblackwolf
Thanatos
7
5
0
1.4
W
Izanami
Suicura
Izanami
3
3
2
1.33
L
Thor
1
9
1
0.17
W
Bakasura
Volorflex
Bakasura
8
5
7
2.3
W
Kukulkan
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
37,691
59,249
Taken
66,074
30,346
Mitigated
26,476
22,160
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,253
1,725
0
4,287
13,050
9,681
591
454
12,596
20,747
0
L
Danzaburou
ARSHIAAJ
Danzaburou
6,231
2,361
313
1,061
10,053
3,127
0
1,585
7,990
0
38,908
W
Chaac
Curtac1
Chaac
12,327
5,066
0
7,373
12,125
7,610
584
173
11,952
4,524
52,918
L
7,983
86
0
4,480
12,607
7,970
1,214
6,746
5,211
60,935
0
L
Cliodhna
IllERICA
Cliodhna
8,607
3,182
0
5,034
16,476
5,474
0
1,963
14,163
0
48,355
L
Thanatos
Spblackwolf
Thanatos
8,774
2,136
0
6,482
14,908
5,651
0
4,748
9,682
0
29,067
W
Izanami
Suicura
Izanami
8,015
5,418
0
2,676
9,099
2,507
2,624
446
8,653
0
48,022
L
Thor
6,096
2,083
0
718
12,030
4,254
0
2,206
9,799
0
40,085
W
Bakasura
Volorflex
Bakasura
11,796
8,774
0
4,763
13,800
6,937
0
2,194
11,606
0
60,922
W
Kukulkan
10,055
1,111
139
2,922
11,175
3,611
0
4,889
6,286
77,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,807
Gold Earned
42,371
503
Minions Killed
417
0
Camps Cleared
0
1,584,545
Distance Traveled
1,518,285
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,571
504
25
1
0
368,403
4
L
Danzaburou
7,717
454
76
4
0
290,824
0
W
Chaac
10,547
620
121
7
0
290,408
1
L
Anubis
9,791
576
126
7
0
275,114
1
L
Cliodhna
8,131
478
85
5
0
325,526
1
L
Thanatos
8,575
504
50
3
0
341,198
0
W
Izanami
7,973
469
96
6
0
262,491
3
L
Thor
8,157
480
80
5
0
285,623
1
W
Bakasura
10,083
593
116
7
0
344,557
1
W
Kukulkan
10,633
625
145
9
0
318,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role