Player Matchup

Ra
Ra
Azimik
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
Darkosha
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,478 Elo+
Party 1
Scylla
Scylla
Kl1ck3R
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Screamnika
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
SimonWater
Cthulhu
Level 111
God Stats
0W - 1L
1,575 SR
Queue Stats
50W - 54L
1,479 Elo+
Solo
Team Averages
Level 60
1,515 SR
1,478 Elo+

VS

Team Averages
Level 63
1,568 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Bigben89700
Neith
Level 140
God Stats
6W - 0L
1,968 SR
Queue Stats
265W - 302L
1,424 Elo+
Solo
Bakasura
Bakasura
CarnalDecay
Bakasura
Level 28
God Stats
6W - 13L
1,571 SR
Queue Stats
182W - 190L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lenox51292
Ah Muzen Cab
Level 40
God Stats
4W - 3L
1,490 SR
Queue Stats
226W - 231L
1,525 Elo+
Party 2
Merlin
Merlin
PATRONVSTVOLEg
Merlin
Level 18
God Stats
1W - 1L
1,313 SR
Queue Stats
26W - 27L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 5 / 8
10,058
838
7,462
15,351
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Darkosha
Kuzenbo
14
1 / 7 / 10
8,397
700
6,107
18,551
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Kl1ck3R
Scylla
15
1 / 7 / 10
8,780
732
6,826
13,689
3,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Screamnika
Gilgamesh
15
3 / 6 / 7
8,845
737
11,267
17,884
11,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SimonWater
Cthulhu
16
5 / 3 / 10
9,737
811
12,333
18,058
20,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 1 / 19
9,975
831
9,717
16,202
19,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 2 / 10
10,605
884
16,353
14,418
7,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
CarnalDecay
Bakasura
15
10 / 8 / 4
10,380
865
12,162
12,562
6,602
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Lenox51292
Ah Muzen Cab
17
2 / 2 / 20
10,247
854
21,597
11,099
6,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 2 / 13
10,985
915
17,599
8,683
4,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
15
Kills
28
28
Deaths
15
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
19
12.5
L
Ra
5
5
8
1.8
W
7
2
10
6
W
Bakasura
CarnalDecay
Bakasura
10
8
4
1.5
L
Kuzenbo
Darkosha
Kuzenbo
1
7
10
0.86
L
Scylla
Kl1ck3R
Scylla
1
7
10
0.86
W
Ah Muzen Cab
Lenox51292
Ah Muzen Cab
2
2
20
6
W
6
2
13
6.25
L
Gilgamesh
Screamnika
Gilgamesh
3
6
7
1.08
L
Cthulhu
SimonWater
Cthulhu
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,995
Damage
77,428
83,533
Taken
62,964
68,827
Mitigated
44,750
28,960
Healing
34,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,717
2,056
8,678
8,510
16,202
19,530
409
8,666
7,536
13,763
0
L
Ra
7,462
1,194
7,889
4,855
15,351
10,195
0
5,715
8,580
23,264
0
W
16,353
5,905
1,309
6,609
14,418
7,567
1,170
8,135
6,283
0
32,110
W
Bakasura
CarnalDecay
Bakasura
12,162
6,248
404
1,573
12,562
6,602
385
6,578
5,984
0
11,915
L
Kuzenbo
Darkosha
Kuzenbo
6,107
2,220
0
883
18,551
23,253
0
6,203
11,960
10,009
0
L
Scylla
Kl1ck3R
Scylla
6,826
1,326
458
3,161
13,689
3,477
0
3,053
9,833
20,273
0
W
Ah Muzen Cab
Lenox51292
Ah Muzen Cab
21,597
6,646
1,132
3,958
11,099
6,117
3,243
5,372
5,727
0
44,944
W
17,599
1,769
1,208
1,228
8,683
4,934
332
5,905
2,778
43,941
0
L
Gilgamesh
Screamnika
Gilgamesh
11,267
1,170
1,277
3,446
17,884
11,174
0
5,633
11,684
4,599
12,509
L
Cthulhu
SimonWater
Cthulhu
12,333
415
3,580
3,411
18,058
20,728
0
6,712
11,012
27,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
52,192
159
Minions Killed
160
0
Camps Cleared
0
1,026,644
Distance Traveled
1,074,601
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,975
831
6
1
0
197,030
0
L
Ra
10,058
838
45
4
0
193,612
0
W
Neith
10,605
884
47
4
0
223,547
2
W
Bakasura
10,380
865
12
1
0
214,897
1
L
Kuzenbo
8,397
700
10
1
0
211,487
0
L
Scylla
8,780
732
44
4
0
195,328
2
W
Ah Muzen Cab
10,247
854
43
4
0
226,667
0
W
Merlin
10,985
915
52
4
0
212,460
0
L
Gilgamesh
8,845
737
22
2
0
198,068
0
L
Cthulhu
9,737
811
38
3
0
228,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role