Player Matchup

Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DMF GABGALAB
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,517 Elo+
Party 1
Bakasura
Bakasura
HollowHellBound
Bakasura
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,726 Elo+
Solo
Olorun
Olorun
Lakeside_TY
Olorun
Level 25
God Stats
9W - 3L
1,256 SR
Queue Stats
47W - 41L
1,464 Elo+
Solo
Jormungandr
Jormungandr
NA Typical
Jormungandr
Level 8
God Stats
2W - 0L
1,725 SR
Queue Stats
11W - 5L
1,684 Elo+
Party 1
Team Averages
Level 16
1,496 SR
1,578 Elo+

VS

Team Averages
Level 16
1,444 SR
1,480 Elo+
Bellona
Bellona
Emilianito_09
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,431 Elo+
Solo
Geb
Geb
NiesonWyatt
Geb
Level 27
God Stats
8W - 15L
1,438 SR
Queue Stats
259W - 310L
1,476 Elo+
Solo
Chaac
Chaac
PanteraTex
Chaac
Level 25
God Stats
11W - 25L
1,504 SR
Queue Stats
101W - 108L
1,499 Elo+
Solo
Izanami
Izanami
Throbbinwouldd
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Jing Wei
Jing Wei
fuego-impar
Jing Wei
Level 16
God Stats
3W - 9L
1,276 SR
Queue Stats
13W - 21L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 0 / 2
11,140
655
12,387
10,438
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
15
6 / 3 / 1
10,035
590
9,136
12,333
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
12
0 / 4 / 1
7,678
452
2,318
10,177
3,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
7 / 5 / 3
9,634
567
9,679
13,111
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NA Typical
Jormungandr
13
2 / 3 / 10
8,945
526
7,781
14,670
13,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 5 / 4
8,244
485
9,818
12,781
7,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 7 / 3
8,924
525
9,605
13,297
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
14
4 / 5 / 2
9,126
537
9,134
16,838
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 1
6,308
371
1,010
5,548
1,694
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
fuego-impar
Jing Wei
13
1 / 3 / 1
8,245
485
4,243
11,033
3,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
23
Kills
15
15
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
0
2
9
W
Vamana
6
3
1
2.17
L
Bellona
3
5
4
1
W
Bakasura
0
4
1
0.13
W
Olorun
7
5
3
1.7
W
Jormungandr
NA Typical
Jormungandr
2
3
10
2.33
L
7
7
3
1.21
L
Chaac
4
5
2
1
L
0
3
1
0.17
L
Jing Wei
fuego-impar
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,301
Damage
33,810
60,729
Taken
59,497
31,940
Mitigated
25,548
20,101
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,387
5,374
0
4,591
10,438
3,885
4,650
317
10,117
89,458
0
W
Vamana
9,136
3,449
0
5,158
12,333
6,023
0
1,561
10,634
0
63,790
L
Bellona
9,818
4,107
0
1,090
12,781
7,638
0
7,650
5,091
0
47,668
W
Bakasura
2,318
1,912
0
2,379
10,177
3,807
129
1,202
8,905
0
24,209
W
Olorun
9,679
4,875
667
5,630
13,111
4,529
1,027
2,852
9,988
58,367
0
W
Jormungandr
NA Typical
Jormungandr
7,781
2,586
15
1,661
14,670
13,696
165
3,043
11,309
33,586
0
L
9,605
1,461
70
2,594
13,297
4,519
0
8,279
4,978
36,405
0
L
Chaac
9,134
2,132
0
6,410
16,838
8,553
867
8,868
7,970
0
53,293
L
1,010
661
0
1,144
5,548
1,694
267
3,630
1,918
0
16,539
L
Jing Wei
fuego-impar
Jing Wei
4,243
3,042
0
2,104
11,033
3,144
1,340
1,420
9,509
0
44,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
40,847
459
Minions Killed
360
0
Camps Cleared
0
1,526,109
Distance Traveled
1,485,782
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,140
655
147
9
0
347,550
2
W
Vamana
10,035
590
109
6
0
337,697
3
L
Bellona
8,244
485
84
5
0
352,811
1
W
Bakasura
7,678
452
62
4
0
285,492
2
W
Olorun
9,634
567
85
5
0
255,365
2
W
Jormungandr
8,945
526
56
3
0
300,005
3
L
Geb
8,924
525
59
3
0
306,214
0
L
Chaac
9,126
537
95
6
0
363,271
1
L
Izanami
6,308
371
36
2
0
152,681
2
L
Jing Wei
8,245
485
86
5
0
310,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role