Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CaptainOldbear
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,545 Elo+
Solo
Chaac
Chaac
EDERMCARMEN
Chaac
Level 29
God Stats
8W - 5L
1,600 SR
Queue Stats
62W - 39L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Parason_7
Cernunnos
Level 29
God Stats
6W - 1L
1,802 SR
Queue Stats
128W - 92L
1,549 Elo+
Solo
Agni
Agni
TP_4s13r
Agni
Level 29
God Stats
5W - 5L
1,559 SR
Queue Stats
150W - 147L
1,469 Elo+
Solo
Team Averages
Level 27
1,592 SR
1,507 Elo+

VS

Team Averages
Level 21
1,569 SR
1,494 Elo+
Guan Yu
Guan Yu
PlaTiN_HunTeR__
Guan Yu
Level 18
God Stats
4W - 5L
1,464 SR
Queue Stats
79W - 66L
1,442 Elo+
Solo
Hou Yi
Hou Yi
SarahDuck53
Hou Yi
Level 29
God Stats
49W - 66L
1,437 SR
Queue Stats
168W - 174L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
dragon122005
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,624 Elo+
Party 1
Nemesis
Nemesis
ironclyde
Nemesis
Level 29
God Stats
3W - 4L
1,658 SR
Queue Stats
168W - 182L
1,459 Elo+
Solo
Yemoja
Yemoja
sidTV37
Yemoja
Level 29
God Stats
5W - 4L
1,786 SR
Queue Stats
133W - 122L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 1
5,610
561
1,512
3,495
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
6,010
601
3,617
6,608
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 3
5,769
577
1,257
3,990
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Parason_7
Cernunnos
12
4 / 0 / 1
6,418
642
3,496
3,500
1,075
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
7 / 3 / 2
6,505
651
5,359
4,175
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,746
475
2,506
3,221
1,195
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
8
1 / 5 / 1
5,155
516
2,185
5,952
1,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
dragon122005
Kukulkan
8
2 / 7 / 1
4,999
500
1,431
5,680
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ironclyde
Nemesis
9
1 / 2 / 1
5,201
520
1,709
6,207
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
sidTV37
Yemoja
5
0 / 0 / 1
4,354
435
852
2,652
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
6
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
1
0.5
W
2
2
3
1.75
W
1
0
3
2.5
W
Cernunnos
Parason_7
Cernunnos
4
0
1
4.5
L
2
1
0
2
L
Hou Yi
1
5
1
0.3
W
Agni
7
3
2
2.67
L
Kukulkan
dragon122005
Kukulkan
2
7
1
0.36
L
Nemesis
ironclyde
Nemesis
1
2
1
0.75
L
Yemoja
sidTV37
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
8,683
21,768
Taken
23,712
9,792
Mitigated
6,607
6,720
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,512
383
0
1,858
3,495
771
489
262
3,233
0
23,505
W
3,617
1,636
0
640
6,608
3,923
25
250
6,358
0
36,714
W
1,257
0
0
1,820
3,990
2,785
352
620
3,370
0
17,155
W
Cernunnos
Parason_7
Cernunnos
3,496
1,488
0
1,902
3,500
1,075
2,236
557
2,943
0
42,765
L
2,506
332
0
1,558
3,221
1,195
0
0
3,221
0
12,491
L
Hou Yi
2,185
848
142
573
5,952
1,426
786
1,202
4,638
0
21,214
W
Agni
5,359
338
0
500
4,175
1,238
632
993
3,182
23,690
0
L
Kukulkan
dragon122005
Kukulkan
1,431
306
0
0
5,680
1,470
320
2,396
3,034
11,243
0
L
Nemesis
ironclyde
Nemesis
1,709
407
0
3,559
6,207
1,460
0
1,025
5,052
0
19,920
L
Yemoja
sidTV37
Yemoja
852
134
389
574
2,652
1,056
277
228
2,408
7,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
24,455
291
Minions Killed
149
0
Camps Cleared
0
919,772
Distance Traveled
892,473
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,610
561
57
6
0
180,261
3
W
Bellona
6,010
601
74
7
0
209,135
0
W
Chaac
5,769
577
23
2
0
182,196
2
W
Cernunnos
6,418
642
86
9
0
167,504
3
L
Guan Yu
4,746
475
26
3
0
176,904
2
L
Hou Yi
5,155
516
40
4
0
167,822
0
W
Agni
6,505
651
51
5
0
180,676
0
L
Kukulkan
4,999
500
24
2
0
180,648
0
L
Nemesis
5,201
520
40
4
0
206,343
2
L
Yemoja
4,354
435
19
2
0
160,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role