Player Matchup

Kukulkan
Kukulkan
LeonNefarious
Kukulkan
Level 29
God Stats
17W - 12L
1,559 SR
Queue Stats
149W - 156L
1,454 Elo+
Party 2
Kali
Kali
Tippowitz
Kali
Level 29
God Stats
15W - 11L
1,590 SR
Queue Stats
170W - 173L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
Wh33ls1134
Jing Wei
Level 8
God Stats
4W - 5L
1,558 SR
Queue Stats
17W - 15L
1,472 Elo+
Party 1
Mulan
Mulan
matthew516
Mulan
Level 22
God Stats
5W - 2L
1,519 SR
Queue Stats
52W - 44L
1,523 Elo+
Solo
Artio
Artio
mikethegamer437
Artio
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 11L
1,472 Elo+
Party 1
Team Averages
Level 22
1,545 SR
1,481 Elo+

VS

Team Averages
Level 51
1,495 SR
1,571 Elo+
Skadi
Skadi
OtterxXxKing
Skadi
Level 21
God Stats
24W - 11L
1,719 SR
Queue Stats
57W - 41L
1,604 Elo+
Party 3
Hades
Hades
SecretTrader
Hades
Level 18
God Stats
3W - 1L
1,612 SR
Queue Stats
5W - 1L
1,762 Elo+
Party 3
Hercules
Hercules
atazega
Hercules
Level 29
God Stats
22W - 23L
1,533 SR
Queue Stats
123W - 126L
1,498 Elo+
Solo
Guan Yu
Guan Yu
pochovlo123
Guan Yu
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
49W - 54L
1,474 Elo+
Solo
Janus
Janus
theshadowkitten
Janus
Level 156
God Stats
0W - 5L
1,124 SR
Queue Stats
273W - 254L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeonNefarious
Kukulkan
15
3 / 2 / 3
9,692
510
6,776
7,954
3,066
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
16
7 / 4 / 10
10,800
568
13,667
18,760
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Wh33ls1134
Jing Wei
17
9 / 3 / 7
11,001
579
13,402
13,661
5,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
18
4 / 1 / 8
10,893
573
19,239
20,916
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
6 / 4 / 13
10,089
531
9,237
20,637
23,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 1
9,402
495
12,600
14,203
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 7 / 5
8,690
457
8,792
16,570
8,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
atazega
Hercules
13
2 / 8 / 3
8,862
466
8,557
18,635
19,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
pochovlo123
Guan Yu
15
1 / 3 / 3
8,838
465
9,169
15,748
14,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 2
9,979
525
11,738
12,712
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
29
Kills
14
14
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
LeonNefarious
Kukulkan
3
2
3
2.25
L
6
7
1
0.93
L
1
7
5
0.5
W
Kali
7
4
10
3
W
Jing Wei
Wh33ls1134
Jing Wei
9
3
7
4.17
L
Hercules
atazega
Hercules
2
8
3
0.44
W
Mulan
4
1
8
8
W
6
4
13
3.13
L
Guan Yu
pochovlo123
Guan Yu
1
3
3
0.83
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,321
Damage
50,856
81,928
Taken
77,868
62,557
Mitigated
53,187
31,261
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
LeonNefarious
Kukulkan
6,776
649
0
810
7,954
3,066
525
2,211
5,624
56,603
0
L
12,600
4,288
0
1,617
14,203
6,363
331
3,099
10,949
0
52,781
L
8,792
992
172
4,941
16,570
8,570
854
4,340
12,087
40,597
0
W
Kali
13,667
7,546
0
8,488
18,760
10,440
222
6,474
12,056
0
63,812
W
Jing Wei
Wh33ls1134
Jing Wei
13,402
11,337
0
3,131
13,661
5,110
4,111
1,681
11,693
0
65,292
L
Hercules
atazega
Hercules
8,557
1,225
0
3,442
18,635
19,629
144
6,511
12,072
0
36,520
W
Mulan
19,239
3,121
0
13,023
20,916
20,525
1,110
5,469
15,302
0
78,755
W
9,237
639
1,887
3,922
20,637
23,416
783
6,622
13,588
34,899
0
L
Guan Yu
pochovlo123
Guan Yu
9,169
894
168
4,493
15,748
14,786
458
252
14,582
10,481
36,747
L
11,738
953
230
4,057
12,712
3,839
0
2,051
10,381
72,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
45,771
537
Minions Killed
438
0
Camps Cleared
0
1,814,591
Distance Traveled
1,726,892
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,692
510
123
6
0
382,365
3
L
Skadi
9,402
495
77
4
0
331,137
0
L
Hades
8,690
457
75
4
0
322,477
0
W
Kali
10,800
568
94
5
0
373,373
3
W
Jing Wei
11,001
579
118
6
0
357,173
2
L
Hercules
8,862
466
60
3
0
345,550
6
W
Mulan
10,893
573
149
8
0
347,274
0
W
Artio
10,089
531
53
3
0
354,406
1
L
Guan Yu
8,838
465
90
5
0
347,166
0
L
Janus
9,979
525
136
7
0
380,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role