Player Matchup

Gilgamesh
Gilgamesh
BAT5NATSU 115
Gilgamesh
Level 26
God Stats
3W - 4L
1,527 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 2
Vulcan
Vulcan
H00V
Vulcan
Level 156
God Stats
3W - 5L
1,449 SR
Queue Stats
130W - 147L
1,404 Elo+
Party 3
Cupid
Cupid
PANCAKES420I1UP
Cupid
Level 128
God Stats
12W - 14L
1,486 SR
Queue Stats
75W - 91L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ecosay
Morgan Le Fay
Level 141
God Stats
57W - 42L
1,580 SR
Queue Stats
380W - 424L
1,475 Elo+
Solo
Cthulhu
Cthulhu
julians66
Cthulhu
Level 141
God Stats
2W - 3L
1,488 SR
Queue Stats
23W - 18L
1,548 Elo+
Party 2
Team Averages
Level 118
1,506 SR
1,452 Elo+

VS

Team Averages
Level 81
1,483 SR
1,596 Elo+
Medusa
Medusa
DietDrKelp69
Medusa
Level 114
God Stats
7W - 3L
1,440 SR
Queue Stats
75W - 70L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
Morrigan4851
Ah Puch
Level 54
God Stats
1W - 2L
1,168 SR
Queue Stats
239W - 251L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TPIY4life1234
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,853 SR
Queue Stats
36W - 18L
1,716 Elo+
Party 1
Chiron
Chiron
The_DankMagician
Chiron
Level 99
God Stats
7W - 1L
1,550 SR
Queue Stats
40W - 35L
1,764 Elo+
Party 1
Bacchus
Bacchus
cannapepper
Bacchus
Level 12
God Stats
5W - 6L
1,403 SR
Queue Stats
73W - 71L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BAT5NATSU 115
Gilgamesh
15
1 / 5 / 5
9,433
943
5,232
15,251
10,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
H00V
Vulcan
15
0 / 3 / 2
8,811
881
10,637
10,989
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 3
9,560
956
8,699
12,897
5,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ecosay
Morgan Le Fay
16
0 / 3 / 4
9,418
942
8,215
11,226
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
julians66
Cthulhu
15
3 / 1 / 3
9,761
976
10,628
10,882
15,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

200

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 2 / 8
10,448
1,045
13,443
9,652
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Morrigan4851
Ah Puch
16
2 / 0 / 9
9,869
987
17,429
5,309
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
TPIY4life1234
Ah Muzen Cab
17
7 / 0 / 7
11,196
1,120
14,907
10,720
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 10
9,517
952
8,898
6,989
3,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
cannapepper
Bacchus
16
0 / 2 / 10
9,859
986
3,461
13,037
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
6
Kills
15
15
Deaths
6
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BAT5NATSU 115
Gilgamesh
1
5
5
0.7
W
Medusa
5
2
8
4.5
L
Vulcan
H00V
Vulcan
0
3
2
0.33
W
Ah Puch
Morrigan4851
Ah Puch
2
0
9
6.5
L
2
3
3
1.17
W
Ah Muzen Cab
TPIY4life1234
Ah Muzen Cab
7
0
7
10.5
W
1
2
10
3
W
Bacchus
cannapepper
Bacchus
0
2
10
2.5
L
Morgan Le Fay
ecosay
Morgan Le Fay
0
3
4
0.67
L
Cthulhu
julians66
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
58,138
61,245
Taken
45,707
39,575
Mitigated
36,972
6,452
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BAT5NATSU 115
Gilgamesh
5,232
907
1,195
745
15,251
10,076
0
4,286
10,581
0
7,632
W
Medusa
13,443
6,910
0
2,936
9,652
4,254
0
5,753
3,805
0
34,516
L
Vulcan
H00V
Vulcan
10,637
5,089
0
385
10,989
4,306
0
3,648
6,877
28,641
0
W
Ah Puch
Morrigan4851
Ah Puch
17,429
339
0
2,204
5,309
2,488
0
4,243
1,024
36,834
0
L
8,699
5,506
363
787
12,897
5,163
0
4,902
7,748
0
25,505
W
Ah Muzen Cab
TPIY4life1234
Ah Muzen Cab
14,907
6,134
0
5,601
10,720
9,069
0
6,597
3,953
0
46,370
W
8,898
1,619
1,237
2,001
6,989
3,188
0
3,513
3,456
0
24,954
W
Bacchus
cannapepper
Bacchus
3,461
357
0
1,843
13,037
17,973
0
8,709
3,989
9,379
0
L
Morgan Le Fay
ecosay
Morgan Le Fay
8,215
476
287
1,820
11,226
4,431
0
4,315
6,637
42,264
0
L
Cthulhu
julians66
Cthulhu
10,628
232
689
181
10,882
15,599
0
3,739
6,854
26,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,983
Gold Earned
50,889
221
Minions Killed
230
6
Camps Cleared
10
914,288
Distance Traveled
1,028,435
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,433
943
8
1
0
142,448
0
W
Medusa
10,448
1,045
43
4
2
204,375
0
L
Vulcan
8,811
881
44
4
1
203,483
2
W
Ah Puch
9,869
987
55
6
1
202,574
0
L
Cupid
9,560
956
48
5
3
179,121
0
W
Ah Muzen Cab
11,196
1,120
74
7
4
208,866
0
W
Chiron
9,517
952
53
5
2
203,715
0
W
Bacchus
9,859
986
5
1
1
208,905
0
L
Morgan Le Fay
9,418
942
86
9
1
185,366
2
L
Cthulhu
9,761
976
35
4
1
203,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role