Player Matchup

Baron Samedi
Baron Samedi
Silver I
Blightedii
Baron Samedi
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,575 MMR
Party 1
Charybdis
Charybdis
Silver I
HennyxHilton
Charybdis
Silver I
Level 120
God Stats
5W - 2L
1,980 SR
Queue Stats
31W - 19L
1,575 MMR
Party 1
Sobek
Sobek
Silver I
SaneElephant563
Sobek
Silver I
Level 116
God Stats
10W - 7L
1,783 SR
Queue Stats
25W - 17L
1,575 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,754 SR
1,575 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,517 SR
1,563 MMR
Heimdallr
Heimdallr
Silver I
FiestySloth95
Heimdallr
Silver I
Level 117
God Stats
4W - 6L
1,595 SR
Queue Stats
39W - 42L
1,488 MMR
Party 2
Zeus
Zeus
Gold II
Yaboi_Leroy
Zeus
Gold II
Level 125
God Stats
0W - 3L
1,195 SR
Queue Stats
35W - 30L
1,725 MMR
Party 2
Xing Tian
Xing Tian
Gold V
mrrejection
Xing Tian
Gold V
Level 94
God Stats
0W - 2L
1,763 SR
Queue Stats
18W - 19L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blightedii
Baron Samedi
16
4 / 4 / 13
11,920
701
21,504
15,809
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
HennyxHilton
Charybdis
17
11 / 3 / 7
12,841
755
21,208
16,409
6,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 15
11,563
680
8,358
22,969
33,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneAthenaArtioCerberusGilgamesh

VS

Bans
MedusaOdinAwilixGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FiestySloth95
Heimdallr
13
1 / 8 / 6
10,174
598
15,601
17,450
6,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 3
11,646
685
21,228
14,249
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
mrrejection
Xing Tian
14
2 / 5 / 5
10,286
605
9,989
29,334
36,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
19
Kills
8
8
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blightedii
Baron Samedi
4
4
13
2.63
L
Heimdallr
FiestySloth95
Heimdallr
1
8
6
0.5
W
Charybdis
HennyxHilton
Charybdis
11
3
7
4.83
W
4
1
15
11.5
L
5
6
3
1.08
L
Xing Tian
mrrejection
Xing Tian
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
46,818
55,187
Taken
61,033
46,982
Mitigated
46,887
24,898
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blightedii
Baron Samedi
21,504
812
4,482
8,675
15,809
7,389
148
11,404
3,938
53,000
0
L
Heimdallr
FiestySloth95
Heimdallr
15,601
5,550
0
3,243
17,450
6,430
587
10,552
6,898
0
41,025
W
Charybdis
HennyxHilton
Charybdis
21,208
14,113
0
5,671
16,409
6,121
2,809
10,289
5,700
0
65,311
W
8,358
661
484
5,586
22,969
33,472
390
8,755
13,637
17,407
0
L
21,228
2,886
164
2,374
14,249
4,365
576
7,671
6,578
51,994
0
L
Xing Tian
mrrejection
Xing Tian
9,989
648
0
3,528
29,334
36,092
0
11,926
17,408
20,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,324
Gold Earned
32,106
172
Minions Killed
154
8
Camps Cleared
5
1,003,747
Distance Traveled
836,785
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,920
701
72
4
4
356,653
4
L
Heimdallr
10,174
598
53
3
0
248,911
0
W
Charybdis
12,841
755
85
5
4
282,836
3
W
Sobek
11,563
680
15
1
0
364,258
5
L
Zeus
11,646
685
85
5
4
256,130
0
L
Xing Tian
10,286
605
16
1
1
331,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role