Player Matchup

Sylvanus
Sylvanus
CanYouWriteCode
Sylvanus
Level 46
God Stats
2W - 3L
1,530 SR
Queue Stats
141W - 130L
1,452 Elo+
Party 4
Agni
Agni
For Four Loko
Agni
Level 151
God Stats
10W - 12L
1,887 SR
Queue Stats
239W - 273L
1,558 Elo+
Party 2
Xbalanque
Xbalanque
Optimus-Primal96
Xbalanque
Level 63
God Stats
0W - 7L
1,016 SR
Queue Stats
230W - 253L
1,368 Elo+
Party 4
Mercury
Mercury
SuperPhunTyme69
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,174 Elo+
Party 2
Odin
Odin
edgy_gnome
Odin
Level 123
God Stats
7W - 10L
1,519 SR
Queue Stats
273W - 311L
1,506 Elo+
Party 2
Team Averages
Level 77
1,490 SR
1,411 Elo+

VS

Team Averages
Level 77
1,597 SR
1,474 Elo+
Bastet
Bastet
BlaseBlahZay
Bastet
Level 148
God Stats
5W - 1L
1,882 SR
Queue Stats
182W - 163L
1,531 Elo+
Party 1
Charybdis
Charybdis
Crruunk
Charybdis
Level 42
God Stats
2W - 0L
1,526 SR
Queue Stats
105W - 102L
1,382 Elo+
Party 3
Vulcan
Vulcan
DubDaBeast
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 74L
1,594 Elo+
Party 1
Ymir
Ymir
Tw0 Liv3 Cr3w
Ymir
Level 147
God Stats
13W - 5L
1,629 SR
Queue Stats
294W - 276L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rca1021
Cu Chulainn
Level 29
God Stats
34W - 36L
1,448 SR
Queue Stats
120W - 115L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 4 / 7
9,709
360
5,623
14,098
15,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 10 / 5
11,095
411
16,806
19,461
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
19
3 / 9 / 6
12,391
459
17,681
18,711
6,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 10 / 3
10,968
406
9,760
24,492
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 6 / 3
13,258
491
18,833
27,435
27,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 2 / 15
15,726
582
14,406
23,422
10,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Crruunk
Charybdis
20
11 / 4 / 13
14,000
519
15,019
14,258
5,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
DubDaBeast
Vulcan
20
15 / 3 / 12
14,535
538
29,556
16,415
8,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 20
12,104
448
12,030
22,652
15,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
rca1021
Cu Chulainn
18
3 / 4 / 10
12,056
447
11,527
29,168
17,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
15
Kills
39
39
Deaths
15
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
2
15
7.25
L
Sylvanus
1
4
7
1.13
W
Charybdis
Crruunk
Charybdis
11
4
13
4.38
W
Vulcan
DubDaBeast
Vulcan
15
3
12
7
L
2
10
5
0.45
L
Xbalanque
3
9
6
0.67
L
2
10
3
0.35
W
3
2
20
6.5
L
7
6
3
1.42
W
Cu Chulainn
rca1021
Cu Chulainn
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,703
Damage
82,538
104,197
Taken
105,915
66,334
Mitigated
57,457
12,330
Healing
43,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,406
3,490
0
14,225
23,422
10,699
536
5,512
17,910
0
138,386
L
Sylvanus
5,623
820
1,080
2,814
14,098
15,085
137
7,425
6,673
24,026
8,422
W
Charybdis
Crruunk
Charybdis
15,019
7,328
0
3,248
14,258
5,516
5,797
4,145
10,113
0
79,497
W
Vulcan
DubDaBeast
Vulcan
29,556
8,412
662
7,250
16,415
8,499
1,129
6,157
10,258
91,496
0
L
16,806
808
40
1,993
19,461
7,017
0
9,095
10,366
68,483
0
L
Xbalanque
17,681
10,007
0
2,424
18,711
6,574
912
6,750
11,961
0
110,171
L
9,760
5,204
0
500
24,492
9,869
0
11,874
12,618
0
80,664
W
12,030
2,281
0
7,744
22,652
15,334
655
6,706
15,946
56,154
0
L
18,833
1,728
0
3,479
27,435
27,789
0
9,845
17,590
15,365
56,862
W
Cu Chulainn
rca1021
Cu Chulainn
11,527
1,677
899
9,380
29,168
17,409
1,608
6,036
23,132
108
54,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,421
Gold Earned
68,421
560
Minions Killed
645
0
Camps Cleared
0
2,321,013
Distance Traveled
2,687,163
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,726
582
197
7
0
610,602
10
L
Sylvanus
9,709
360
60
2
0
379,303
5
W
Charybdis
14,000
519
150
6
0
498,644
3
W
Vulcan
14,535
538
135
5
0
553,025
0
L
Agni
11,095
411
107
4
0
430,947
3
L
Xbalanque
12,391
459
151
6
0
483,041
6
L
Mercury
10,968
406
114
4
0
541,088
1
W
Ymir
12,104
448
62
2
0
516,650
3
L
Odin
13,258
491
128
5
0
486,634
4
W
Cu Chulainn
12,056
447
101
4
0
508,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role