Player Matchup

Bacchus
Bacchus
BAKIBEKI
Bacchus
Level 11
God Stats
3W - 5L
1,438 SR
Queue Stats
26W - 37L
1,588 Elo+
Party 1
Odin
Odin
Ettu skit9610
Odin
Level 23
God Stats
4W - 3L
1,770 SR
Queue Stats
14W - 12L
1,445 Elo+
Party 1
Arachne
Arachne
Hasao1221
Arachne
Level 23
God Stats
7W - 5L
1,661 SR
Queue Stats
68W - 67L
1,545 Elo+
Solo
Chiron
Chiron
Yay08bAll
Chiron
Level 29
God Stats
22W - 32L
1,845 SR
Queue Stats
108W - 149L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
assassinbean420
Morgan Le Fay
Level 23
God Stats
4W - 7L
1,341 SR
Queue Stats
42W - 66L
1,452 Elo+
Party 1
Team Averages
Level 22
1,611 SR
1,499 Elo+

VS

Team Averages
Level 15
1,483 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IndigoSquid6026
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
ScaldingWaves
Khepri
Level 6
God Stats
1W - 2L
1,432 SR
Queue Stats
3W - 4L
1,533 Elo+
Solo
Discordia
Discordia
VeryCleverBoy
Discordia
Level 28
God Stats
7W - 10L
1,482 SR
Queue Stats
116W - 124L
1,496 Elo+
Solo
Olorun
Olorun
bigbadballa
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAKIBEKI
Bacchus
11
4 / 0 / 3
7,356
460
6,170
12,115
10,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 1 / 1
8,985
562
8,990
9,049
5,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Hasao1221
Arachne
13
6 / 3 / 2
8,378
524
6,634
8,930
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Yay08bAll
Chiron
11
1 / 2 / 1
6,684
418
5,942
10,823
3,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
assassinbean420
Morgan Le Fay
12
1 / 2 / 5
7,598
475
9,225
9,431
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 3 / 2
6,998
437
10,990
10,524
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 3
6,630
414
1,682
12,848
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
6,509
407
2,028
9,898
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
VeryCleverBoy
Discordia
13
3 / 1 / 2
7,812
488
9,415
6,034
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
8
1 / 10 / 0
6,305
394
1,522
9,977
3,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
20
Kills
8
8
Deaths
20
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
2
1.33
W
Bacchus
BAKIBEKI
Bacchus
4
0
3
5.5
W
8
1
1
8.5
W
Arachne
Hasao1221
Arachne
6
3
2
2.33
L
1
4
3
0.63
L
0
2
1
0.25
L
Discordia
VeryCleverBoy
Discordia
3
1
2
4
W
Chiron
Yay08bAll
Chiron
1
2
1
0.75
W
Morgan Le Fay
assassinbean420
Morgan Le Fay
1
2
5
1.75
L
Olorun
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
25,637
50,348
Taken
49,281
26,723
Mitigated
19,266
15,569
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,990
4,199
0
4,986
10,524
3,467
155
2,929
7,595
0
44,109
W
Bacchus
BAKIBEKI
Bacchus
6,170
958
0
773
12,115
10,994
380
2,551
9,479
17,552
0
W
8,990
1,805
0
3,514
9,049
5,202
1,285
3,585
5,254
6,912
41,044
W
Arachne
Hasao1221
Arachne
6,634
4,802
0
2,828
8,930
3,889
0
1,711
7,163
0
52,843
L
1,682
176
0
330
12,848
4,498
113
7,218
5,630
19,314
0
L
2,028
146
0
2,616
9,898
6,461
0
3,175
6,723
19,391
0
L
Discordia
VeryCleverBoy
Discordia
9,415
589
0
1,376
6,034
1,773
0
2,172
3,725
43,730
0
W
Chiron
Yay08bAll
Chiron
5,942
1,315
742
5,432
10,823
3,256
1,863
2,491
8,274
0
35,461
W
Morgan Le Fay
assassinbean420
Morgan Le Fay
9,225
1,949
0
2,280
9,431
3,382
1,277
3,426
5,531
53,972
0
L
Olorun
1,522
1,011
0
1,188
9,977
3,067
965
1,234
8,118
18,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
34,254
351
Minions Killed
265
0
Camps Cleared
0
1,397,991
Distance Traveled
1,383,273
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,998
437
64
4
0
240,326
2
W
Bacchus
7,356
460
17
1
0
308,345
3
W
Odin
8,985
562
103
6
0
288,319
0
W
Arachne
8,378
524
80
5
0
279,680
1
L
Ymir
6,630
414
43
3
0
275,234
0
L
Khepri
6,509
407
33
2
0
285,509
2
L
Discordia
7,812
488
85
5
0
323,147
2
W
Chiron
6,684
418
66
4
0
248,142
0
W
Morgan Le Fay
7,598
475
85
5
0
273,505
4
L
Olorun
6,305
394
40
3
0
259,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role