Player Matchup

Cerberus
Cerberus
Drummer122YT
Cerberus
Level 142
God Stats
1W - 1L
1,563 SR
Queue Stats
169W - 181L
1,527 Elo+
Solo
Hades
Hades
Kesterkorn
Hades
Level 128
God Stats
2W - 5L
1,348 SR
Queue Stats
465W - 468L
1,515 Elo+
Party 1
Zeus
Zeus
LiL_SnIpErS_TC
Zeus
Level 67
God Stats
2W - 0L
1,412 SR
Queue Stats
58W - 52L
1,524 Elo+
Solo
Anubis
Anubis
Liesmyth
Anubis
Level 105
God Stats
3W - 3L
1,583 SR
Queue Stats
155W - 160L
1,501 Elo+
Solo
Camazotz
Camazotz
Thømåş
Camazotz
Level 66
God Stats
3W - 4L
1,394 SR
Queue Stats
333W - 341L
1,509 Elo+
Party 1
Team Averages
Level 102
1,460 SR
1,515 Elo+

VS

Team Averages
Level 128
1,613 SR
1,482 Elo+
Ares
Ares
Dosaraith
Ares
Level 123
God Stats
9W - 2L
1,827 SR
Queue Stats
74W - 87L
1,484 Elo+
Party 3
Cerberus
Cerberus
OscarMT
Cerberus
Level 121
God Stats
0W - 1L
1,648 SR
Queue Stats
46W - 52L
1,476 Elo+
Party 2
Artio
Artio
bigbootytoot
Artio
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
jbDaytona
Bellona
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 84L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
xAdrianRLx
Sun Wukong
Level 125
God Stats
1W - 1L
1,590 SR
Queue Stats
32W - 37L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drummer122YT
Cerberus
18
6 / 2 / 17
11,105
925
14,814
14,307
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
16
2 / 2 / 20
9,510
793
13,038
9,747
9,759
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 12
9,666
806
17,143
7,638
2,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Liesmyth
Anubis
17
7 / 3 / 10
10,521
877
14,472
11,706
6,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Thømåş
Camazotz
16
2 / 1 / 19
9,466
789
5,377
12,998
5,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 7 / 8
7,901
658
9,897
12,752
16,099
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
OscarMT
Cerberus
16
2 / 3 / 5
8,196
683
11,318
16,172
13,151
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 6 / 7
7,498
625
4,576
14,998
7,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
jbDaytona
Bellona
15
4 / 5 / 3
8,626
719
8,172
14,811
14,012
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
xAdrianRLx
Sun Wukong
16
4 / 2 / 5
8,741
728
13,567
12,841
15,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
23
Kills
11
11
Deaths
23
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
1
7
8
0.71
W
Cerberus
Drummer122YT
Cerberus
6
2
17
7.25
W
Hades
2
2
20
6
W
6
3
12
4
W
Anubis
Liesmyth
Anubis
7
3
10
4
L
Cerberus
OscarMT
Cerberus
2
3
5
1.5
W
Camazotz
Thømåş
Camazotz
2
1
19
11.5
L
0
6
7
0.58
L
Bellona
jbDaytona
Bellona
4
5
3
1.1
L
Sun Wukong
xAdrianRLx
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,844
Damage
47,530
56,396
Taken
71,574
37,739
Mitigated
66,329
29,154
Healing
27,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,897
401
1,810
411
12,752
16,099
0
10,651
2,101
13,975
0
W
Cerberus
Drummer122YT
Cerberus
14,814
1,271
1,338
5,841
14,307
13,783
533
7,268
7,039
22,407
0
W
Hades
13,038
1,624
3,219
2,878
9,747
9,759
973
4,388
5,359
18,909
0
W
17,143
3,714
1,098
2,490
7,638
2,401
330
3,048
4,590
31,037
0
W
Anubis
Liesmyth
Anubis
14,472
1,050
1,427
4,436
11,706
6,648
393
5,432
6,274
40,940
0
L
Cerberus
OscarMT
Cerberus
11,318
555
1,026
4,691
16,172
13,151
0
12,958
3,214
28,488
0
W
Camazotz
Thømåş
Camazotz
5,377
685
494
5,933
12,998
5,148
896
5,655
7,343
0
10,581
L
4,576
251
4,125
2,933
14,998
7,869
0
13,345
1,653
11,143
0
L
Bellona
jbDaytona
Bellona
8,172
625
1,970
3,262
14,811
14,012
0
12,598
2,213
0
17,472
L
Sun Wukong
xAdrianRLx
Sun Wukong
13,567
1,101
2,891
4,263
12,841
15,198
0
9,915
2,926
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
40,962
147
Minions Killed
112
0
Camps Cleared
0
1,148,251
Distance Traveled
1,110,046
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,901
658
11
1
0
203,708
0
W
Cerberus
11,105
925
25
2
0
251,521
2
W
Hades
9,510
793
22
2
0
209,200
0
W
Zeus
9,666
806
26
2
0
228,819
2
W
Anubis
10,521
877
66
6
0
202,237
0
L
Cerberus
8,196
683
41
3
0
223,188
0
W
Camazotz
9,466
789
8
1
0
256,474
0
L
Artio
7,498
625
8
1
0
214,670
0
L
Bellona
8,626
719
23
2
0
228,577
0
L
Sun Wukong
8,741
728
29
2
0
239,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role