Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kashellhound
Sylvanus
Level 149
God Stats
14W - 10L
1,587 SR
Queue Stats
641W - 548L
1,588 Elo+
Solo
Loki
Loki
ShyWigglytuff
Loki
Level 128
God Stats
3W - 8L
1,422 SR
Queue Stats
331W - 314L
1,532 Elo+
Solo
Anubis
Anubis
Spartan Chris98
Anubis
Level 120
God Stats
0W - 3L
1,539 SR
Queue Stats
98W - 95L
1,546 Elo+
Party 2
Team Averages
Level 143
1,510 SR
1,533 Elo+

VS

Team Averages
Level 120
1,641 SR
1,636 Elo+
Athena
Athena
AfroSilverback
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
MrChanano
Sylvanus
Level 127
God Stats
10W - 12L
1,492 SR
Queue Stats
562W - 574L
1,594 Elo+
Solo
Tiamat
Tiamat
Pythanoc
Tiamat
Level 121
God Stats
2W - 0L
1,709 SR
Queue Stats
47W - 38L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
RShark
Danzaburou
Level 127
God Stats
4W - 1L
1,743 SR
Queue Stats
47W - 33L
1,639 Elo+
Party 1
Nemesis
Nemesis
spikeatk
Nemesis
Level 142
God Stats
1W - 0L
1,761 SR
Queue Stats
57W - 34L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 5 / 7
10,153
725
12,149
22,869
19,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
 
Thanatos
16
3 / 6 / 8
9,307
665
9,923
13,948
6,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Kashellhound
Sylvanus
16
0 / 2 / 12
9,286
663
11,134
19,946
16,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 8
10,272
734
14,772
15,865
7,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 4
10,968
783
15,923
15,582
10,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 14
10,576
755
12,245
19,453
17,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MrChanano
Sylvanus
16
1 / 4 / 17
9,540
681
14,599
19,327
24,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Pythanoc
Tiamat
19
5 / 1 / 14
10,702
764
13,474
9,511
9,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RShark
Danzaburou
19
9 / 4 / 10
11,919
851
19,724
12,437
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
spikeatk
Nemesis
19
2 / 3 / 17
11,049
789
12,552
16,864
12,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
16
Kills
22
22
Deaths
16
39
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
7
1.3
L
Thanatos
 
Thanatos
3
6
8
1.17
W
5
4
14
3
L
Sylvanus
Kashellhound
Sylvanus
0
2
12
3
W
Sylvanus
MrChanano
Sylvanus
1
4
17
2.38
W
Tiamat
Pythanoc
Tiamat
5
1
14
12
W
Danzaburou
RShark
Danzaburou
9
4
10
3.5
L
4
4
8
2
L
6
5
4
1.6
W
Nemesis
spikeatk
Nemesis
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,901
Damage
72,594
88,210
Taken
77,592
59,389
Mitigated
69,711
39,599
Healing
39,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,149
2,313
873
3,182
22,869
19,327
58
7,909
14,159
0
21,429
L
Thanatos
 
Thanatos
9,923
1,445
1,391
5,506
13,948
6,456
259
6,147
7,567
0
17,218
W
12,245
1,760
777
2,989
19,453
17,737
524
5,358
13,815
20,894
0
L
Sylvanus
Kashellhound
Sylvanus
11,134
1,658
10,887
7,794
19,946
16,188
661
10,782
8,672
19,723
0
W
Sylvanus
MrChanano
Sylvanus
14,599
1,611
10,664
9,683
19,327
24,146
249
7,734
11,371
17,583
0
W
Tiamat
Pythanoc
Tiamat
13,474
692
763
2,722
9,511
9,790
230
3,455
5,917
31,721
0
W
Danzaburou
RShark
Danzaburou
19,724
5,280
119
2,344
12,437
5,289
3,802
4,789
7,601
0
45,127
L
14,772
1,077
1,825
3,811
15,865
7,307
345
6,300
9,178
0
27,563
L
15,923
611
617
3,713
15,582
10,111
835
6,793
8,316
35,850
0
W
Nemesis
spikeatk
Nemesis
12,552
2,910
3,472
5,497
16,864
12,749
605
5,721
10,731
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
53,786
148
Minions Killed
158
0
Camps Cleared
0
1,248,278
Distance Traveled
1,360,331
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,153
725
27
2
0
272,086
4
L
Thanatos
9,307
665
21
2
0
265,337
0
W
Athena
10,576
755
23
2
0
261,986
0
L
Sylvanus
9,286
663
22
2
0
217,767
3
W
Sylvanus
9,540
681
10
1
0
222,038
1
W
Tiamat
10,702
764
27
2
0
287,522
0
W
Danzaburou
11,919
851
63
5
0
260,303
2
L
Loki
10,272
734
19
1
0
291,858
5
L
Anubis
10,968
783
59
4
0
201,230
0
W
Nemesis
11,049
789
35
3
0
328,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role