Player Matchup

Zeus
Zeus
AImightyJeebus
Zeus
Level 29
God Stats
3W - 9L
1,357 SR
Queue Stats
167W - 171L
1,548 Elo+
Solo
Osiris
Osiris
Duhske
Osiris
Level 28
God Stats
17W - 3L
1,893 SR
Queue Stats
408W - 300L
1,670 Elo+
Solo
Odin
Odin
JokerJohn007
Odin
Level 28
God Stats
7W - 2L
2,051 SR
Queue Stats
36W - 52L
1,529 Elo+
Solo
Susano
Susano
kruzpe91
Susano
Level 14
God Stats
3W - 0L
1,672 SR
Queue Stats
10W - 4L
1,633 Elo+
Solo
Chronos
Chronos
mocro_kamhi
Chronos
Level 23
God Stats
4W - 1L
1,775 SR
Queue Stats
34W - 26L
1,567 Elo+
Solo
Team Averages
Level 24
1,749 SR
1,589 Elo+

VS

Team Averages
Level 21
1,527 SR
1,574 Elo+
Tiamat
Tiamat
Cry_Ab0ut_1t_M8
Tiamat
Level 29
God Stats
7W - 5L
1,589 SR
Queue Stats
100W - 77L
1,560 Elo+
Solo
Cthulhu
Cthulhu
HAKAI_dragon
Cthulhu
Level 16
God Stats
7W - 8L
1,400 SR
Queue Stats
28W - 51L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
SureBurt-
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,698 Elo+
Solo
Camazotz
Camazotz
TheBestUllr
Camazotz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 77L
1,695 Elo+
Solo
Neith
Neith
celeli5
Neith
Level 26
God Stats
13W - 9L
1,646 SR
Queue Stats
136W - 121L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
5,781
642
5,266
4,357
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Duhske
Osiris
11
4 / 0 / 0
6,741
749
3,166
3,680
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 0 / 5
4,868
541
2,103
2,020
1,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
kruzpe91
Susano
9
2 / 2 / 0
5,238
582
1,575
3,962
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
mocro_kamhi
Chronos
9
2 / 2 / 2
5,605
623
4,085
6,812
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,489
610
3,137
5,220
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
HAKAI_dragon
Cthulhu
7
0 / 3 / 0
4,065
452
1,246
5,833
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
SureBurt-
Tsukuyomi
9
2 / 2 / 1
5,219
580
3,808
5,942
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
TheBestUllr
Camazotz
2
0 / 2 / 0
3,306
367
100
1,558
260
Neith
celeli5
Neith
6
0 / 4 / 1
4,239
471
2,173
5,319
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
3
2
0
1.5
W
Osiris
Duhske
Osiris
4
0
0
4
L
Cthulhu
HAKAI_dragon
Cthulhu
0
3
0
0
W
1
0
5
3.5
L
Tsukuyomi
SureBurt-
Tsukuyomi
2
2
1
1.25
L
Camazotz
TheBestUllr
Camazotz
0
2
0
0
L
Neith
celeli5
Neith
0
4
1
0.13
W
Susano
kruzpe91
Susano
2
2
0
1
W
Chronos
mocro_kamhi
Chronos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
10,464
20,831
Taken
23,872
8,300
Mitigated
8,540
7,396
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,266
1,466
0
1,827
4,357
1,056
209
738
3,388
32,981
0
L
3,137
94
0
1,698
5,220
2,381
517
2,553
2,667
22,189
0
W
Osiris
Duhske
Osiris
3,166
1,123
0
1,444
3,680
3,097
0
0
3,680
301
35,358
L
Cthulhu
HAKAI_dragon
Cthulhu
1,246
66
0
1,079
5,833
2,853
0
2,908
2,580
15,181
0
W
2,103
859
0
325
2,020
1,110
541
199
1,743
1,391
9,454
L
Tsukuyomi
SureBurt-
Tsukuyomi
3,808
850
0
1,681
5,942
1,705
0
1,268
4,638
0
23,251
L
Camazotz
TheBestUllr
Camazotz
100
35
0
260
1,558
260
0
0
1,558
0
1,598
L
Neith
celeli5
Neith
2,173
887
0
1,575
5,319
1,341
0
2,450
2,693
0
17,396
W
Susano
kruzpe91
Susano
1,575
54
0
1,078
3,962
1,065
0
1,134
2,678
0
17,982
W
Chronos
mocro_kamhi
Chronos
4,085
2,290
0
2,722
6,812
1,972
64
1,643
4,959
29,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
22,318
271
Minions Killed
170
0
Camps Cleared
0
844,757
Distance Traveled
707,213
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,781
642
64
7
0
154,348
1
L
Tiamat
5,489
610
53
6
0
177,373
1
W
Osiris
6,741
749
82
9
0
177,783
2
L
Cthulhu
4,065
452
17
2
0
180,609
2
W
Odin
4,868
541
25
3
0
180,964
4
L
Tsukuyomi
5,219
580
52
6
0
188,986
2
L
Camazotz
3,306
367
5
1
0
32,934
0
L
Neith
4,239
471
43
5
0
127,311
3
W
Susano
5,238
582
47
5
0
180,506
1
W
Chronos
5,605
623
53
6
0
151,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role