Player Matchup

Cthulhu
Cthulhu
Glizzyinator
Cthulhu
Level 51
God Stats
22W - 9L
1,677 SR
Queue Stats
155W - 127L
1,500 Elo+
Party 3
Janus
Janus
KnoBull
Janus
Level 49
God Stats
3W - 1L
1,684 SR
Queue Stats
38W - 31L
1,529 Elo+
Party 2
Susano
Susano
TerrorOnTheLoose
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 3
Ymir
Ymir
buglyB_306
Ymir
Level 67
God Stats
2W - 0L
1,815 SR
Queue Stats
15W - 10L
1,569 Elo+
Party 2
Cupid
Cupid
littlemac22022
Cupid
Level 50
God Stats
10W - 2L
1,748 SR
Queue Stats
80W - 60L
1,582 Elo+
Party 2
Team Averages
Level 47
1,685 SR
1,529 Elo+

VS

Team Averages
Level 45
1,526 SR
1,424 Elo+
Geb
Geb
Arcan3Tricks
Geb
Level 72
God Stats
3W - 6L
1,342 SR
Queue Stats
368W - 430L
1,454 Elo+
Solo
Scylla
Scylla
M0nkeyzx
Scylla
Level 65
God Stats
12W - 15L
1,501 SR
Queue Stats
107W - 128L
1,430 Elo+
Party 1
Chaac
Chaac
Qtpie9
Chaac
Level 25
God Stats
1W - 2L
1,788 SR
Queue Stats
32W - 39L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
soto305
Jing Wei
Level 46
God Stats
0W - 1L
1,785 SR
Queue Stats
342W - 324L
1,543 Elo+
Solo
He Bo
He Bo
yokkuu
He Bo
Level 18
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 8L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glizzyinator
Cthulhu
13
1 / 0 / 1
7,124
548
6,803
6,281
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
KnoBull
Janus
11
5 / 2 / 2
6,855
527
4,813
5,875
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 2
6,650
512
5,238
9,276
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 12
7,452
573
4,643
8,801
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
9 / 3 / 8
8,233
633
11,960
8,534
2,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 1
6,329
487
3,889
13,956
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
M0nkeyzx
Scylla
10
2 / 3 / 3
6,047
465
7,277
7,084
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Qtpie9
Chaac
11
0 / 2 / 0
6,042
465
3,137
8,455
3,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
soto305
Jing Wei
9
0 / 6 / 2
5,598
431
2,256
7,165
1,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
yokkuu
He Bo
10
2 / 4 / 1
6,416
494
2,802
8,466
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
7
8
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Cthulhu
Glizzyinator
Cthulhu
1
0
1
1.5
W
Janus
KnoBull
Janus
5
2
2
3
L
Scylla
M0nkeyzx
Scylla
2
3
3
1.17
L
Chaac
Qtpie9
Chaac
0
2
0
0
W
3
1
2
4
W
3
2
12
4.5
W
9
3
8
4.33
L
Jing Wei
soto305
Jing Wei
0
6
2
0.17
L
He Bo
yokkuu
He Bo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
19,361
38,767
Taken
45,126
19,072
Mitigated
18,046
12,969
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,889
420
0
3,093
13,956
8,610
0
4,801
8,903
16,146
0
W
Cthulhu
Glizzyinator
Cthulhu
6,803
787
183
1,820
6,281
4,945
284
696
5,557
36,352
0
W
Janus
KnoBull
Janus
4,813
65
0
722
5,875
1,564
0
4,443
1,175
26,996
0
L
Scylla
M0nkeyzx
Scylla
7,277
556
52
1,318
7,084
2,002
119
2,610
4,249
26,030
0
L
Chaac
Qtpie9
Chaac
3,137
685
0
1,751
8,455
3,645
0
5,477
2,344
0
32,612
W
5,238
1,151
0
3,510
9,276
2,850
248
2,631
6,619
0
40,765
W
4,643
994
205
2,324
8,801
7,145
184
2,810
5,876
14,973
0
W
11,960
6,512
1,060
3,145
8,534
2,568
1,040
2,886
5,572
0
42,172
L
Jing Wei
soto305
Jing Wei
2,256
1,219
0
499
7,165
1,900
0
996
6,165
0
23,791
L
He Bo
yokkuu
He Bo
2,802
100
0
2,850
8,466
1,889
0
1,238
7,206
26,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
30,432
273
Minions Killed
216
0
Camps Cleared
0
1,285,943
Distance Traveled
1,228,899
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,329
487
6
0
0
245,967
3
W
Cthulhu
7,124
548
74
6
0
218,549
2
W
Janus
6,855
527
40
3
0
281,955
2
L
Scylla
6,047
465
46
4
0
246,878
4
L
Chaac
6,042
465
53
4
0
257,580
2
W
Susano
6,650
512
71
5
0
287,327
3
W
Ymir
7,452
573
18
1
0
246,377
1
W
Cupid
8,233
633
70
5
0
251,735
0
L
Jing Wei
5,598
431
45
3
0
236,545
0
L
He Bo
6,416
494
66
5
0
241,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role