Player Matchup

Nemesis
Nemesis
Bilbochickste
Nemesis
Level 85
God Stats
18W - 15L
1,557 SR
Queue Stats
341W - 371L
1,542 Elo+
Party 1
Tyr
Tyr
Goldenntasak
Tyr
Level 13
God Stats
3W - 0L
1,852 SR
Queue Stats
14W - 8L
1,665 Elo+
Solo
Artemis
Artemis
MasTerSpriTTy
Artemis
Level 28
God Stats
14W - 11L
1,466 SR
Queue Stats
119W - 127L
1,427 Elo+
Party 1
Geb
Geb
Wammi
Geb
Level 13
God Stats
4W - 1L
1,272 SR
Queue Stats
36W - 32L
1,360 Elo+
Party 1
Chronos
Chronos
ninjadjauser
Chronos
Level 29
God Stats
1W - 2L
1,185 SR
Queue Stats
33W - 43L
1,482 Elo+
Solo
Team Averages
Level 34
1,466 SR
1,495 Elo+

VS

Team Averages
Level 18
1,371 SR
1,382 Elo+
Izanami
Izanami
Fernandogd97
Izanami
Level 15
God Stats
12W - 11L
1,257 SR
Queue Stats
28W - 34L
1,419 Elo+
Solo
Loki
Loki
Jrg9
Loki
Level 29
God Stats
4W - 6L
1,334 SR
Queue Stats
64W - 85L
1,399 Elo+
Solo
Anubis
Anubis
Lookav
Anubis
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,451 Elo+
Solo
Hercules
Hercules
Xuflaes
Hercules
Level 16
God Stats
1W - 3L
1,443 SR
Queue Stats
83W - 75L
1,401 Elo+
Solo
Yemoja
Yemoja
avenger1993
Yemoja
Level 11
God Stats
0W - 1L
1,319 SR
Queue Stats
24W - 27L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
11 / 4 / 8
13,285
633
16,444
18,261
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
18 / 0 / 10
14,036
668
22,967
18,467
17,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
18
2 / 0 / 9
11,484
547
10,440
11,098
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Wammi
Geb
17
2 / 1 / 11
11,266
536
2,528
11,879
11,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
ninjadjauser
Chronos
19
13 / 5 / 11
13,343
635
20,084
18,459
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fernandogd97
Izanami
16
2 / 8 / 1
10,452
498
10,801
16,319
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Jrg9
Loki
14
2 / 12 / 1
8,754
417
8,432
18,975
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Lookav
Anubis
15
4 / 12 / 1
9,878
470
15,657
18,100
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Xuflaes
Hercules
15
2 / 9 / 1
9,811
467
7,669
20,303
18,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
12
0 / 7 / 4
8,608
410
4,192
18,235
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
46
Kills
10
10
Deaths
48
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
11
4
8
3.75
L
Izanami
Fernandogd97
Izanami
2
8
1
0.31
W
18
0
10
23
L
Loki
Jrg9
Loki
2
12
1
0.21
L
Anubis
Lookav
Anubis
4
12
1
0.38
W
Artemis
2
0
9
6.5
W
Geb
Wammi
Geb
2
1
11
7.5
L
Hercules
Xuflaes
Hercules
2
9
1
0.28
L
Yemoja
0
7
4
0.29
W
Chronos
ninjadjauser
Chronos
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,463
Damage
46,751
78,164
Taken
91,932
49,504
Mitigated
52,035
26,968
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
16,444
11,091
0
5,795
18,261
8,076
764
5,067
13,028
0
98,580
L
Izanami
Fernandogd97
Izanami
10,801
6,727
0
1,430
16,319
5,157
575
3,093
13,226
0
63,629
W
22,967
2,332
0
8,891
18,467
17,806
755
6,141
12,058
0
75,280
L
Loki
Jrg9
Loki
8,432
1,948
0
2,230
18,975
5,409
0
2,442
16,533
0
50,190
L
Anubis
Lookav
Anubis
15,657
418
0
4,587
18,100
7,543
0
5,735
12,365
52,153
0
W
Artemis
10,440
5,729
0
3,783
11,098
4,442
3,733
862
10,226
0
101,904
W
Geb
Wammi
Geb
2,528
452
3,339
2,575
11,879
11,356
293
1,857
9,972
17,396
0
L
Hercules
Xuflaes
Hercules
7,669
1,772
0
3,796
20,303
18,869
119
6,383
13,920
4,597
46,424
L
Yemoja
4,192
701
566
891
18,235
15,057
226
3,859
14,376
19,526
0
W
Chronos
ninjadjauser
Chronos
20,084
6,611
0
2,585
18,459
7,824
6,260
6,785
11,246
92,433
6,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,414
Gold Earned
47,503
558
Minions Killed
445
0
Camps Cleared
0
2,049,288
Distance Traveled
1,693,520
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,285
633
152
7
0
421,365
4
L
Izanami
10,452
498
133
6
0
344,757
3
W
Tyr
14,036
668
116
6
0
458,286
0
L
Loki
8,754
417
78
4
0
347,686
0
L
Anubis
9,878
470
86
4
0
315,882
5
W
Artemis
11,484
547
141
7
0
363,173
7
W
Geb
11,266
536
24
1
0
416,069
6
L
Hercules
9,811
467
120
6
0
350,566
1
L
Yemoja
8,608
410
28
1
0
334,629
17
W
Chronos
13,343
635
125
6
0
390,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role