Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DarkinRal
Chaac
Level 91
God Stats
4W - 9L
1,322 SR
Queue Stats
390W - 380L
1,363 Elo+
Party 3
Tyr
Tyr
Overlord427
Tyr
Level 86
God Stats
2W - 6L
1,323 SR
Queue Stats
363W - 340L
1,376 Elo+
Party 3
Baba Yaga
Baba Yaga
Shanaly
Baba Yaga
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,335 Elo+
Party 2
Terra
Terra
veterano23
Terra
Level 142
God Stats
1W - 2L
1,501 SR
Queue Stats
118W - 107L
1,462 Elo+
Solo
Team Averages
Level 86
1,429 SR
1,407 Elo+

VS

Team Averages
Level 95
1,613 SR
1,434 Elo+
Raijin
Raijin
DarK-NoSsioP
Raijin
Level 68
God Stats
7W - 3L
1,522 SR
Queue Stats
302W - 302L
1,472 Elo+
Party 1
Cerberus
Cerberus
GeW Kazuhika
Cerberus
Level 125
God Stats
7W - 8L
1,424 SR
Queue Stats
336W - 317L
1,415 Elo+
Solo
Chang'e
Chang'e
Owon44
Chang'e
Level 80
God Stats
6W - 1L
1,729 SR
Queue Stats
202W - 198L
1,470 Elo+
Party 1
Ganesha
Ganesha
ReaL_Warrior_82
Ganesha
Level 156
God Stats
8W - 1L
1,960 SR
Queue Stats
464W - 486L
1,451 Elo+
Solo
Xbalanque
Xbalanque
yourOmen
Xbalanque
Level 47
God Stats
1W - 1L
1,431 SR
Queue Stats
48W - 65L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 4
7,698
700
12,386
10,754
10,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
DarkinRal
Chaac
14
2 / 3 / 8
7,937
722
9,386
11,907
11,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 4 / 6
8,148
741
8,918
11,637
11,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
Shanaly
Baba Yaga
15
2 / 4 / 7
8,140
740
16,715
9,188
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
13
0 / 3 / 8
7,656
696
9,981
14,993
16,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
4 / 2 / 11
9,149
832
12,398
10,037
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
GeW Kazuhika
Cerberus
14
3 / 3 / 12
8,896
809
8,946
14,731
12,945
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Owon44
Chang'e
16
6 / 2 / 10
9,375
852
13,701
13,310
7,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 16
8,196
745
7,199
21,213
13,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
yourOmen
Xbalanque
15
4 / 2 / 10
8,660
787
8,627
9,242
3,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
10
Kills
17
17
Deaths
10
33
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
4
1.33
W
Raijin
4
2
11
4.75
L
Chaac
DarkinRal
Chaac
2
3
8
2
W
Cerberus
GeW Kazuhika
Cerberus
3
3
12
3
L
4
4
6
1.75
W
Chang'e
Owon44
Chang'e
6
2
10
5.5
W
0
1
16
8
L
Baba Yaga
Shanaly
Baba Yaga
2
4
7
1.38
L
Terra
0
3
8
1.33
W
Xbalanque
yourOmen
Xbalanque
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,386
Damage
50,871
58,479
Taken
68,533
54,189
Mitigated
41,706
21,019
Healing
45,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,386
1,154
1,067
2,166
10,754
10,955
0
8,404
2,350
0
20,083
W
Raijin
12,398
958
2,057
1,905
10,037
4,139
818
4,753
5,242
28,729
0
L
Chaac
DarkinRal
Chaac
9,386
696
677
3,910
11,907
11,484
0
8,603
3,304
0
19,335
W
Cerberus
GeW Kazuhika
Cerberus
8,946
323
2,145
6,010
14,731
12,945
46
5,559
8,683
14,837
0
L
8,918
759
962
1,124
11,637
11,609
0
7,248
4,389
452
13,599
W
Chang'e
Owon44
Chang'e
13,701
874
11,767
7,469
13,310
7,317
679
5,426
7,789
24,011
0
W
7,199
215
2,741
9,262
21,213
13,601
70
7,711
13,018
16,330
0
L
Baba Yaga
Shanaly
Baba Yaga
16,715
1,708
2,704
2,207
9,188
3,314
0
7,489
1,699
32,851
0
L
Terra
9,981
938
2,203
3,999
14,993
16,827
0
10,500
4,493
13,984
0
W
Xbalanque
yourOmen
Xbalanque
8,627
3,776
1,373
1,264
9,242
3,704
630
3,699
5,502
0
18,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
44,276
89
Minions Killed
125
0
Camps Cleared
0
1,024,570
Distance Traveled
1,011,903
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,698
700
19
2
0
190,032
0
W
Raijin
9,149
832
47
4
0
201,032
0
L
Chaac
7,937
722
15
1
0
187,924
0
W
Cerberus
8,896
809
31
3
0
219,168
1
L
Tyr
8,148
741
15
1
0
220,420
0
W
Chang'e
9,375
852
24
2
0
214,411
0
W
Ganesha
8,196
745
0
0
0
196,605
0
L
Baba Yaga
8,140
740
30
3
0
185,918
0
L
Terra
7,656
696
10
1
0
240,276
0
W
Xbalanque
8,660
787
23
2
0
180,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role