Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Protey15
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,309 Elo+
Party 1
Persephone
Persephone
SkyFox1
Persephone
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 19L
1,197 Elo+
Party 1
Team Averages
Level 26
1,428 SR
1,335 Elo+

VS

Team Averages
Level 21
1,436 SR
1,274 Elo+
Zeus
Zeus
Plonkenstein
Zeus
Level 16
God Stats
1W - 1L
1,491 SR
Queue Stats
10W - 20L
1,254 Elo+
Solo
Achilles
Achilles
Yevgeney
Achilles
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
114W - 158L
1,304 Elo+
Solo
Da Ji
Da Ji
elegamer11
Da Ji
Level 19
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
9 / 8 / 2
11,835
696
13,281
14,938
5,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Protey15
Cthulhu
14
1 / 5 / 9
10,637
626
7,445
21,714
25,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
SkyFox1
Persephone
12
1 / 8 / 9
10,822
637
6,670
12,171
4,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
12,203
718
19,067
5,253
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Yevgeney
Achilles
14
0 / 8 / 15
10,701
629
3,782
17,650
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
18
16 / 1 / 4
13,445
791
20,812
11,983
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
11
Kills
21
21
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
8
2
1.25
W
5
2
14
6
L
Cthulhu
Protey15
Cthulhu
1
5
9
1.1
L
Persephone
SkyFox1
Persephone
1
8
9
0.69
W
Achilles
Yevgeney
Achilles
0
8
15
0.94
W
Da Ji
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
43,661
48,823
Taken
34,886
36,011
Mitigated
21,330
4,003
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,281
2,445
0
1,283
14,938
5,672
0
5,739
9,113
0
26,884
W
19,067
1,354
542
1,238
5,253
1,838
744
1,422
3,831
59,949
0
L
Cthulhu
Protey15
Cthulhu
7,445
579
444
1,429
21,714
25,933
493
9,037
12,204
31,894
0
L
Persephone
SkyFox1
Persephone
6,670
469
0
847
12,171
4,406
576
5,229
6,806
23,423
0
W
Achilles
Yevgeney
Achilles
3,782
1,205
0
3,640
17,650
14,980
348
8,649
9,001
436
27,796
W
Da Ji
20,812
6,066
0
897
11,983
4,512
1,074
4,973
7,010
0
38,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
36,349
133
Minions Killed
182
4
Camps Cleared
10
737,296
Distance Traveled
897,870
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,835
696
32
2
2
231,247
4
W
Zeus
12,203
718
102
6
4
289,142
2
L
Cthulhu
10,637
626
61
4
2
256,770
2
L
Persephone
10,822
637
40
2
0
249,279
2
W
Achilles
10,701
629
44
3
3
282,959
6
W
Da Ji
13,445
791
36
2
3
325,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role