Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DukeHadi
Ah Puch
Level 118
God Stats
9W - 6L
1,489 SR
Queue Stats
694W - 726L
1,489 Elo+
Solo
Heimdallr
Heimdallr
PATRONVSTVOLEg
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,468 Elo+
Party 1
Team Averages
Level 96
1,498 SR
1,491 Elo+

VS

Team Averages
Level 102
1,559 SR
1,473 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KaczySan
Charybdis
Level 141
God Stats
2W - 7L
1,494 SR
Queue Stats
1,501W - 1,602L
1,454 Elo+
Solo
Kukulkan
Kukulkan
zThe_Real_Alman
Kukulkan
Level 116
God Stats
3W - 3L
1,799 SR
Queue Stats
199W - 187L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
Árvimαsteɾ
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 3 / 5
11,486
766
15,744
13,304
7,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
 
Hel
15
1 / 3 / 9
9,100
607
2,344
9,841
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
 
Serqet
14
1 / 4 / 8
9,001
600
5,462
13,817
6,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
DukeHadi
Ah Puch
18
6 / 5 / 9
10,716
714
21,908
16,912
8,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
PATRONVSTVOLEg
Heimdallr
19
3 / 3 / 10
10,542
703
11,313
13,676
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 4 / 9
11,243
750
8,505
9,040
3,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
 
Hel
17
3 / 4 / 13
10,829
722
4,578
13,570
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
KaczySan
Charybdis
18
6 / 5 / 10
11,616
774
13,475
15,414
6,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
20
2 / 1 / 14
11,996
800
13,426
9,490
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Árvimαsteɾ
Erlang Shen
18
3 / 3 / 15
10,889
726
19,266
24,177
23,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
17
Kills
18
18
Deaths
17
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
3
5
2.83
L
Hel
 
Hel
1
3
9
1.83
L
Serqet
 
Serqet
1
4
8
1.25
W
Anubis
 
Anubis
4
4
9
2.13
W
Hel
 
Hel
3
4
13
2.38
L
Ah Puch
DukeHadi
Ah Puch
6
5
9
2.1
W
Charybdis
KaczySan
Charybdis
6
5
10
2.2
L
Heimdallr
PATRONVSTVOLEg
Heimdallr
3
3
10
2.67
W
Kukulkan
2
1
14
9
W
Erlang Shen
Árvimαsteɾ
Erlang Shen
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,771
Damage
59,250
67,550
Taken
71,691
35,676
Mitigated
45,911
36,333
Healing
39,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,744
389
1,082
766
13,304
7,310
300
6,169
7,135
43,456
0
L
Hel
 
Hel
2,344
591
22,227
5,105
9,841
6,172
369
5,115
4,726
7,317
0
L
Serqet
 
Serqet
5,462
821
862
1,189
13,817
6,559
537
4,809
9,008
0
7,969
W
Anubis
 
Anubis
8,505
612
775
866
9,040
3,800
1,296
4,901
3,963
16,894
0
W
Hel
 
Hel
4,578
628
17,130
6,559
13,570
8,197
494
10,221
3,349
7,073
0
L
Ah Puch
DukeHadi
Ah Puch
21,908
431
1,251
3,157
16,912
8,122
686
5,407
11,505
38,603
0
W
Charybdis
KaczySan
Charybdis
13,475
4,331
560
1,252
15,414
6,226
2,197
9,098
6,176
0
33,631
L
Heimdallr
PATRONVSTVOLEg
Heimdallr
11,313
4,170
544
150
13,676
7,513
0
5,009
8,667
0
32,750
W
Kukulkan
13,426
158
354
1,835
9,490
3,877
988
7,058
2,432
57,377
0
W
Erlang Shen
Árvimαsteɾ
Erlang Shen
19,266
8,439
2,222
7,503
24,177
23,811
926
8,718
15,459
0
25,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
56,573
155
Minions Killed
186
0
Camps Cleared
0
1,316,561
Distance Traveled
1,554,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,486
766
60
4
0
276,244
1
L
Hel
9,100
607
7
0
0
257,622
0
L
Serqet
9,001
600
6
0
0
262,435
0
W
Anubis
11,243
750
24
2
0
282,563
0
W
Hel
10,829
722
12
1
0
315,845
0
L
Ah Puch
10,716
714
28
2
0
292,177
2
W
Charybdis
11,616
774
44
3
0
255,548
0
L
Heimdallr
10,542
703
54
4
0
228,083
0
W
Kukulkan
11,996
800
92
6
0
321,130
1
W
Erlang Shen
10,889
726
14
1
0
379,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role