Player Matchup

Anubis
Anubis
Dandiman83
Anubis
Level 38
God Stats
6W - 5L
1,588 SR
Queue Stats
136W - 172L
1,317 Elo+
Party 2
Pele
Pele
KlonDike6096
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
RoboticSamurai69
Izanami
Level 24
God Stats
4W - 7L
1,510 SR
Queue Stats
62W - 74L
1,399 Elo+
Party 2
Thor
Thor
Z1DZX9
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Ares
Ares
strawberrychocom
Ares
Level 29
God Stats
39W - 54L
1,371 SR
Queue Stats
110W - 132L
1,297 Elo+
Party 2
Team Averages
Level 19
1,494 SR
1,331 Elo+

VS

Team Averages
Level 23
1,536 SR
1,332 Elo+
Apollo
Apollo
EnVy Cosign
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,352 Elo+
Solo
Mulan
Mulan
InfernoIgnitus
Mulan
Level 29
God Stats
22W - 10L
1,623 SR
Queue Stats
117W - 118L
1,345 Elo+
Party 1
Athena
Athena
InvertedNavi
Athena
Level 30
God Stats
8W - 10L
1,539 SR
Queue Stats
131W - 169L
1,383 Elo+
Solo
Merlin
Merlin
fpa1981
Merlin
Level 24
God Stats
10W - 8L
1,488 SR
Queue Stats
68W - 105L
1,220 Elo+
Solo
Loki
Loki
i-Toxic_Shadow-
Loki
Level 28
God Stats
13W - 6L
1,531 SR
Queue Stats
93W - 87L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dandiman83
Anubis
10
0 / 2 / 1
5,772
577
2,868
5,795
2,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 5 / 0
4,010
401
517
4,174
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,246
425
2,836
7,197
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Z1DZX9
Thor
6
0 / 7 / 0
4,288
429
1,706
6,147
1,358
7
0 / 3 / 0
4,287
429
1,387
6,430
2,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
8 / 0 / 1
6,615
662
7,351
5,823
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 0 / 1
5,893
589
3,467
3,033
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
1 / 0 / 9
6,217
622
2,690
6,029
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
fpa1981
Merlin
10
1 / 0 / 2
5,773
577
2,871
4,142
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 1 / 1
6,625
663
4,785
4,673
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
0
Kills
22
22
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dandiman83
Anubis
0
2
1
0.25
W
Apollo
8
0
1
8.5
W
4
0
1
4.5
W
Athena
1
0
9
5.5
L
0
5
0
0
L
0
5
0
0
L
Thor
Z1DZX9
Thor
0
7
0
0
W
Merlin
fpa1981
Merlin
1
0
2
2
W
8
1
1
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,314
Damage
21,164
29,743
Taken
23,700
8,436
Mitigated
11,068
7,340
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dandiman83
Anubis
2,868
72
0
3,152
5,795
2,270
0
1,918
3,344
33,323
0
W
Apollo
7,351
4,186
0
1,320
5,823
2,571
1,050
611
5,212
0
38,472
W
3,467
946
0
1,110
3,033
1,831
891
673
2,360
0
19,947
W
Athena
2,690
929
0
1,256
6,029
4,723
172
905
5,124
12,970
0
L
517
394
0
451
4,174
1,118
0
204
3,851
0
10,324
L
2,836
2,714
370
1,944
7,197
1,447
0
1,303
5,894
0
21,901
L
Thor
Z1DZX9
Thor
1,706
1,084
0
70
6,147
1,358
0
334
5,455
0
8,461
W
Merlin
fpa1981
Merlin
2,871
290
0
1,342
4,142
851
244
2,123
2,019
24,311
0
W
4,785
1,123
0
1,771
4,673
1,092
421
0
4,673
0
34,123
L
1,387
193
238
1,115
6,430
2,243
0
1,118
5,312
8,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
31,123
185
Minions Killed
253
0
Camps Cleared
0
849,623
Distance Traveled
1,012,944
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,772
577
77
8
0
181,693
3
W
Apollo
6,615
662
70
7
0
174,600
2
W
Mulan
5,893
589
46
5
0
201,625
2
W
Athena
6,217
622
17
2
0
209,970
4
L
Pele
4,010
401
20
2
0
129,036
0
L
Izanami
4,246
425
39
4
0
173,610
2
L
Thor
4,288
429
33
3
0
182,191
1
W
Merlin
5,773
577
48
5
0
178,544
3
W
Loki
6,625
663
72
7
0
248,205
1
L
Ares
4,287
429
16
2
0
183,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role