Player Matchup

Achilles
Achilles
Silver I
Blightedii
Achilles
Silver I
Level 156
God Stats
2W - 4L
1,718 SR
Queue Stats
31W - 19L
1,618 MMR
Party 1
Sol
Sol
Silver I
HennyxHilton
Sol
Silver I
Level 120
God Stats
4W - 1L
1,216 SR
Queue Stats
31W - 19L
1,618 MMR
Party 1
Ymir
Ymir
Silver I
SaneElephant563
Ymir
Silver I
Level 116
God Stats
1W - 0L
1,565 SR
Queue Stats
25W - 17L
1,618 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,500 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,522 SR
1,668 MMR
Tiamat
Tiamat
Gold I
Holy_AllianceDX
Tiamat
Gold I
Level 160
God Stats
0W - 2L
1,449 SR
Queue Stats
61W - 50L
1,667 MMR
Party 2
Chaac
Chaac
Platinum V
IDoubleLY
Chaac
Platinum V
Level 140
God Stats
4W - 15L
1,368 SR
Queue Stats
303W - 367L
1,573 MMR
Solo
Awilix
Awilix
Gold I
Shawnjay123
Awilix
Gold I
Level 138
God Stats
132W - 108L
1,748 SR
Queue Stats
178W - 153L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blightedii
Achilles
14
5 / 5 / 13
10,759
717
16,041
21,166
20,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 10
11,448
763
19,776
13,515
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 1 / 10
11,278
752
8,053
15,835
20,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
PersephoneAthenaArtioGilgameshMorgan Le Fay

VS

Bans
AphroditeGebArtemisOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 2
10,103
674
10,045
13,783
8,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
IDoubleLY
Chaac
11
0 / 6 / 6
8,513
568
10,000
19,448
17,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
2 / 5 / 5
9,205
614
11,802
17,083
11,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
7
7
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blightedii
Achilles
5
5
13
2.3
W
7
1
10
12
L
5
7
2
0.86
L
Chaac
IDoubleLY
Chaac
0
6
6
0.5
W
6
1
10
11
L
Awilix
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
31,847
50,516
Taken
50,314
46,077
Mitigated
36,750
19,383
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blightedii
Achilles
16,041
4,163
709
5,713
21,166
20,952
312
3,563
17,603
830
35,462
W
19,776
9,441
0
8,628
13,515
5,030
2,077
3,721
9,794
72,114
0
L
10,045
781
0
3,789
13,783
8,105
0
6,871
6,912
39,733
0
L
Chaac
IDoubleLY
Chaac
10,000
1,097
0
5,306
19,448
17,579
0
10,476
8,972
0
19,765
W
8,053
1,246
1,312
3,021
15,835
20,095
164
3,072
12,763
23,590
0
L
Awilix
11,802
4,010
0
3,722
17,083
11,066
0
11,152
5,931
0
22,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
27,821
181
Minions Killed
126
9
Camps Cleared
3
852,159
Distance Traveled
799,385
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,759
717
29
2
1
287,710
4
W
Sol
11,448
763
108
7
6
280,046
1
L
Tiamat
10,103
674
79
5
1
252,874
0
L
Chaac
8,513
568
21
1
1
256,270
3
W
Ymir
11,278
752
44
3
2
284,403
2
L
Awilix
9,205
614
26
2
1
290,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role