Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CanYouWriteCode
Thor
Level 46
God Stats
39W - 40L
1,459 SR
Queue Stats
141W - 130L
1,447 Elo+
Party 4
Ares
Ares
GoatRoot
Ares
Level 122
God Stats
3W - 4L
1,524 SR
Queue Stats
337W - 279L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lux_Gallese
Cu Chulainn
Level 86
God Stats
1W - 4L
1,509 SR
Queue Stats
91W - 74L
1,580 Elo+
Party 4
Nu Wa
Nu Wa
SkyblueRose232
Nu Wa
Level 140
God Stats
7W - 3L
1,727 SR
Queue Stats
71W - 60L
1,547 Elo+
Party 4
Team Averages
Level 83
1,544 SR
1,519 Elo+

VS

Team Averages
Level 98
1,635 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
ElBabs_01
Vulcan
Level 29
God Stats
5W - 6L
1,845 SR
Queue Stats
168W - 110L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
juandoku0
Danzaburou
Level 145
God Stats
4W - 1L
1,654 SR
Queue Stats
380W - 313L
1,592 Elo+
Party 1
Ymir
Ymir
much-mohair0
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,414 Elo+
Party 3
Heimdallr
Heimdallr
zenpaizero2551
Heimdallr
Level 144
God Stats
28W - 20L
1,675 SR
Queue Stats
574W - 497L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 1
5,560
505
2,534
3,745
918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 1
5,786
526
1,716
7,756
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 4 / 1
5,213
474
2,178
7,783
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Lux_Gallese
Cu Chulainn
9
1 / 3 / 1
5,037
458
2,632
7,176
4,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 3 / 2
6,196
563
4,405
6,126
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 0
6,329
575
4,806
5,481
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
ElBabs_01
Vulcan
11
1 / 2 / 2
6,511
592
2,632
4,474
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
juandoku0
Danzaburou
11
1 / 0 / 2
6,730
612
3,179
4,579
1,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 3
5,685
517
2,984
6,105
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
zenpaizero2551
Heimdallr
13
5 / 1 / 2
7,468
679
6,825
5,994
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
12
12
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
1
0.5
W
Cthulhu
 
Cthulhu
3
1
0
3
L
1
2
1
0.75
W
Vulcan
ElBabs_01
Vulcan
1
2
2
1
L
Ares
0
4
1
0.13
L
Cu Chulainn
Lux_Gallese
Cu Chulainn
1
3
1
0.5
L
3
3
2
1.33
W
Danzaburou
juandoku0
Danzaburou
1
0
2
2
W
2
1
3
3.5
W
Heimdallr
zenpaizero2551
Heimdallr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,465
Damage
20,426
32,586
Taken
26,633
15,406
Mitigated
12,688
5,825
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,534
1,355
0
1,719
3,745
918
0
369
3,376
0
34,190
W
Cthulhu
 
Cthulhu
4,806
276
0
1,406
5,481
4,761
0
437
5,013
25,235
0
L
1,716
271
0
390
7,756
2,256
0
2,020
5,673
0
35,401
W
Vulcan
ElBabs_01
Vulcan
2,632
327
0
758
4,474
1,335
651
1,232
3,160
41,228
0
L
Ares
2,178
90
81
1,329
7,783
5,742
0
1,923
5,860
20,753
0
L
Cu Chulainn
Lux_Gallese
Cu Chulainn
2,632
804
0
1,656
7,176
4,746
0
3,083
3,321
0
16,474
L
4,405
1,083
0
650
6,126
1,744
0
2,149
3,934
26,601
0
W
Danzaburou
juandoku0
Danzaburou
3,179
1,266
0
1,644
4,579
1,206
0
1,024
3,534
0
43,444
W
2,984
929
0
1,548
6,105
3,442
0
1,822
4,197
15,623
0
W
Heimdallr
zenpaizero2551
Heimdallr
6,825
3,464
0
2,510
5,994
1,944
0
1,715
4,146
0
44,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
32,723
275
Minions Killed
322
0
Camps Cleared
0
1,079,490
Distance Traveled
1,112,420
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,560
505
82
7
0
189,188
3
W
Cthulhu
6,329
575
51
5
0
237,838
2
L
Thor
5,786
526
71
6
0
220,191
1
W
Vulcan
6,511
592
75
7
0
209,602
3
L
Ares
5,213
474
38
3
0
247,990
2
L
Cu Chulainn
5,037
458
30
3
0
216,198
1
L
Nu Wa
6,196
563
54
5
0
205,923
1
W
Danzaburou
6,730
612
86
8
0
227,633
2
W
Ymir
5,685
517
25
2
0
204,171
5
W
Heimdallr
7,468
679
85
8
0
233,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role