Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
CanHitAutos
Olorun
Masters
Level 67
God Stats
3W - 0L
1,982 SR
Queue Stats
120W - 92L
2,898 MMR
Solo
Chronos
Chronos
Masters
CharpN
Chronos
Masters
Level 160
God Stats
9W - 7L
1,626 SR
Queue Stats
593W - 540L
2,820 MMR
Party 1
Yemoja
Yemoja
Masters
FuZioNxFr3Z3R
Yemoja
Masters
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 289L
2,647 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Jahzio
Ratatoskr
Masters
Level 141
God Stats
2W - 3L
1,423 SR
Queue Stats
299W - 259L
2,648 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 137
1,606 SR
2,502 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,577 SR
2,554 MMR
Chang'e
Chang'e
Diamond II
 
Chang'e
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Auzzie_Bot
Sylvanus
Diamond II
Level 68
God Stats
1W - 1L
1,734 SR
Queue Stats
177W - 155L
2,627 MMR
Solo
Freya
Freya
Masters
Avocet
Freya
Masters
Level 148
God Stats
2W - 7L
1,413 SR
Queue Stats
215W - 187L
2,609 MMR
Solo
Guan Yu
Guan Yu
Diamond I
el juanelas
Guan Yu
Diamond I
Level 145
God Stats
18W - 17L
1,579 SR
Queue Stats
457W - 450L
2,641 MMR
Solo
Thor
Thor
Masters
liltony313
Thor
Masters
Level 145
God Stats
50W - 46L
1,660 SR
Queue Stats
339W - 275L
3,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
4 / 1 / 7
13,251
530
17,645
20,921
19,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
20
15 / 5 / 6
15,395
616
30,790
25,015
22,824
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
CharpN
Chronos
20
4 / 7 / 8
13,742
550
24,716
30,395
10,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 2 / 12
12,784
511
10,227
21,934
22,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Jahzio
Ratatoskr
19
1 / 7 / 7
12,748
510
15,064
20,518
6,800
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioTiamatLokiGebOdin

VS

Bans
PersephoneKhepriCharybdisGilgameshDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
1 / 3 / 12
11,908
476
18,242
24,346
11,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Auzzie_Bot
Sylvanus
16
0 / 5 / 7
10,281
411
8,856
27,027
33,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Avocet
Freya
20
6 / 6 / 4
13,544
542
18,309
27,692
11,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
el juanelas
Guan Yu
19
5 / 4 / 6
12,732
509
21,024
29,312
37,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 8 / 4
12,321
493
21,626
24,048
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
25
Kills
22
22
Deaths
26
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
7
7.5
L
Chang'e
 
Chang'e
1
3
12
2.33
L
Sylvanus
Auzzie_Bot
Sylvanus
0
5
7
0.7
L
Freya
Avocet
Freya
6
6
4
1.33
W
Olorun
15
5
6
3.6
W
Chronos
CharpN
Chronos
4
7
8
1.14
W
1
2
12
3.5
W
Ratatoskr
Jahzio
Ratatoskr
1
7
7
0.64
L
Guan Yu
el juanelas
Guan Yu
5
4
6
2
L
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,442
Damage
88,057
118,783
Taken
132,425
82,686
Mitigated
103,122
42,271
Healing
61,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
17,645
4,228
0
7,031
20,921
19,433
208
8,881
12,040
0
86,664
L
Chang'e
 
Chang'e
18,242
667
5,557
13,377
24,346
11,030
394
10,056
14,290
109,525
0
L
Sylvanus
Auzzie_Bot
Sylvanus
8,856
1,491
6,593
9,325
27,027
33,533
0
17,455
9,572
25,362
0
L
Freya
Avocet
Freya
18,309
5,249
0
12,227
27,692
11,452
1,247
13,211
14,481
117,055
0
W
Olorun
30,790
14,252
1,911
9,569
25,015
22,824
3,995
9,111
15,904
117,500
13,678
W
Chronos
CharpN
Chronos
24,716
10,122
0
7,611
30,395
10,794
2,152
11,116
19,279
112,021
0
W
10,227
2,054
8,078
3,373
21,934
22,835
460
13,619
8,315
39,508
0
W
Ratatoskr
Jahzio
Ratatoskr
15,064
2,084
0
4,698
20,518
6,800
468
6,790
13,728
0
97,427
L
Guan Yu
el juanelas
Guan Yu
21,024
1,977
1,346
9,290
29,312
37,604
78
13,805
15,507
19,978
70,633
L
21,626
6,814
0
4,229
24,048
9,503
798
10,574
13,474
0
92,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,920
Gold Earned
60,786
691
Minions Killed
663
0
Camps Cleared
0
2,470,910
Distance Traveled
2,321,305
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,251
530
144
6
0
524,965
8
L
Chang'e
11,908
476
184
7
0
478,683
4
L
Sylvanus
10,281
411
36
1
0
460,170
9
L
Freya
13,544
542
169
7
0
424,702
7
W
Olorun
15,395
616
166
7
0
427,287
7
W
Chronos
13,742
550
183
7
0
484,015
2
W
Yemoja
12,784
511
58
2
0
466,004
10
W
Ratatoskr
12,748
510
140
6
0
568,639
3
L
Guan Yu
12,732
509
157
6
0
511,796
2
L
Thor
12,321
493
117
5
0
445,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role