Player Matchup

Geb
Geb
Diamond IV
Nickerus2112
Geb
Diamond IV
Level 126
God Stats
29W - 17L
1,738 SR
Queue Stats
190W - 91L
1,952 MMR
Party 1
Sol
Sol
Diamond IV
Nightcrawler721
Sol
Diamond IV
Level 128
God Stats
41W - 10L
2,011 SR
Queue Stats
186W - 86L
1,979 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
kurtiemae
Jing Wei
Diamond IV
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
190W - 91L
1,958 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,817 SR
1,963 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,490 SR
1,573 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
Aztoryx
Odin
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,520 MMR
Solo
Nox
Nox
Gold III
DaRkJaTh
Nox
Gold III
Level 156
God Stats
3W - 8L
1,471 SR
Queue Stats
29W - 52L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,871
787
3,089
13,221
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 1
8,052
805
11,669
7,878
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
kurtiemae
Jing Wei
11
0 / 1 / 5
7,057
706
4,728
5,900
1,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatGilgameshMorgan Le FayChronosThoth

VS

Bans
BacchusSobekAchillesGaneshaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 1
5,969
597
3,942
9,465
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Aztoryx
Odin
8
0 / 5 / 1
5,898
590
4,673
7,243
2,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 0
6,845
685
8,395
6,452
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
Odin
Aztoryx
Odin
0
5
1
0.1
L
1
0
0
1
W
1
0
5
3.5
W
5
0
1
5.5
W
Jing Wei
kurtiemae
Jing Wei
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
17,010
26,999
Taken
23,160
13,872
Mitigated
11,135
14,793
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,942
75
260
2,359
9,465
5,892
0
5,100
4,365
0
8,117
L
Odin
Aztoryx
Odin
4,673
259
189
338
7,243
2,803
0
4,083
3,160
0
8,500
L
8,395
580
0
673
6,452
2,440
0
5,201
1,251
39,307
0
W
3,089
416
456
7,615
13,221
8,466
117
5,215
7,921
7,490
0
W
11,669
3,038
0
5,813
7,878
3,638
1,366
1,615
6,028
41,884
3,433
W
Jing Wei
kurtiemae
Jing Wei
4,728
4,316
0
909
5,900
1,768
1,146
1,765
3,887
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,980
Gold Earned
18,712
141
Minions Killed
103
6
Camps Cleared
2
647,654
Distance Traveled
559,723
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,969
597
6
1
0
173,903
2
L
Odin
5,898
590
14
1
1
189,074
1
L
Nox
6,845
685
83
8
1
196,746
4
W
Geb
7,871
787
16
2
1
222,290
2
W
Sol
8,052
805
71
7
3
204,093
4
W
Jing Wei
7,057
706
54
5
2
221,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role