Player Matchup

Amaterasu
Amaterasu
Legendary_Xeno_
Amaterasu
Level 30
God Stats
2W - 2L
1,573 SR
Queue Stats
18W - 18L
1,482 Elo+
Solo
Jing Wei
Jing Wei
RedRosesForLove
Jing Wei
Level 28
God Stats
71W - 89L
1,511 SR
Queue Stats
190W - 216L
1,467 Elo+
Solo
Cthulhu
Cthulhu
deadpool201921
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
jacobo_323jaime
Achilles
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 14L
1,325 Elo+
Party 1
Scylla
Scylla
narnia_136
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,375 Elo+
Party 1
Team Averages
Level 17
1,560 SR
1,430 Elo+

VS

Team Averages
Level 22
1,441 SR
1,409 Elo+
Yemoja
Yemoja
Chineko3178
Yemoja
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Tiamat
Tiamat
Ez1v1OrBad
Tiamat
Level 13
God Stats
1W - 1L
1,224 SR
Queue Stats
3W - 2L
1,215 Elo+
Solo
Mulan
Mulan
NativedawgG
Mulan
Level 28
God Stats
17W - 11L
1,499 SR
Queue Stats
196W - 221L
1,366 Elo+
Solo
Nu Wa
Nu Wa
TheFierceOne522
Nu Wa
Level 26
God Stats
112W - 74L
1,583 SR
Queue Stats
130W - 90L
1,556 Elo+
Solo
Neith
Neith
stevenlopez2370
Neith
Level 29
God Stats
26W - 22L
1,398 SR
Queue Stats
276W - 254L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Legendary_Xeno_
Amaterasu
17
3 / 9 / 4
11,044
920
19,570
31,519
13,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
17
1 / 4 / 4
10,584
882
11,436
18,926
5,754
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 10 / 3
9,824
819
8,270
21,988
16,352
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
17
3 / 4 / 3
11,180
932
9,510
23,597
23,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
narnia_136
Scylla
17
0 / 6 / 5
10,472
873
5,435
15,212
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

55

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 3 / 21
11,129
927
9,202
11,715
15,417
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Ez1v1OrBad
Tiamat
20
15 / 1 / 15
14,021
1,168
30,979
17,548
11,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 2 / 11
11,476
956
9,487
11,409
9,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 0 / 20
13,560
1,130
32,116
5,748
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 22
12,275
1,023
17,575
12,971
5,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
122
7
Kills
33
33
Deaths
7
19
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
21
3.83
W
Tiamat
Ez1v1OrBad
Tiamat
15
1
15
22.5
L
Amaterasu
Legendary_Xeno_
Amaterasu
3
9
4
0.56
W
5
2
11
5.25
L
Jing Wei
1
4
4
0.75
W
7
0
20
17
L
0
10
3
0.15
L
Achilles
3
4
3
1.13
L
Scylla
narnia_136
Scylla
0
6
5
0.42
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,221
Damage
99,359
111,242
Taken
59,391
62,569
Mitigated
43,745
8,188
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,202
4,046
2,719
0
11,715
15,417
0
3,930
7,695
16,063
0
W
Tiamat
Ez1v1OrBad
Tiamat
30,979
1,845
248
8,599
17,548
11,508
0
3,675
13,526
42,984
0
L
Amaterasu
Legendary_Xeno_
Amaterasu
19,570
7,205
331
4,754
31,519
13,840
0
20,605
10,496
0
29,675
W
9,487
4,109
0
899
11,409
9,147
0
1,838
9,026
0
29,233
L
Jing Wei
11,436
10,338
0
1,666
18,926
5,754
0
13,193
5,544
0
50,519
W
32,116
6,304
597
1,772
5,748
2,394
0
651
5,006
69,065
0
L
8,270
1,007
137
0
21,988
16,352
0
12,701
9,033
23,109
0
L
Achilles
9,510
3,508
0
1,300
23,597
23,006
0
12,780
10,440
0
22,495
L
Scylla
narnia_136
Scylla
5,435
363
0
0
15,212
3,617
0
11,550
3,432
32,028
0
W
17,575
13,242
0
4,285
12,971
5,279
0
3,611
9,061
0
34,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,104
Gold Earned
62,461
229
Minions Killed
229
3
Camps Cleared
10
1,001,536
Distance Traveled
1,103,897
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,129
927
20
2
1
169,733
2
W
Tiamat
14,021
1,168
40
3
0
271,050
0
L
Amaterasu
11,044
920
16
1
0
230,838
1
W
Mulan
11,476
956
35
3
7
199,553
3
L
Jing Wei
10,584
882
82
7
3
188,707
0
W
Nu Wa
13,560
1,130
92
8
1
241,570
0
L
Cthulhu
9,824
819
51
4
0
166,250
0
L
Achilles
11,180
932
24
2
0
224,592
0
L
Scylla
10,472
873
56
5
0
191,149
0
W
Neith
12,275
1,023
42
4
1
221,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role