Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HAWJBODIAN
Ymir
Level 68
God Stats
7W - 8L
1,522 SR
Queue Stats
254W - 257L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
ZeroSkillzsx
Zhong Kui
Level 100
God Stats
5W - 2L
1,694 SR
Queue Stats
420W - 382L
1,544 Elo+
Party 2
Bellona
Bellona
eg_dude
Bellona
Level 89
God Stats
20W - 13L
1,657 SR
Queue Stats
336W - 315L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hmonghero916
Ah Muzen Cab
Level 84
God Stats
9W - 4L
1,798 SR
Queue Stats
371W - 339L
1,551 Elo+
Party 2
Team Averages
Level 85
1,634 SR
1,528 Elo+

VS

Team Averages
Level 103
1,469 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CeruleanG
Rama
Level 69
God Stats
24W - 14L
1,544 SR
Queue Stats
217W - 204L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
NeX--Cool
Zhong Kui
Level 107
God Stats
15W - 15L
1,538 SR
Queue Stats
202W - 215L
1,481 Elo+
Solo
Ares
Ares
TheYyoung_Ark
Ares
Level 69
God Stats
8W - 7L
1,520 SR
Queue Stats
347W - 329L
1,550 Elo+
Solo
Fenrir
Fenrir
middy35
Fenrir
Level 126
God Stats
3W - 5L
1,242 SR
Queue Stats
639W - 605L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 4 / 5
9,742
573
13,923
13,783
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 7
8,247
485
3,679
11,762
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ZeroSkillzsx
Zhong Kui
14
3 / 8 / 2
8,474
498
9,868
19,289
11,216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
eg_dude
Bellona
10
0 / 2 / 1
6,720
395
7,334
8,933
6,928
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
hmonghero916
Ah Muzen Cab
16
4 / 2 / 4
9,439
555
6,747
8,227
2,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 4 / 5
9,723
572
12,637
11,675
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
2 / 2 / 2
9,958
586
5,110
8,114
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
NeX--Cool
Zhong Kui
14
1 / 2 / 3
8,648
509
8,872
15,125
9,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 5
8,341
491
6,203
12,575
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
middy35
Fenrir
18
9 / 2 / 3
10,716
630
12,309
15,082
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
19
19
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
5
2.13
W
Morgan Le Fay
 
Morgan Le Fay
4
4
5
1.63
W
Rama
2
2
2
1.5
L
1
3
7
1.5
W
Zhong Kui
NeX--Cool
Zhong Kui
1
2
3
1.25
W
3
4
5
1.38
L
Zhong Kui
ZeroSkillzsx
Zhong Kui
3
8
2
0.5
L
Bellona
eg_dude
Bellona
0
2
1
0.25
L
Ah Muzen Cab
hmonghero916
Ah Muzen Cab
4
2
4
3
W
Fenrir
middy35
Fenrir
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
45,131
61,994
Taken
62,571
37,728
Mitigated
30,536
17,559
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,923
5,323
0
4,425
13,783
5,005
479
5,506
8,277
0
59,101
W
Morgan Le Fay
 
Morgan Le Fay
12,637
1,866
91
2,299
11,675
4,060
168
3,897
7,778
70,910
0
W
Rama
5,110
3,751
0
500
8,114
2,430
818
736
7,378
0
78,207
L
3,679
734
0
1,612
11,762
11,998
353
5,030
6,732
30,799
0
W
Zhong Kui
NeX--Cool
Zhong Kui
8,872
1,301
0
8,268
15,125
9,050
1,006
1,451
13,674
51,190
0
W
6,203
355
302
3,151
12,575
9,106
47
4,567
8,008
23,021
0
L
Zhong Kui
ZeroSkillzsx
Zhong Kui
9,868
835
0
5,597
19,289
11,216
0
10,127
9,162
54,102
0
L
Bellona
eg_dude
Bellona
7,334
2,233
0
2,542
8,933
6,928
0
4,926
4,007
0
32,102
L
Ah Muzen Cab
hmonghero916
Ah Muzen Cab
6,747
2,532
0
3,383
8,227
2,581
3,769
2,123
6,104
0
56,867
W
Fenrir
middy35
Fenrir
12,309
4,916
0
8,569
15,082
5,890
0
3,117
11,965
0
71,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
47,386
441
Minions Killed
538
0
Camps Cleared
0
1,496,132
Distance Traveled
1,552,769
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,742
573
105
6
0
379,892
4
W
Morgan Le Fay
9,723
572
125
7
0
292,997
1
W
Rama
9,958
586
162
10
0
311,266
4
L
Ymir
8,247
485
54
3
0
303,310
2
W
Zhong Kui
8,648
509
95
6
0
275,597
2
W
Ares
8,341
491
33
2
0
315,885
2
L
Zhong Kui
8,474
498
108
6
0
278,163
4
L
Bellona
6,720
395
62
4
0
213,143
2
L
Ah Muzen Cab
9,439
555
112
7
0
321,624
2
W
Fenrir
10,716
630
123
7
0
357,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role