Player Matchup

Medusa
Medusa
Wwolf456
Medusa
Level 97
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Olorun
Olorun
carr1998
Olorun
Level 63
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 1
Ymir
Ymir
donte2nice4u
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 94
1,394 SR
1,564 Elo+

VS

Team Averages
Level 78
1,512 SR
1,425 Elo+
Horus
Horus
HOH Disturbed
Horus
Level 79
God Stats
27W - 18L
1,755 SR
Queue Stats
165W - 138L
1,599 Elo+
Party 2
Janus
Janus
HOH PsYchZ
Janus
Level 127
God Stats
4W - 4L
1,471 SR
Queue Stats
125W - 101L
1,503 Elo+
Party 2
Mulan
Mulan
Mr_Wiggles967
Mulan
Level 29
God Stats
3W - 1L
1,309 SR
Queue Stats
109W - 170L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Wwolf456
Medusa
12
4 / 9 / 1
9,709
694
10,970
13,607
4,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
carr1998
Olorun
11
2 / 9 / 4
8,705
622
5,551
16,147
8,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 8 / 5
8,006
572
7,570
21,303
19,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 18
10,955
783
11,614
12,915
10,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
13 / 1 / 8
11,922
852
21,405
10,170
3,536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 3 / 15
11,012
787
10,728
11,386
7,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
26
26
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
2
18
7
W
Janus
13
1
8
17
W
8
3
15
5.17
L
Medusa
Wwolf456
Medusa
4
9
1
0.5
L
Olorun
carr1998
Olorun
2
9
4
0.44
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
43,747
51,057
Taken
34,471
32,273
Mitigated
20,704
3,915
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,614
5,852
5,651
7,448
12,915
10,048
989
4,703
8,212
0
22,132
W
Janus
21,405
2,325
345
2,907
10,170
3,536
859
3,436
6,734
62,393
0
W
10,728
3,465
0
838
11,386
7,120
571
5,229
6,157
0
17,677
L
Medusa
Wwolf456
Medusa
10,970
5,751
109
924
13,607
4,195
378
4,175
9,432
0
23,825
L
Olorun
carr1998
Olorun
5,551
3,053
244
1,136
16,147
8,536
480
9,027
7,120
15,587
0
L
7,570
642
409
1,093
21,303
19,542
0
8,547
12,756
20,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
33,889
70
Minions Killed
131
3
Camps Cleared
5
561,526
Distance Traveled
774,279
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,955
783
22
2
2
290,436
1
W
Janus
11,922
852
97
7
3
242,969
4
W
Mulan
11,012
787
12
1
0
240,874
0
L
Medusa
9,709
694
26
2
1
168,323
0
L
Olorun
8,705
622
19
1
0
184,262
1
L
Ymir
8,006
572
25
2
2
208,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role